Stellaris

Stellaris

Home System: Selectable Star Class
100 Comments
The Shotgun Shogun 2 Jul @ 4:05am 
I have a small request, though if you can't/don't have the time to do it i might try and learn how to make mods myself to do it.

Is it possible to make a compatibility patch or version of this that is compatible with "More Star Classes"? Specifically I really want to be able to select the secret green star class as I have a whole lore thing planned out for my race of necroids about how (kinda like necrons) an aberrant star shaped their society and they seek to bring its light to the cosmos, which is why their ships would match that green... I just rly want that damn green star :c
tilarium 10 May @ 10:36am 
Seems to be working in 4.0. Tested by making some empires using each of the classes and forcing their spawn. They all spawned with the correct star class
SpartanH347 [FR] 14 Dec, 2024 @ 9:24am 
@tilarium i think you are right
tilarium 1 Dec, 2024 @ 10:48am 
@Spartan It works for me, if it's not working for you then you either have a mod conflict (not sure what it would be conflicting with, the mods is pretty universal) or have another form of user error.
SpartanH347 [FR] 1 Dec, 2024 @ 10:29am 
please update
Big Boss 5 Aug, 2024 @ 9:39pm 
It appears to not work in 3.12 as the districts are broken on the starting world
tilarium 23 Apr, 2024 @ 4:17am 
Doesn't need an update, still works fine in 3.11
ItachiDeltaForce 22 Apr, 2024 @ 4:29pm 
please update! this is a must have mod:steamthumbsup:
person 9 Jul, 2022 @ 6:04am 
can you upgrade this mod?
sheltygaming027510 8 Jun, 2022 @ 1:51am 
please update
Knaterflater  [author] 19 Aug, 2021 @ 12:46pm 
Updated!
YuHo 29 Jul, 2021 @ 7:34am 
Lovely mod mate. Helping me get out of that Dormammu stuff.
Not sure if you are still interested in Stellaris, but is there any chance of updating?
Just wondering :) For me, there's no problems. Great mod.
Knaterflater  [author] 14 Jan, 2021 @ 8:14am 
@Xeithr Unfortunately that's outside of my intended scope for this mod. It will be some work and I haven't been very interested in Stellaris lately. It will also just clutter the system slider.
Knaterflater  [author] 14 Jan, 2021 @ 8:04am 
@Theminecreeper1 The two are already compatible. They seem to be working fine together.
Xeithr 9 Jan, 2021 @ 4:32pm 
could you update it so that you can choose the star class/es of trinary and binary systems, it should be possible though it would take a while
Theminecreeper1 9 Jan, 2021 @ 5:00am 
I know its a lot to ask but could you look into making this compatible with the hypothetical stars mod? Regardless thank you for the great mod
Knaterflater  [author] 19 Nov, 2020 @ 6:49am 
Thank you :)
FortuneHost 10 Nov, 2020 @ 10:22pm 
Fantastic addition, was just what I was looking for when I made my OC species.
Knaterflater  [author] 10 Nov, 2020 @ 12:00pm 
I don't get any issues. Why? What's wrong?
Ahriman 29 Oct, 2020 @ 10:21pm 
Sadly, it appears that this mod breaks the current (2.8) version of the game.
I don't know if it's just me, so someone please confirm it.
MaesterAelix 5 May, 2020 @ 7:40pm 
Thank you very much for this mod. Insta-sub. A+
Knaterflater  [author] 17 Apr, 2020 @ 5:46am 
It's possible, but it's outside the scope of this mod. I don't want to clutter the star system slider for everyone else. Sorry :(
Montu 16 Apr, 2020 @ 12:21pm 
This is my favorite mod! I was wondering, is there anyway you can make the star class be selectable for home worlds that start on moons? Like in vanilla, you can choose to spawn on a planet or a moon. I'd love to have a moon start and select my star type as well!
Peter34 30 Mar, 2020 @ 11:06pm 
Thanks for updating this mod! I don't use it myself (although I can see some RP flavour in it), but I've just helped another Reddit user connect with it.
Drakal 30 Mar, 2020 @ 1:23pm 
Great mod thanku for making it and still updating ! Cheers !
Knaterflater  [author] 27 Mar, 2020 @ 8:50am 
Restarting games in a loop is what inspired me to make this
Eisenfell 25 Mar, 2020 @ 4:25pm 
And here i was chain-restarting the game OVER AND OVER to get an A-Class star with its chill blue light.

