Arma 3
Radio Animations for Advanced Combat Radio Enviroment 2
82 kommentarer
K.Hunter 10. feb. 2021 kl. 14:12 
It's great to finally have CBA settings for this, but would it be possible to have them show up in the editor as well, so we can force the animation for a mission (and prevent people from disabling it on their end)? Would be great :)
Freddo 15. jan. 2021 kl. 14:26 
Thanks for the quick response, figured as much. Maybe post it as a known bug in the description.

Also come to think of it, could there be a CBA option to not perform the animation when ADS?
Kola  [ophavsmand] 15. jan. 2021 kl. 12:56 
yup, not much I can do about it without overly complex fixes
Freddo 15. jan. 2021 kl. 12:16 
Transmitting on the radio while reloading deletes the magazine currently being loaded
Kola  [ophavsmand] 5. juli 2020 kl. 13:31 
-fixed being forced out of ADS after talking
-fixed MP compatibility
(you need to whitelist "playActionNow" in CfgRemoteExec.hpp if it's not working for you)
Kola  [ophavsmand] 4. juli 2020 kl. 19:31 
Best to join the discord, it's alot easier to discuss this there: https://discord.gg/a2hCpHc
Kola  [ophavsmand] 4. juli 2020 kl. 19:30 
So you're always forced out of ADS?
Even when not using the radios?
ammopouch 4. juli 2020 kl. 19:22 
The mod would seem useless then because looking down the site is impossible. were not talking when the animation kicks in were talking about generally looking down the sight to shoot enemys its bugged
Kola  [ophavsmand] 4. juli 2020 kl. 19:21 
That's just due to how gestures are handled by the game engine.
Nothing I can do about it
ammopouch 4. juli 2020 kl. 19:18 
Without using radios that is.
ammopouch 4. juli 2020 kl. 19:18 
Whener we use right mous to look through ADS or binos or scope it keeps kicking us out of the look down the sight
ammopouch 4. juli 2020 kl. 19:17 
Alright after testing the update, we have another issue..

The animation works but when we aim down our SCOPE or sight system it keeps removing us from our look down the site system
Kola  [ophavsmand] 3. juli 2020 kl. 8:49 
With read the last few comments, I meant "read the LAST FEW" commets.

"Someone else is having the same issue, I'm talking to him now and will upload a fix tomorrow"

