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ONE thing though, after 3-4 ball drops, the ball gets stuck in the tube. Just thought I had to let you know.
Changes:
- catching the sphere through the fence does not help anymore to proceed;
- changed the condition for the lower entry door to the second room to enforce teamplay;
- changed the connection of the sphere button in the second room to get antlines - which helps to gain awareness of this button's usefullness;
- changed the setup for the last door to enforce the further transport of the last sphere.
@bubogumy: Thanks a lot for having posted a play through video of the last version. That helped me to notice that there was a conceptual issue at the last door, which i had yet not noticed. Thanks, guys, thumbs up!!!
Here their video: http://youtu.be/DHYvQvpD8B8
I think there might be some unintended solutions, but since you were not able to update
the map lately, I guess you know about it, and cant change it yet...
Therefore 'workarounds' are possible in the second room, which shall be prevented with the pending update.