RimWorld

RimWorld

Boots and Stuff
210 Comments
luh grunch 14 hours ago 
tysm, best shoes and gloves mod
Techmago  [author] 11 Jul @ 7:54am 
I might add some power armor boots too.
Techmago  [author] 11 Jul @ 7:53am 
Ye, im alive
Papito 16 Jun @ 12:38pm 
Will this get updated?
pgames-food 11 Jul, 2024 @ 1:20pm 
yay this mod has always been cool :)
luh grunch 11 Jul, 2024 @ 11:21am 
RETURN OF THE KING
vio 11 Jul, 2024 @ 8:36am 
Thanks for the update, we have been waiting for the 1.5 version!
Techmago  [author] 11 Jul, 2024 @ 6:07am 
soon™
3423058232 6 Jun, 2024 @ 1:20am 
1.5
sueJ 25 Apr, 2024 @ 11:07am 
1.5 PLZ
Papito 19 Apr, 2024 @ 3:58am 
Will this mod be updated for 1.5?
Agrotera 鬼 17 Apr, 2024 @ 6:50pm 
one of my favorite mods. I hate when my pawns are all pissed about their terrible shoes and socks and have no way to replace them. Looking forward to the update no matter how long it takes!
jdiamondw 29 Mar, 2024 @ 8:53pm 
Hi everyone. Can we expect this mod to be updated for 1.5? Thanks!
Madrigal 21 Jan, 2024 @ 11:01pm 
Great mod, but the rings wont work with pawns that have an archotech arm for some reason.
Cihloun 4 Jul, 2023 @ 9:48am 
manufactory.
TAW | Shadow_Beetle 8 Apr, 2023 @ 5:01am 
nice, wil try!
SCHMICK 4 Jan, 2023 @ 8:38pm 
@Thunderchrome you can use RIMMSQOL to edit stat offsets on items
Techmago  [author] 15 Nov, 2022 @ 11:22am 
I absolutely cant draw. I would update if i could, even add some more stuff
lock in 15 Nov, 2022 @ 10:49am 
I really love this mod but I wish we could have it retextured to have that vanilla feeling :(
Techmago  [author] 14 Nov, 2022 @ 7:44am 
There, description updated
Techmago  [author] 14 Nov, 2022 @ 7:31am 
base movement is 4.60 c/s

Boots give +0.3 (6,52%)
Military Boots give +0.2 (4,35%)
Sandals give + 0.4 (8,70%)
Shoes give +0.3 (6,52)

The description is WAYYY off

it took 2 or 3 years to someone to notice it!
Techmago  [author] 14 Nov, 2022 @ 7:22am 
The shoes cancel the debuff speed of holding a minigun
Techmago  [author] 14 Nov, 2022 @ 7:20am 
I think 30 might be wrong,
This text is old, might be wrong, let me check the numbers
Cyberblonde 13 Nov, 2022 @ 11:27pm 
thank you for updating!
i was looking for a mod like this but 30% speed bonus sounds op. i guess i have no choice, mods that add footwear for 1.4 are hard to find.
Techmago  [author] 1 Nov, 2022 @ 11:09am 
is @Other_Olly Still around?
smitty_the_smith 25 Oct, 2022 @ 3:10pm 
Love this mod. My pawns have more toes because of you.
DanTheMan 25 Oct, 2022 @ 2:46pm 
Thank you for the update!
Techmago  [author] 25 Oct, 2022 @ 10:52am 
There it is.
smitty_the_smith 24 Oct, 2022 @ 9:42am 
@Papito The mod works fine in 1.4 Techmago just needs to copy it into the 1.4 folder.
Papito 23 Oct, 2022 @ 1:50am 
update?
smitty_the_smith 22 Oct, 2022 @ 2:01pm 
BTW full release is here.
smitty_the_smith 7 Oct, 2022 @ 10:02pm 
I'm glad that your mod works. There are so many that do not.
Techmago  [author] 7 Oct, 2022 @ 3:55pm 
I usually wait for the full release, but good to know!
smitty_the_smith 6 Oct, 2022 @ 11:41pm 
Tested this mod in 1.4. Works great no problems noticed.
ShauaPuta 28 Jan, 2022 @ 2:27pm 
Just as a future reference, the issue is not an issue with footwear mod
Its is mainly an issue with the race mod, but in truth us just vanilla code being weird
Rimworld checks the apparel tags against the race's body parts tags to know if they can wear the apparel, but when the body part is not tagged properly, the race is allowed to wear any amount of that apparel

So basically, tell the race author to fix their body part tags
Nianor 25 Sep, 2021 @ 2:02pm 
@Techmago I... don't think they have 16 legs? At least, from a bionics standpoint, I think you can only install 4. And yeah, it seems like an issue with any mod that adds footwear.
Techmago  [author] 25 Sep, 2021 @ 7:45am 
4x4.... 16? i think they might acctualy have 16 legs.
Techmago  [author] 25 Sep, 2021 @ 7:44am 
lliscean implementation is a little weird... they have double spines, 4 kidneys and so on
Techmago  [author] 25 Sep, 2021 @ 7:38am 
Hmm wait the other boot mod have the same issue somehow:
https://cdn.discordapp.com/attachments/737788036208918538/888308594527854622/unknown.png
Techmago  [author] 25 Sep, 2021 @ 7:36am 
hmmm, never tried that mod.
The Jewlery mod had it fixed? I can try check out what he did.
Nianor 24 Sep, 2021 @ 5:33pm 
@Techmago I'm having problems where a Lliscean colonist is wearing dozens of sets of shoes. Apparently it's an alien race compatibility issue with races that have non-standard anatomy somehow, it's an issue I've seen before with the Jewelry mod that the author has had to patch before. Any chance you could try doing the same?
PremierVader 15 Sep, 2021 @ 12:23pm 
Hey I dont get it why but colonists wont automatically equip sandals at all. Yes its already enabled and allowed in Apparel selection. I have to force all colonists to wear sandals or they wont wear it! They wont wear it automatically even if no other type of footwear is enabled. What could be the issue?
pgames-food 2 Aug, 2021 @ 3:22pm 
thanks for 1.3 :)
Techmago  [author] 2 Aug, 2021 @ 7:16am 
ver 1.8.1
* Rings and sandals can be worn by nudists
* Things have they own stuffCategories

ver 1.8.0
* bump to 1.3
pgames-food 23 Jun, 2021 @ 9:52am 
i like using items from this mod, plus jewellery mod, with the mercers backpacks mod :)
they all work find together too :) (even some items from apparello 2)
Prydzen ᛋᛟ 23 Jun, 2021 @ 6:23am 
backpacks? :)
Techmago  [author] 14 Jun, 2021 @ 2:15pm 
updated*
Techmago  [author] 14 Jun, 2021 @ 2:14pm 
Hmmmmmm
This should do it. But i had to decrease the coverage of the gloves for that.
oXslothXo 14 Jun, 2021 @ 2:13am 
Ive taken two screenshots, but im not sure how to share them, basically the issue is.

the boots from your mod go onto the "Feet Middle" but the power armour also covers feet middle, but i can wear the vanilla boots, as they go on to the slot " Feet Skin"
oXslothXo 14 Jun, 2021 @ 1:54am 
I think the PA is part of the base game, Ill load up and have a look :)