I'm about to upload a fix now, just wait a few minutes
ammopouch 3. juli 2020 kl. 7:53 
Can you send me a link to the ACRE Version then becuase i thought i already used the ACRE version
Kola  [ophavsmand] 3. juli 2020 kl. 3:17 
You could have just read the last few comments.....
ammopouch 2. juli 2020 kl. 16:14 
Is anyone else having the same issue animation stuck ?
Crack Jack 2. juli 2020 kl. 15:34 
Aight thanks man
Kola  [ophavsmand] 2. juli 2020 kl. 15:25 
Dont load both of them, if youre using acre then use the acre version, if you use tfar use tfar, but not both.
They will overwrite each other which will cause issues
Crack Jack 2. juli 2020 kl. 15:19 
Ya the Radio Animations For Task Force Radio Mod
Kola  [ophavsmand] 2. juli 2020 kl. 15:18 
The fist version of this mod?
Someone else is having the same issue, I'm talking to him now and will upload a fix tomorrow
Crack Jack 2. juli 2020 kl. 13:47 
Should I get rid of the first version of this mod since I realized this existed today
Kola  [ophavsmand] 2. juli 2020 kl. 7:57 
Can you send me your rpt logs?
Upload it to pastebin or similar.
Is it always happening or is there some certain behaviour?
Any other mods you use? Can you try to only use this mod and test then?
ammopouch 2. juli 2020 kl. 7:53 
Its completely stuck on animation for me mate
Kola  [ophavsmand] 2. juli 2020 kl. 7:49 
it takes a second due to the evenhandler not refreshing instantly.
But it should not be stuck completly, or is that the case?
ammopouch 2. juli 2020 kl. 7:40 
problem. the animation sticks when transmitting the animation will not go back to holding rifle
Kola  [ophavsmand] 29. juni 2020 kl. 6:03 
Please let me know if the bug is fixed, I couldn't test it with other people, but it worked when I tested it alone in MP and on TS.
Kola  [ophavsmand] 29. juni 2020 kl. 6:01 
Updated
Darío 20. juni 2020 kl. 8:34 
Any news about direct speech radio animation bug? This mod is absolutely awesome, but that bug ruins all.
Bearly 21. maj 2020 kl. 9:44 
Man this is exactly what I've been looking for to add to my realism unit! If you can fix bugs like "the animation playing, when you character speaks without using a radio" and "the animation executing randomly for no reason" that would be my wet dream. Also, is it possible to force all clients on a server to have the same animation? Good work so far!
Diablo [=ΛLPHΛ=] 2. mar. 2020 kl. 10:07 
we will waiting for it Kola! Go, go, go!!! thanks
Kola  [ophavsmand] 2. mar. 2020 kl. 6:30 
Carry on then
Devon 2. mar. 2020 kl. 0:57 
Glad to know that it has been forgotten, o7
battleshipfree 18. feb. 2020 kl. 4:57 
@Kola oh, I see. Just take your time, this update isn't some urgent matter. :)
Kola  [ophavsmand] 18. feb. 2020 kl. 3:36 
Yes, I've been sick for almost 3 weeks now and my time is otherwise very limited.
It will be fixed, but due to various reason I can't tell you any exact date.
battleshipfree 18. feb. 2020 kl. 0:30 
@Kola any further plan for an update? that "acre_acre_startedSpeaking" & "acre_stoppedSpeaking" screwed everything up...
Jobo 11. jan. 2020 kl. 13:54 
Same issue as others--my group decided to try going to ACRE from TFAR and use this mod since it works just fine for TFAR. But as others have said, the moment your mic picks up any sound it forces the animation to play. It's really annoying since you cannot fire at an enemy if your mic picks up sound and forces the animation to play.

Also slightly disappointed because it seems like there are reports of this still and no fix nor any real acknowledgement from the authors. Last response to anything I am seeing is from 2018. I fear there will not be a fix for this at this rate if more than a year has passed and no fix.
Out4Blood 26. nov. 2019 kl. 13:04 
Hi, i have the Problem that it makes the Animation when i speak, not just when using the radio... :o
Diablo [=ΛLPHΛ=] 22. aug. 2019 kl. 4:59 
Hello, Did you update the version with Acre event handler fixed? Thank you
BulletProofVest 27. juni 2019 kl. 10:25 
The Mod ist not working properly,
When i normally talk the animation starts but it should start when i press on the radio button
K.Hunter 3. maj 2019 kl. 8:19 
Still no fix on the horizon?
ViperMcgee 4. apr. 2019 kl. 21:33 
Please update or pass it on, would really like to try this.
sPo0keY 26. jan. 2019 kl. 9:09 
hello is this mod up to date ?
Schwehn 15. dec. 2018 kl. 2:25 
I'd like to point out, I've looked at the code, it's like a couple lines of code to fix.
But I won't upload a fix because that would violate the licence.
We can only wait until OP finds the time to do it themselves.
mihal190 9. dec. 2018 kl. 12:54 
Too busy?
Corny Bastard 23. nov. 2018 kl. 12:37 
well keep us up to date on that cause that would be pretty cool to have that installed into the offical mod
Kola  [ophavsmand] 23. nov. 2018 kl. 12:18 
I don't know tbh.
Trying to hand this over to ACRE this week, it will be integrated into their official mod
copenhagen 23. nov. 2018 kl. 12:04 
Would love to know when an update to fix the animation executing through normal speaking will be released! Thanks for this awesome mod.
Corny Bastard 22. nov. 2018 kl. 18:41 
Do you know a possible date the update will be released? (fyi love the mod)
Kola  [ophavsmand] 10. nov. 2018 kl. 3:17 
I wasn't able to upload it yet. Sorry for the delay, it's been very busy the last few days