Stellaris

Stellaris

(Legecy) Upper Limits Pre-V2.2
21 Comments
Guluere  [author] 30 Jan, 2019 @ 11:41pm 
Noble 30 Jan, 2019 @ 1:21pm 
im waiting for update for 2.2.
Guluere  [author] 14 Dec, 2018 @ 1:04am 
Yes, I will update, but, there is a number of things going on irl, plus that this means I have to see what changes the game have, which takes time. And my laptop is not a good laptop.
Figaround 13 Dec, 2018 @ 3:36pm 
Will you leave to update? There was Megacorp and the corresponding patch which strongly changed a game.
Guluere  [author] 4 Oct, 2018 @ 6:33pm 
@hspydell Did you enable my mod before starting the game?
Leon12431 28 Sep, 2018 @ 9:07pm 
How to get the techs? I have reached the point of repeatable teachs only but have not seen any of your options. Is there anything that is needed to get the option to find them?
Guluere  [author] 9 Sep, 2018 @ 12:15am 
Updated for 2.1.3
w.girl27 1 Sep, 2018 @ 4:48pm 
yes been looking for something like your immortalization tech for my races as they tend to be materlist xenophiles who like a diverse empire so wouldnt synthetically ascend them all into one race
kerrigan1603 24 Aug, 2018 @ 2:53am 
@Guluere Thank you.
Guluere  [author] 23 Aug, 2018 @ 12:09am 
@kerrigan1603 Sure.
kerrigan1603 19 Aug, 2018 @ 2:42pm 
More pictures would be nice.
Suprise 18 Aug, 2018 @ 2:37pm 
@Guluere thank you muchly
Guluere  [author] 18 Aug, 2018 @ 8:45am 
@Suprise The problem has been fixed.
Suprise 17 Aug, 2018 @ 5:43pm 
I have a bug report that the latest update causes me constant empty popups every 3-4 ingame days
Guluere  [author] 11 Aug, 2018 @ 4:45am 
@Siatru It shouldn't be a problem, but if u find any incompatibilities, narrow it down to the problem mod and let me know, that would be just a bug.
Siatru 11 Aug, 2018 @ 4:19am 
@Guluere that's the case with the base game, yes. But Mods have incompatibilities with other mods. And I am using a LOT of them.
Guluere  [author] 11 Aug, 2018 @ 2:49am 
The game never told us what each tech and stuff does until, you use it, I don't think there is any problem with people not knowing what the extra does. Just discover them yourself, or use console commands if you are really curious.
Permanganate 10 Aug, 2018 @ 11:40pm 
Perhaps put a full explanation in a thread in the discussion, and state in the description that the explanation is there if a reader wants it? That way, no-one who doesn't want spoilers gets spoiled, but people can read it if they want it.

I know I want to know more; I'm not willing to spend 5-10+ hours getting to the endgame for a new mod when I know almost nothing about it.
Knight Night 10 Aug, 2018 @ 11:31am 
People are less likely to download the mod if they don't know what it does. Can you at least give a hint on what the stuff does?
Guluere  [author] 10 Aug, 2018 @ 6:06am 
@Siatru It might not be a good idea to tell people what they do, I would want people to discover those themself.
Siatru 9 Aug, 2018 @ 10:43pm 
What do these buildings and techs do?