Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Congratulations on your creativity and for surprising us by not making predictable challenges. I want more!
@DeathWish808 Impressively quick! Thanks for pointing out that tiny angle at 6:40 - I will fix that! And yeah, five is a lot of puzzles for one map, but they aren't very hard so I thought I could get away with it :P The last one is indeed quite easy, for I wouldn't want the players that required more time to solve the other ones to feel discouraged if the last one is suddenly the toughest
Thumb up and faved.
https://youtu.be/B-uH5xiV5ZI
Also, I'm glad you got your Steam issues sorted out!
Also, you are correct about the trapping situation, sorry! Thanks for pointing it out though - curse you last moment changes! I'll soon add a tiny escape route from the bottom of the pit to prevent that.
And about the name: I was aware it was kinda similar to Holonomy, and it too has a funnel as its main element. Though in reality, Holonomy and Homotopy are two very different concepts!
@Atom Thank you! Glad to hear you liked the puzzles as well as the music :D
5,2,1,3,4 from easiest to hardest. While I rated Room #4 as the hardest/best, I think I spent
more time in Room #3 because it took quite awhile for the light to dawn on how to do what
was needed. :) My solutions were the same as @Joric's. A definite thumbs up!
I find it hard to believe you are really stuck at the fourth room, though, for you have mastered far greater challenges in the past! Perhaps you are just overlooking something - I have to admit that visibility in that room isn't perfect, but I had some struggles with the already huge dimensions of the full map that prevented me from making the room any larger, so I hope you'll forgive me for that :|