You sir made the game just very enjoyable.

Now if you can make the same for Ringworld start and Void Dwellers now that would be friggin grand.
Årtifexian 27 Oct, 2019 @ 9:40pm 
Thank you!
Knaterflater  [author] 17 Oct, 2019 @ 3:34am 
"Grand Strategy" - Gotta plan ahead!
leonnolan 16 Oct, 2019 @ 6:43pm 
Great mod. It always irked me having to play with a capital star that was just going to blow up in my face not 10 million years from the start date. xD
Knaterflater  [author] 16 Oct, 2019 @ 1:32pm 
A Real Space add on? I'm sorry, but I'm not sure what you mean by that :steamfacepalm:
XENOPHILIAC 15 Oct, 2019 @ 2:49pm 
Oh man this is exacccctttly the kind of mod I was looking for! Have you ever considered making a Real Space add on?
Årtifexian 8 Oct, 2019 @ 11:54am 
Thank you very much!!! I am really happy that I am going to get to play with the old version again! Thanks again!
Knaterflater  [author] 8 Oct, 2019 @ 6:45am 
I've uploaded the mod for version 2.1.3 to Steam and you can now include it in your compilation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1884048277
Årtifexian 7 Oct, 2019 @ 2:50pm 
Moe Mod Compilation
Greetings, And thank you for the creation of this awesome mod! I love it and wish to keep playing with it. However I have a request. After the recent Megacorp update I feel as though the game went a poor direction design wise. Portrait sizes are to small and many other things. As such I am playing with version 2.1.3 before the update. If possible can I have access to the mod version that supports V 2.1.3? I have a “Moe Mod Compilation” That it is apart of that I wish to keep playing with. Thank you for your time and consideration! “ Mod Compilation link https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1526656277
Knaterflater  [author] 2 Jul, 2019 @ 3:28am 
This mod overwrites nothing. It only adds extra custom starting solar systems to choose from for your empire. It has no impact on binary or trinary systems in any way.
TurtleShroom 2 Jul, 2019 @ 2:32am 
Does this Mod overwrite anything? How does it work on binary and trinary systems?
Knaterflater  [author] 29 Jun, 2019 @ 2:50am 
@Azrael Ravenwing I quickly made a compatible version :)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1784949333
Vali Blackmoon 28 Jun, 2019 @ 10:54pm 
Yeah i relized that After i had posted this. current one I been using is https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1656436327
Knaterflater  [author] 28 Jun, 2019 @ 9:05am 
@Azrael Ravenwing Which mod is that? there seems to be quite a few that does that.
Vali Blackmoon 25 Jun, 2019 @ 7:26pm 
im kinda curious if there is a way to get this mod to work with a Homeworld size mod, cause it trumps out the one I use
Knaterflater  [author] 7 Jun, 2019 @ 3:33am 
certainly :)
Mr. Vorn 6 Jun, 2019 @ 5:19am 
Awesome mod. Any chance of an update?
WolvesofZiu 31 Mar, 2019 @ 3:07pm 
Thanks!
Knaterflater  [author] 31 Mar, 2019 @ 12:56pm 
Done :)
WolvesofZiu 31 Mar, 2019 @ 5:04am 
Update please!
Knaterflater  [author] 19 Mar, 2019 @ 2:19pm 
@Bill Cipher Lel, creating a mod like that have been on my todo list for a while now :(
AbsoluteSolver 19 Mar, 2019 @ 12:44pm 
Can you create a black hole home system? It's crazy, but no mod like that exists. Well, no mod that creates JUST a black hole home system. The others tend to have ringworlds and such.
Knaterflater  [author] 12 Mar, 2019 @ 11:43pm 
Done :)
When I don't immediately update, it's because nothing has changed that would have an impact on the mod. Usually, I just have to increment the version number in the mod file. The mod still works fine even if it says outdated.