Stellaris

Stellaris

More Frequent Observation Events
30 Comments
Badpiggies9 28 Nov, 2023 @ 2:51pm 
Now that they've nerfed pre-FTL interference and made the "missing scientist becomes Space Jesus" event annoyingly common (to the point that it defeats the whole purpose of the new "indoctrinate society" operation since like 60% of them will now just end up fanatic spiritualists and you'll have wasted an envoy to achieve nothing) and unbalanced (the affected civilization's development snowballs out of control faster than you can fine-tine their governing ethics so they easily become your ally), does anyone know of any mod that prevents this event chain? Thanks.
Flashmeister 27 May, 2022 @ 8:33pm 
damn
Shadow 21 Nov, 2021 @ 12:36pm 
Note for anyone experience massive empty notification spam: this is one of the culprits
TurtleShroom 21 Apr, 2020 @ 4:46pm 
Is this Mod still needed? Does it still work?
Angelic Burrito 2 Jul, 2019 @ 8:17pm 
Haven't checked if it's compatible with 2.3.*, but I assume it is.
Btw it is compatible with Gods and Guardians; they don't edit the same file. Don't know about Primitive Worlds mod tho
Tonno RioMicker™ 🦔 18 Jun, 2019 @ 2:50pm 
Any plans to update to 2.3.2?
Astro 9999 23 Mar, 2019 @ 8:48am 
Is this compatible with Gods and Guardians, and the Primitive Worlds mods.
Drego 15 Jan, 2019 @ 12:13am 
Does anyone know the ID of these events?
Ienzo  [author] 21 Dec, 2018 @ 5:55am 
@Geno Killer, interesting idea. Certaintly sounds implementable.
Geno Killer 21 Dec, 2018 @ 5:54am 
Would it be possible to create a sub-mod for this and Rogue Colonies where while uplifting a primitive species they decide against joining you and instead become a rogue colony (depending on their ethics vs. yours)?
Chapter Serf 10 Dec, 2018 @ 8:50am 
Sorry. That might have come off wrong, and I apologize.

Thank you for the update.
Ienzo  [author] 10 Dec, 2018 @ 4:32am 
Updated for 2.2.

@Chapter Serf, I do not appreciate your tone. Yes it is updated for 2.2.
thenikus 17 Oct, 2018 @ 5:25am 
@Ienzo Sweet
Ienzo  [author] 17 Oct, 2018 @ 5:17am 
@thenikus, yes.
thenikus 17 Oct, 2018 @ 1:54am 
Is this compatible with More Events Mod?
TurtleShroom 5 Sep, 2018 @ 10:41am 
Sorry dude, I posted this on the wrong Mod. This was intended for another Mod that added custom Observation Events.
Ienzo  [author] 4 Sep, 2018 @ 8:15pm 
@TurtleShroom I have not removed the ability to infiltrate primitie societies. Check your ethics or laws.
Tia 25 Aug, 2018 @ 9:06pm 
I swear I only ever see the first 3 events. And I see them every game. Interesting.
Ienzo  [author] 24 Aug, 2018 @ 7:10pm 
@Elidurden123 there's your answer from @Draco Lander, most likely from a mod.
Draco Lander 24 Aug, 2018 @ 8:36am 
@lenzo I've got "alien musician" event few times, but i also have More Events Mod so if not in the base game then it's included in MEM
Ienzo  [author] 24 Aug, 2018 @ 6:44am 
@Elidurden123, there's no alien pop singer event; that's a community joke. :))

Which events are you thinking of specifically though? I'll see what I can do, but I'd need to know where to start.
Elidurden123 21 Aug, 2018 @ 9:10am 
Not to seem overbearing but could you also do this for other events? like the alien pop singer events and the like. I have been playing empires for 500 years and it is kind of disgusting how many events there are that you never get to see.
Knight.R 19 Aug, 2018 @ 5:08pm 
I really just extract the scientist with an army then i return to purge whole species and hope my now jailed Scientist watches what his actions have done.
Draco Lander 19 Aug, 2018 @ 12:59am 
Nevermind, i'm starting new game anyways... xD
Ienzo  [author] 19 Aug, 2018 @ 12:45am 
@Draco Lander, yeah should be save-game compatible, Though if you had the rare event fire already, it really won't fire again.
Draco Lander 18 Aug, 2018 @ 11:14am 
Savegame compatibile?
Peter34 17 Aug, 2018 @ 1:08pm 
Cool, thanks.
Ienzo  [author] 17 Aug, 2018 @ 6:06am 
@turtleshroom, yes that event is modified too. It's under "shuttle intercepted"
@peter34, no this is for singleplayer use. In MP, your chief concern is other players, not primitives. I don't really see this as adding value in MP games, and your concern about disruptiveness is valid.
TurtleShroom 16 Aug, 2018 @ 11:53am 
What about the Event where you accidently crash a ship and have a chance of them finding it? Does this apply to Events where you actively observe, too, like the one that spawns the pyramid?
Peter34 16 Aug, 2018 @ 11:29am 
Sounds like an interesting mod, but are you sure those MTTH Events won’t be disruptive in MP Games, when they occur with almost 10 times higher frequency?