Besiege

Besiege

Collider Mod
45 Comments
YUKO609 7 May, 2023 @ 1:46pm 
but it works better on broken logs tho
ITR  [author] 7 May, 2023 @ 6:47am 
Looks like the mod still works (maybe not for fire?), but use dagriefaa's version anyways
YUKO609 8 Aug, 2020 @ 8:54am 
it's very useful, but I still don't know how fire and sim work...
SS1 7 Jul, 2020 @ 6:22pm 
Any way to make the box that lists the options bigger? I'm playing on a laptop and its so small I have to move within a foot of the screen to read it, like 2 CM literally. I'll see if there's any resolution things I can do, but any things I'm missing? (How do I make the Mod UI bigger?)
ITR  [author] 20 Mar, 2020 @ 7:27am 
Yeah, but can't remember how (Uses ModKey).
Check if it's in the options menu? Or maybe there's a command for in the modloader?
MoYuYu 20 Mar, 2020 @ 6:05am 
How can I turn off the Q hotkey? It's a little annoying when I use Q to control parts.
Admin127 28 Feb, 2020 @ 10:42pm 
Pressing Tab can not disable the UI.
It could be better if it has shortcut keys.
ginrai 27 Jun, 2019 @ 3:25am 
Very helpful, shows where block connectors are when sometimes blocks just like to fall off/apart!
ITR  [author] 7 May, 2019 @ 1:03pm 
This only displays the colliders, if you want to change them you have to change the scale of the object they're on.

If they're sphere colliders, then you have to shrink it uniformly.
Mouse 5 May, 2019 @ 7:51am 
how do i shrink the colliders
Mouse 5 May, 2019 @ 7:47am 
this is amazing
ITR  [author] 9 Jan, 2019 @ 3:41pm 
Press Tab
Preston 6 Nov, 2018 @ 1:27pm 
how do I disable the UI
ITR  [author] 6 Nov, 2018 @ 4:03am 
I could, but it wouldn't work for people without the mod
Kurato 5 Nov, 2018 @ 9:35pm 
This mod is a life saver, when I'm using easyscale, the triggers are all wonky depend on how I scale it, now I don't have to guess how far I need to move an object for it to connect.

But can I have a mod request? Is it possible for you to make a mod to move/scale the triggers?
ITR  [author] 4 Nov, 2018 @ 2:58am 
This game uses unity, which uses physX for the physics, and doesn't expose much of it.
Bridge construction games often have a more custom physics engine and can do stuff like that.

There might be a way that I don't know about, but even then it might lag a lot.
KatSer 4 Nov, 2018 @ 1:41am 
Hello! In games about the construction of bridges, you can see the load on the parts. Is it possible in our game?
遗风 30 Oct, 2018 @ 1:58am 
Thank you ,but i want to know how to close it in the game when i don not want to use it?
棋喵·肥橘子 28 Oct, 2018 @ 3:45am 
Thank you,I've download and it's useful and nice
ITR  [author] 27 Oct, 2018 @ 5:53am 
If it doesn't appear in your in-game mods list you need to wait for it to download/install
棋喵·肥橘子 27 Oct, 2018 @ 4:44am 
Hello ITR,Could you tell me how i can turn on the mod?
Captain Toof 21 Sep, 2018 @ 3:27am 
Works fine now
ITR  [author] 12 Sep, 2018 @ 5:41am 
What does the console say? Remember to have show_logs turned on
Captain Toof 11 Sep, 2018 @ 4:36pm 
I have this with no bounds, speedometer, wizz mod and it broke nb panel. Nothing is selectable and panel can't be closed.
Blhite 16 Aug, 2018 @ 8:42pm 
ty
ITR  [author] 16 Aug, 2018 @ 3:16pm 
New update, check change notes for details.
升阳大帝X 16 Aug, 2018 @ 8:02am 
How to use q?
Blhite 16 Aug, 2018 @ 3:24am 
Can u pls make the mod turned off when opening the game, l have to maualy turn it off every single time, and the bottons are so small too
전Kyeong민 12 Aug, 2018 @ 9:52pm 
@lech thanks
Tom 12 Aug, 2018 @ 9:03pm 
Thanks for fixing the bugs and the triggers :strongbear:, the triggers on my new jet were huge and not understandable...
lechkingofdead 12 Aug, 2018 @ 4:49pm 
@[Wz] hit play in this game for example
Olie 12 Aug, 2018 @ 3:31pm 
Every time I place a block, even with everything turned off, the colors are still present.
전Kyeong민 12 Aug, 2018 @ 12:41pm 
what is sim?
ITR  [author] 12 Aug, 2018 @ 12:16pm 
Fixed a bunch of bugs
ITR  [author] 12 Aug, 2018 @ 8:30am 
Rewrote it and now capsules work properly, also added a button to toggle wether or not colliders should be shown while simulating. Might come with another update later with different graphics for the colliders.
Tom 12 Aug, 2018 @ 1:43am 
@solcat2 FBI, OPEN UP! :csgogun::csgogun:



:crossout:
solcat2 11 Aug, 2018 @ 1:47pm 
Lax and ITR will conquer the World together.. think about it
ITR  [author] 11 Aug, 2018 @ 1:23pm 
w-w-what? > / / / <
solcat2 11 Aug, 2018 @ 1:14pm 
Marry me, ITR
ITR  [author] 11 Aug, 2018 @ 12:51pm 
I've noticed some bugs, so I'll be rewriting this mod from scratch. Especially capsule colliders are wrong.
Tom 11 Aug, 2018 @ 7:42am 
N o i c e
The J 11 Aug, 2018 @ 7:13am 
I was literally saying yesterday on Discord that I couldn't wait for this mod to be out. Good stuff ITR!
Gagamehl 11 Aug, 2018 @ 3:01am 
These colliders have been screwing me over for years to the point where I was just guessing. Thanks for bringing a relief for this pain!
ITR  [author] 10 Aug, 2018 @ 2:15pm 
Thanks Angry ^^
Angryfly 10 Aug, 2018 @ 12:20pm 
I like this mod. :-)