Garry's Mod

Garry's Mod

gm_c17_ruins
34 Comments
SK8BoredERrr 2015 7 Jun @ 12:39pm 
errors and i have hl2
✨Glowie✨ 2 Aug, 2023 @ 6:59am 
i feel like this would go well with a zombie spawner
roi 21 Jan, 2023 @ 8:32am 
ah yes, i have hl2 mounted yet the roofs, windows and some walls have missing textures
goofball 16 Dec, 2022 @ 4:39pm 
i think this is just anti citizen one
noeshaj 19 Nov, 2022 @ 4:15pm 
true
Un random 1 Jun, 2022 @ 4:57pm 
missing textures :missing:
o.W.n MARVEL ZOMBIES THE CONQUER 5 Jan, 2022 @ 1:20pm 
I just have a question: does this map need hl2 requirement for it to work or can we play in this map without requirement?
Kerk 21 Oct, 2021 @ 7:09pm 
are there two maps? cause the other pictures are NOT in the whole map
Catzuy5665 29 Sep, 2021 @ 2:55pm 
if bright just do mat_specular 0
ZombieExtermina 17 Aug, 2021 @ 11:33am 
Decent map-patching and minor custom areas, this might be useful as a minor RP map if someone wanted to use it as such. Only issue I've seen so far is the left-side room near what's usually Kleiner's lab peers into the void/skybox. Might want to put walls or something there.
Cacodemon 26 Apr, 2021 @ 2:47am 
-missing textures, even if you own hl2 and the episodes -combines aren`t doing anything -no strider npc navigation -no air npc navigation -and we also didn`t have nextbot navigation why are you lying with new AI NODES!!
coviello 16 Jan, 2021 @ 11:22am 
why is it so shiny?
MORN1NG_ST4R 23 Jul, 2020 @ 1:23pm 
It's mounted, please tell me if you have a fix.
MORN1NG_ST4R 23 Jul, 2020 @ 1:22pm 
Uhh... missing textures everywhere. I'll check if I have HL2 mounted, if you kept the original textures (which you probably did) but the HL2 maps work fine for me aswell, so if it is mounted I have no idea how to fix this.
martinez66 15 Jul, 2020 @ 9:02am 
Im can't find this map :(
froogy 8 Jun, 2020 @ 7:54pm 
is there a sandbox map of d3_c17_06b?
Mantah 12 Jan, 2020 @ 2:16pm 
Does the game use textures from other games?
strawberry pizza enjoyer 21 May, 2019 @ 8:00pm 
make it bigger! awsome other wise
abyss 3 Feb, 2019 @ 2:56pm 
Enemy NPCs keep shooting one of the combine walls.
Jericho 3 Feb, 2019 @ 12:44pm 
nostalgia hitted me like puberty
Maezzon 24 Oct, 2018 @ 3:36pm 
\/ Ikr
misled 12 Oct, 2018 @ 8:39pm 
I love it when people just get rid of all the npcs from maps out of hl2 :D
TheGreatWolf14 31 Aug, 2018 @ 2:11pm 
nvm fixed!
TheGreatWolf14 31 Aug, 2018 @ 2:08pm 
hey how come everrytyhing is missing textrue? (like reflections and such)
ะۣۜ Wafelyn  [author] 26 Aug, 2018 @ 9:47am 
@Hellbyte maybe
jermajingis 26 Aug, 2018 @ 9:12am 
can you make some more of these types of maps?
Ultra 24 Aug, 2018 @ 10:34am 
Крутая карта.
Chubby Cat from Hell 22 Aug, 2018 @ 9:20pm 
@Admiral Wafelyn nice job here, its really cool
Unteroffizier 22 Aug, 2018 @ 2:18am 
why was the func_useableladder and func_dismounts removed? and there is an area with nodraw textures which should be blocked up.
Kassogore 21 Aug, 2018 @ 9:16pm 
Awesome work, do you plan on doing the rest of the streetwar maps? I'd love that
ะۣۜ Wafelyn  [author] 20 Aug, 2018 @ 3:31am 
@Hellbyte Thanks
jermajingis 19 Aug, 2018 @ 11:11am 
another way fix the cube maps is by typing in "mat_specular 0"
ะۣۜ Wafelyn  [author] 19 Aug, 2018 @ 8:48am 
@Dopey Missing cubemaps? Let me take a look.
Dopey 19 Aug, 2018 @ 8:45am 
Please fix missing cubemaps :c