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If you're getting vanilla behaviour, then you're either not installing the mod correctly, or another mod is overwriting my changes.
Wait, do you mean you haven't activated it in the mods menu? Or that you activated it, but it's not having any effect in-game?
I just want to say that if you (whoever you are) are still having problems, post back again. I am perfectly wiling to try and help you.
It counts the fifteen techs as fourteen? That's... odd? I've never seen that behaviour. If you could provide me with a screenshot of the research screen similar to those at the top of this mod's page that'd be helpful. Even better would be a copy of your save game. If you're only using the four mods you mentioned previously then I'll have no problems running the save
The problem is, that with a quest tech, I have 15 techs in the first era, but it counts them as 14 techs.
I'm planning to get the expansions too, it's just that I've already overdrawn my montly allowance for games and other not so important things...
I do highly recommend buying the expansions as they are well worth it.
With regards to testing with just my mod later, three of the four mods you're using are mine, so I'm going to assume it's this particular one you're referring to. That won't yield a different result. You could consider using Empire Technologies, but I'm honestly not sure quite how well it'll handle not having the expansions installed.
For a guaranteed result, switch to my Twelve Techs per Era, which I'm pretty sure works for all factions with no expansions installed.
But that's not the case: Broken Lords have 17 techs available in era 1, with two researched at the start of the game, with a further 17 techs available in era 2, along with the techs gained from quests, they're swimming in gravy with a target of fifteen to research per era.
Regardless, you could always consider subscribing to my other mod, Empire Technologies, which was designed as a companion to my X Techs per Era mods and makes all factions able to play even with the slowest Eighteen Techs per Era mod.