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To fix follow these steps
1- Either Make changes directly to the Hero Expansion Mod (not advised) or make your own local mod in steam/steamapps/common/darkest dungeon/mods folder (follow the guide from the devs here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=819597757&searchtext=mod )
2- Locate the HED.base.inventory.extra_stack_limits.darkest file in the HED mod located in the Steam\steamapps\workshop\content\262060\1487041709\inventory folder
3- Paste into either the Hero Expansion's inventory folder (not advised) or into your own local mod (which should be at the top of the mod load order)
4- Enjoy fixed stacking amounts!
If you want to edit the actual districts to change things like cost then they're found in \campaign\town\districts\
Also you can get more help regarding modding in the Discord I linked at the bottom.
It relies on a string from a different mod that I must've forgotten to add to the base mod.
I have an All-in-One version for my district mods that avoids this issue (mostly) but then you'd get a few districts for modded heroes you don't have, districts where only one hero gets benefits, and you'd have to re-edit Heroes Unchained. Understandably un-preferred but if you start using lots of modded heroes then there's a chance the All-in-One version covers some of them.
It should look like this
tag: .id "religious"
tag: .id "heavy"
tag: .id "altar_of_light"
tag: .id "themysciran_study"
tag: .id "vestal"
The heroes should still get the buffs described. I tried to fix it recently but it caused crashing for some users so I thought it best to leave it.
I only have added new class mods, no original or DLC original edits outside of inventory size, equip trinket amount, gold stack size, stage coach & nomad wagon (roster & trinket amount), only skins, and no boss edits, only added monsters topped with a variety pack. Also, no added, modified areas or background changes, yet..
The district Outsiders' Bonfire shows no names at all and says [<str_applies_to_hero_types_21>], does that mean it's still working? As everything is according to your load order described here..
If you know where that edit is for that header tie in, btw I can easily check and alter it as needed..
I would love to do districts for Muscarine's heroes but they requested that I leave them alone and I must respect their wishes.
I love these mods btw! Thank you so much for making them!
If it were possible and/or I knew how to remove tags using overrides then I could just simply remove district tags from heroes. Unfortunately, editing a few info files while everything else uses overrides is the best I can do.
why dont you edit the "abom, occult and vestal" file like you did with the other ones (.override).
Some people who fixed it manually, are probably confused now why some changes got reverted back to vanilla after your update.
Pretty awesome mod though.
I recommend you put any mods that edit those heroes above all HED mods and place the proper tags into Gyll's mod.
Abomination: "hircines_hunting_grounds"
Occultist: "outsiders_bonfire"
Vestal: "themysciran_study"