Garry's Mod

Garry's Mod

Fallout NV: Slave Collar (Functional)
39 Comments
IchbinTobbss 13 Jul @ 12:23am 
[Fallout NV: Slave Collar (Functional)] lua/weapons/weapon_mad_collar/shared.lua:538: Tried to use a NULL entity!
1. GetNWEntity - [C]:-1
2. unknown - lua/weapons/weapon_mad_collar/shared.lua:538 ----What does that mean?
FabeDios 6 May, 2024 @ 8:05pm 
where did you get the model on the far right?
The Strongest Hobo 9 Mar, 2024 @ 2:01am 
im gonna enslave my friends :steamhappy:
night janitor 4 Sep, 2023 @ 2:58pm 
it's for you because your the slave
404_coffee.exe 6 Jul, 2023 @ 7:26am 
that is interesting
kenny 16 Mar, 2023 @ 11:05am 
how do i put it on npcs or does it not work on them
Rogue Rook 30 Mar, 2022 @ 8:09pm 
can it work on npcs???
Ragnarok 24 May, 2021 @ 10:33am 
I keep clicking on my friend on a multiplayer game and it doesnt do anything
Atomik Cosmonaut (lobotomized) 1 Apr, 2021 @ 2:59pm 
radios that make it start beeping
Erlking 12 Feb, 2020 @ 5:14am 
weeeeeelll
MetropoliceC14:i5 28 Oct, 2019 @ 10:51am 
oh it does not work on npcs now i just need to find some friends to test these with
Delycan 7 Jul, 2019 @ 4:34pm 
Same
Tmccanna 7 Jul, 2019 @ 1:49pm 
i wish they worked on npcs in sandbox. what a shame.
Delycan 6 Jun, 2019 @ 12:18pm 
So that's it? We some sort of..... suicide squad?
Marvelous Marvin  [author] 3 Dec, 2018 @ 11:12am 
The fix has been applied to the slave playermodels and you should be able to see them normally. Please report any issues with the current update to me.
Marvelous Marvin  [author] 2 Dec, 2018 @ 9:22am 
damn, alright on monday I'll have to check the models, i only uploaded the slave playermodels for this addon and also since i plan to release the others all in one go. I work on Sundays so i can't today unfortunately
Willow 1 Dec, 2018 @ 6:39pm 
I'd like to see that, also yeah, The playermodels you mentioned @Marvless are 'all' errors on my side, aside from the cloth and like, 3 hair models.
error 1 Dec, 2018 @ 5:43pm 
put a npc version pls
Marvelous Marvin  [author] 21 Nov, 2018 @ 7:15pm 
Here is the slave playermodel for those that want to pair them up. My computer is on the fritz lately and causing me to delay putting stuff out :(. Again, you'll be seeing me publish playermodels a lot next - mainly fallout new vegas or fallout 3 models.
Marvelous Marvin  [author] 18 Nov, 2018 @ 8:46am 
Heya, I usually avoid messaging about other workshop items I publish but later tonight (when I get home from work at around 5:30pm US Pacific) I'll be posting a slave rags F:NV playermodel thatll go great with this addon. Male & Female, human, dirty/raider, and ghoul
Willow 31 Oct, 2018 @ 12:46pm 
That's awesome to hear!
Marvelous Marvin  [author] 31 Oct, 2018 @ 12:19pm 
Hey everyone, thanks for being patient. I am resuming fallout content and development. I was busy due to school and was or well....still am... a bit worried of Fallout 76 taking away the fallout community from gmod. Nonetheless, NOM will continue to pump out content for those whom are interested in using it. This month will however be focused on playermodels for wastelanders.
Willow 14 Oct, 2018 @ 12:07pm 
I see the menu on my side. :bcfrank:
Marvelous Marvin  [author] 13 Oct, 2018 @ 9:16pm 
I can double check for you if this is on our end after this weekend. Due let me know if you find out it's just on your end. I noticed on my computer when I first tested it out, it was a bit squeezed in on the upper left. Should however be noticable if you click on an area in the upper left of the menu where you can type lol
Marvelous Marvin  [author] 12 Oct, 2018 @ 5:34pm 
when you click the R menu, it should be on the very top left. Is it not showing up?
xstewart 12 Oct, 2018 @ 12:32pm 
cant seem to be able to find the editable "400" value on my screen at all sorry
Marvelous Marvin  [author] 23 Sep, 2018 @ 3:02pm 
Yeah I 'll check out the one you recommended to see what they used or how it looks.
Willow 23 Sep, 2018 @ 10:53am 
Something seemingly a small chunk of people do, (oddly enough) is take a peak at another mod's code, that is fine, as long as you don't take any of it, but I do suggest taking a peak at another mod's code to see how they did it, if you want to save a few dollars and spare some time. Just a thought. :bbtraccoon:
Marvelous Marvin  [author] 23 Sep, 2018 @ 10:23am 
I might need to hire someone to fix the collar neck issue. Idk how much it'll cost, when I'll save money for it. Maybe in 4 weeks?
Marvelous Marvin  [author] 17 Sep, 2018 @ 4:39pm 
Thank you for your patience, within the reload key, you can now control the distance to which slaves can be permitted to roam around. The default is 400.
Marvelous Marvin  [author] 4 Sep, 2018 @ 10:29am 
What benefits me benefits yall so it's more of a coincidence hehe
Marvelous Marvin  [author] 3 Sep, 2018 @ 3:10pm 
V - Now that one is one I actually planned to get updated sometime down the road. Just sadly, working on other things atm. I'll write it in description too so I know to get it fixed.
Willow 3 Sep, 2018 @ 2:59pm 
Heh, going to say, good addon, and actually a lot better then I figured it would be. Nice work, though my only gribe is the collar itself seems to be a bit floaty, I'm not certain if it's on my side, or an actual bug, but it does seem rather floaty and wants to follow animations rather then the playermodel itself. You could possibly look into the other collar(Standard) or even the Gasmask mod, as both seems to use a parenting system. Just a heads up, good work.
Marvelous Marvin  [author] 3 Sep, 2018 @ 2:58pm 
I'll make it a goal to have it done before the month of September ends.
Marvelous Marvin  [author] 3 Sep, 2018 @ 2:54pm 
Sure thing, the feature get it changeable hasn't been forgotten. But we definitely will add that feature in the future. Right now, I personally am working on fallout models with another content creator. I'll make sure to write a developer note so that way the next update you will get the distance to be controllable by the owner. < for this specific addon. If too much time passes and no update happens, I'll pop in to say what's happening.
Marvelous Marvin  [author] 16 Aug, 2018 @ 10:58pm 
Oh, you'd like it to be an option in the menu to have distance controllable by staff/owner of bomb collar?
mcaidenvl 16 Aug, 2018 @ 10:50pm 
A consle command to change that would be nice.
Marvelous Marvin  [author] 16 Aug, 2018 @ 10:41pm 
How much farther?
mcaidenvl 16 Aug, 2018 @ 10:38pm 
Can I make the distance farther?