Besiege

Besiege

Battleship Gun Mod [Drae'd]
71 Comments
stuChris  [author] 21 Dec, 2020 @ 6:45pm 
1: its not being updated anymore, but its still under my ownership
2: I dont remember, it wasnt an option I could add originally
Apollyon 21 Dec, 2020 @ 3:55pm 
1. Is this mod still supported by the creator?
2. How much ammo does the gun have?
Kototop_CMB 31 May, 2020 @ 3:01pm 
after reloading besiege this working:slimehappy:
stuChris  [author] 31 May, 2020 @ 2:47pm 
nothing I can do for that, im afraid
Kototop_CMB 31 May, 2020 @ 2:26pm 
i subscribed this mod, but its no in mod menu
stuChris  [author] 31 May, 2020 @ 2:14pm 
you need to make sure you're subscribed, that the mod is turned on in the mod menu (via the main menu) and check the modded blocks tab in-game
Kototop_CMB 31 May, 2020 @ 1:54pm 
thim mod didnt show in mods menu
stuChris  [author] 28 Apr, 2020 @ 8:11pm 
you probably just need to turn the mod in in the mod menu. there are no required mods, this is the mod.
Paleo 28 Apr, 2020 @ 4:51pm 
soo the guns themselves are not showing up, ive subscribed to all the mods needed aswell but they dont seem to show up
stuChris  [author] 3 Dec, 2019 @ 1:35pm 
nope
Leto 3 Dec, 2019 @ 12:32pm 
is there any way to make the shell not explode on impact?
stuChris  [author] 13 Jun, 2019 @ 1:41pm 
hey, i mean its promotion of my mod of course im fine with that :P
something_itchy 13 Jun, 2019 @ 1:37pm 
I Just uploaded a tank on which i used resized models of this gun. Just wanna ask if that's okay with you. Of course I'll mention you with a link

You did a great work with the cannons. I like them more than the ones from vanilla
stuChris  [author] 4 Apr, 2019 @ 1:06pm 
no problem!
Ikit Claw 4 Apr, 2019 @ 11:27am 
yeah sorry i didnt know about the mod menu my bad
stuChris  [author] 24 Mar, 2019 @ 12:57pm 
make sure you are in the latest version of Besiege, subscribe to the mod here, go to your mods menu in Besiege and make sure the mod is toggled on, then place the block from the modded block category (and tweak its settings as necessary)
Ikit Claw 24 Mar, 2019 @ 12:43pm 
HOW CAN I USE IT?
Chainmail4skinMonster 15 Jan, 2019 @ 5:22am 
yeah gotcha, bracecubes are the shizzle
stuChris  [author] 14 Jan, 2019 @ 11:28am 
thats not something i am able to do in the mod options. try experimenting more, people have gotten some pretty powerful cannons despite its structural issues at high power
Chainmail4skinMonster 14 Jan, 2019 @ 10:37am 
please make this have a stronger attatchment point
it falls off at anything over 5x power
stuChris  [author] 30 Oct, 2018 @ 7:08am 
because the barrel is the gun itself, and the only block in the mod.
.أهلاً 30 Oct, 2018 @ 6:54am 
Why do I only have one gun tube
stuChris  [author] 24 Sep, 2018 @ 10:36am 
if i put in the effort, yeah, but im not planning on changing it anytime soon
Alto Altogether Al2.0 24 Sep, 2018 @ 10:04am 
would it be possible to be able to tweak its explosive power?
stuChris  [author] 18 Aug, 2018 @ 6:06am 
a little strange, but im not really sure if thats my doing, or the games :/
Dude 18 Aug, 2018 @ 3:27am 
Some problem I found was at the level with the flying freighters, the shots kinda penetrates the target then explodes inside but doesn’t crash down the freighter.
Commando_Xvr 17 Aug, 2018 @ 5:45pm 
hm... makes sense (from the balancing reasons)
stuChris  [author] 17 Aug, 2018 @ 4:25pm 
because the shot explodes, even without the god mode. thats the trade-off for it. and the gun itself has 10 shots, you can get more with the infinite shots godmode on.
Dude 17 Aug, 2018 @ 3:02pm 
Is there any way to change the number of shots? The bullet doesn't seem to have the same impact power as regular cannon ball
stuChris  [author] 17 Aug, 2018 @ 12:56pm 
use nobounds to achieve that. im keeping its stats as is to be balanced.
Commando_Xvr 17 Aug, 2018 @ 12:54pm 
can the guns have more power and fire rate? (more than available in the key mapping)
stuChris  [author] 16 Aug, 2018 @ 4:42pm 
eh, ill keep it the way it is. a sudden change now could confuse people, and i never planned on doing anything else with the mod past release
Coopertt 16 Aug, 2018 @ 4:09pm 
my suggestion would be to make the projectile a yellowish glowing cylinder so it looks like some kinda molten projectile as how projectiles are in other games
if that works
Coopertt 16 Aug, 2018 @ 4:07pm 
aye
stuChris  [author] 16 Aug, 2018 @ 4:03pm 
i mean, technically its not like you'd see that IRL anyway, and i figure it adds a slight silliness factor to it
Coopertt 16 Aug, 2018 @ 4:02pm 
why does the gun shoot the entire shell, the casing and everything?
stuChris  [author] 16 Aug, 2018 @ 2:45pm 
hello again everyone! ive made my second mod for besiege, and so i figure ill share it here now
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1481697323
stuChris  [author] 16 Aug, 2018 @ 9:53am 
very nice :P
Glass of Lime Soda 16 Aug, 2018 @ 9:42am 
Thanks for telling me, BTW, I went and made a ship using your cannons. It's my first "serious" creation and I think it went ok. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1481683237
stuChris  [author] 14 Aug, 2018 @ 4:29pm 
the mirroring tool thats part of advanced building? you need to duplicate, then mirror to do that. (by the way, for future reference, a great place to ask this kind of thing is the Official Besiege discord: https://discord.gg/besiege )
Glass of Lime Soda 14 Aug, 2018 @ 4:23pm 
Unrelated question, how do you use the mirroring tool, the best I can do is move the selected blocks to the other side, it doesn't duplicate them.
stuChris  [author] 14 Aug, 2018 @ 2:49pm 
that requires a line of code outside of my ability at the moment.
Glass of Lime Soda 14 Aug, 2018 @ 1:27pm 
Can you add muzzle flashes to these?
stuChris  [author] 14 Aug, 2018 @ 5:40am 
make that 3000 now! thanks to the support of such an AWESOME community!
stuChris  [author] 12 Aug, 2018 @ 5:01pm 
2000 subs. thanks everyone :steamhappy:
stuChris  [author] 11 Aug, 2018 @ 2:11pm 
yos
solcat2 11 Aug, 2018 @ 1:49pm 
420 x3 Gun Mod
stuChris  [author] 11 Aug, 2018 @ 10:23am 
wanted to take a quick minute to thank all 1030 of you who have subscribed to the mod so far! :steamhappy:
Bits 11 Aug, 2018 @ 9:35am 
Ah.
stuChris  [author] 11 Aug, 2018 @ 9:30am 
nope, that isnt happening on my end. im not sure how it would have happened, but your game has given the cannons a health modifier, which i havent given them. try re-installing the mod for now.