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I cant seem to replicate that error. What bothers me is that error in your log is spawning from MouseEvent. Thats a weird reason.
Post your entire log someplace and put a link in a new thread in the bug report forum just above these comments and I'll take a peek.
https://pastebin.com/bJvqWbUT
I cannot revert to colony (neither by ESC nor by clicking Close), I cannot launch a Supply Pod nor a Rocket. (I also cannot rename them because they dont have a name anymore) Fundings are only reloaded when I enter another screen, like loading a Rocket.
I need to Alt F4 the game in order to leave it.
If you dont see it let me know. Open a thread in the bug reports above.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1585087002 Full Left 0%
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1585087228 Full Right 100%
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1585087412 Reset to 50%
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1585057367
My setup is Borderless, 1920x1080, approx 75% UI scale
I guess this is due to the Gagarin update moving everything to the left, and I know there is a mod that moves it all back to the right.... but I actually prefer the menus etc on the left. Is there a way to set this to the right on default, and if the reverse-mod is also active have this as it currently is?
Thank you, this is a very helpful mod. I really love the building count for prefabs. I'm not sure if the DailyResourceConsumption is working or not... I guess it would have to show decimals for small bases and it cannot do that? I'm not sure how it is calculated, but if it is not too much trouble... Whenever you feel the mod needs an update could you maybe please throw in a bit of decimals for noob players with small bases? *awkward grin*
A quick suggestion: It would be nice to have a mod for the passengers screen as well.
Maybe displaying the number for each specialist we already have in the colony. :)
New feature - add multiples of an item.
v2.1 Aug 29th, 2018
- Fixed scaling and moved consumables to better location
- Added mutiple quantity selection
- Cosmetic Additions
- New Icons
- Resource Consumption Screen
- Localizations
How is this not on the actual game?