RimWorld

RimWorld

[TWC]Cupro's Alloys
26 Comments
Tallblackman52 28 Oct, 2018 @ 10:00pm 
do the metals/alloys have different sharp and blunt values...
IceMaverick 20 Oct, 2018 @ 8:30pm 
The description hasn't been updated to link to it, but everyone check the author's page to find the 1.0 Update. It's been released.
Danielle Russell Is Hot. 20 Oct, 2018 @ 12:25pm 
Mod as been updated. Search in the most recent mods for 1.0 in the workshop
#6 19 Oct, 2018 @ 6:29pm 
This mod seems to work just fine with 1.0, I've had no issues with new metals generating in world and everything else seems fine as well.
Toast 17 Oct, 2018 @ 2:27pm 
1.0 update? :D
cammillotto 16 Oct, 2018 @ 3:49pm 
hello, what would be the beauty stats for decorative alloys? I saw the other stats already. thanks!
Danielle Russell Is Hot. 15 Oct, 2018 @ 2:27pm 
Hey, will you pick up Zen Garden too? And do you plan on updating for 1.0?
EasilyConfused 23 Sep, 2018 @ 4:59pm 
Never mind, turns out that functionality was from Expanded Power, which Cupro deleted. Too bad, that was the best part.
EasilyConfused 23 Sep, 2018 @ 11:20am 
As I recall from the original mod, copper was a required ingredient for conduits and other items. Is that still supposed to be the case? It isn't happening in my game, which might be a mod order issue, but I wanted to check.
SumGie425 3 Sep, 2018 @ 10:13am 
I've notice that several types of stone tile floors are missing. Is that a v19 thing, or am I having a mod issue? Right now the only type of stone blocks I can lay are sandstone, which is a pain since I'm in a map that doesn't have sandstone... only slate and marble. Anyone else seeing this?
Lady Hatty 31 Aug, 2018 @ 4:34pm 
Thank you so much for updating these!!!! Was not looking forward to playing without:steamhappy:
Tyrant 29 Aug, 2018 @ 3:57pm 
I hope you do Additional Joy Objects next.
TheWhiteCrayon  [author] 29 Aug, 2018 @ 8:25am 
Yeah you've uploaded a .rar to github which is suspicious. Upload source files as is please
三途造苦 29 Aug, 2018 @ 8:20am 
my message disappeared.
theLinks have been blocked.
Baron Xot 29 Aug, 2018 @ 1:58am 
Black Steel was the big one for me.
TheWhiteCrayon  [author] 28 Aug, 2018 @ 11:24pm 
Hey 79570146, you can go to the github linked above and make a pull request. Thanks for your translation
三途造苦 28 Aug, 2018 @ 7:30pm 
HI,The White Crayon,thanks for your work.
I try to add Chinese translation for it.
How can I send it to you?
Meat Man (Alfons) 25 Aug, 2018 @ 5:09am 
BIsmuth Bronze and Stainless steel appears not to have Armor stats
TheWhiteCrayon  [author] 25 Aug, 2018 @ 12:32am 
I'll have a look. Is there a particular material that doesn't have any armor stats?
Baron Xot 24 Aug, 2018 @ 5:13pm 
Same issue as Chris Brown; no armour value on helmets or platemail.
Sunny 17 Aug, 2018 @ 12:51pm 
When making simple and advanced helmets out of some or all (I haven't tested that much) of the materials, the helmet has no armor value at all and my colinists don't auto equip it like they do with vanilla materials. I also have other mods installed, so I would like to know if anyone else has this issue, or if it is because of my mods.
Plymouth 17 Aug, 2018 @ 10:46am 
Great job my dude
ArmoredStone 12 Aug, 2018 @ 1:53pm 
:o I thought Cupro's mods would be dead forever! THANK YOU SO MUCH! :D
#6 11 Aug, 2018 @ 7:11pm 
Yay! You have no idea how much I love being able to make duralumin daggers, thanks for filling my request :D
csisupgilgrissom 11 Aug, 2018 @ 11:24am 
Thank you so much for bringing this mod and Cupros Stones to b19! They are an essential part of my b18 game and I hope to see them in 1.0 :):steamhappy: