Portal 2

Portal 2

After Hours 10 - Tower
21 Comments
Bort 26 Jan @ 6:29pm 
oh yeah I liked this one a lot
BrainStone 25 Nov, 2022 @ 8:28pm 
On the part with the orange gel and the cube I really disliked that you couldn't lower the platform. As I managed to get the timing right first try but was not standing on the platform.

Also the timing element here is really annoying. No thinking, just trial and error for no good reason.
Vroooooom 3 Jul, 2019 @ 2:05pm 
the tests are not super hard, they're just super annoying
the part where you had to slide the box i had figured out pretty fast but i just ended up cheating because i just coulden't get the timing right
_galaxy 1 Jul, 2019 @ 5:41pm 
This might be the best puzzle on this map. To be fair the standards are already pretty low, but it's the only time you actually used the custom testing elements to something clever.
vallibus 24 Dec, 2018 @ 8:31pm 
Yowza! Another great map from your workshop.
Person Meetup 24 Nov, 2018 @ 6:51pm 
A genuinely great test! Fun concept, and used the new elements well! Other than a minor complaint on timing (That is EXTREMELY minor, as timing here was well done), this is a perfect test! Thank you for making! :os_sun:
c4shurik 22 Nov, 2018 @ 6:48am 
I forgot that red field is jumping you up! ;)
|SLAVE| [cf] thenewkid30 3 Nov, 2018 @ 6:43pm 
Oh man, it didn't even cross my mind what to do until a brief skim through some walkthrough (I didn't watch it all the way cause I wanted to continue to challenge myself)

So to all the people that are stuck in the first room, I offer you this hint:, remember that the red force field pushes you away from itself
One Size Fetts All 9 Oct, 2018 @ 5:11am 
@rancid bitch You said what I was thinking. Thank you!
GrottoLova 7 Oct, 2018 @ 11:59am 
@racid Bitch, thank you for eloquently expressing my sentiments. (inching past the threshold of challenging into obnoxious)
Max 007 6 Sep, 2018 @ 6:54am 
The jumping mechanic doens't work well. You've shouls've placed a portable wall on the ceilling.
It would've worked better that way.
rancid bitch 29 Aug, 2018 @ 5:34pm 
Great puzzles in theory but you're inching past the threshold of challenging into obnoxious. When I finish the puzzles, I feel more tired than any feeling of gratification for solving it. I feel like you're artificially extending the life of some of these with what feels like lack of polish. The ah-ha moments are rewarding but the trial and error from some execution based techniques following those moments tend to eat away at that gratification.
sass 25 Aug, 2018 @ 3:02am 
Well that one was refrshingly easy compared to the last one.
lol 21 Aug, 2018 @ 8:36pm 
Another good level! I can't find any fault in this test.
zeo1337 21 Aug, 2018 @ 10:50am 
I love how your commenters think these puzzles are impossible.
kimist108 18 Aug, 2018 @ 5:15pm 
Oh, I love getting the AH-HA moment. That came to let me know how to get to the upper level.
jandlml 17 Aug, 2018 @ 6:28pm 
these maps are really fun. on to number 11
Zemble 17 Aug, 2018 @ 6:21pm 
I've been stuck at the beginning of this puzzle for way too long. I got the cube on the button, but I had to do some very awkward portal placements to just barely make it on top of the glass wall with a crouch jump. It was hard enough bouncing high enough for that theres no way I'll be able to bounce to the upper floor now.
Dooge 17 Aug, 2018 @ 2:59pm 
The only good puzzle
quatrus 17 Aug, 2018 @ 1:36pm 
Cold not get the cube to go fast enough to get to the fizzler screen. Gave up after many tries. Sorry.
kwinten 15 Aug, 2018 @ 9:59pm 
good, the timing thing was acceptable here