Stellaris

Stellaris

All Tech Researchable [3.*]
186 Comments
Axtasium 17 Jun @ 10:21am 
It kinda works with 4.0 but i personally eventually get a crash of which disabling it fixed
[11:40:13][effect_impl_technology.cpp:42]: add_research_option: Attempting to give technology Curator Archaeology Lab (tech_archeology_lab) to country The Imperium, which is unable to research it, at file: events/all_tech_ev_b.txt line: 68
Deviant 9 May @ 8:25am 
4.0 mod work
Voidseeker 7 May @ 2:15pm 
Does it need an Update for 4.0?
FSAT-01 1 Oct, 2024 @ 7:08am 
Does this work with 3.13
Deviant 27 Jul, 2024 @ 4:50am 
3.12 - mod works
Empress Vivian 27 Jun, 2024 @ 1:35pm 
are the precursers in this?
zander86 22 May, 2024 @ 6:26am 
research_technology tech_cosmogenesis_FE_titan
research_technology tech_cosmogenesi_escort
research_technology tech_cosmogenesis_battlecruisers
zander86 20 May, 2024 @ 4:41am 
I can build fallen empire buildings buy not fallen empire ships? does anyone know of a work around without going down the crisis.
PaprusTeuton 2 Mar, 2024 @ 9:14am 
STOP ASKING FOR UPDATE IT WORKS WITH ALL VERSIONS AFTER 3.0
Azurewrath 28 Feb, 2024 @ 10:11am 
Please UPDATE! I need this mod!
danzloblaha13 18 Jan, 2024 @ 11:13am 
upd
Марсель Тихонов 29 Jan, 2023 @ 4:10am 
update
Fetfrumos96 5 Jan, 2023 @ 5:02am 
ответьте пожалуйста
Fetfrumos96 5 Jan, 2023 @ 4:45am 
совместимо с версией 3.6.1?
Марсель Тихонов 17 Dec, 2022 @ 11:12am 
update
loyalgaurd 14 Dec, 2022 @ 10:28pm 
Update Please
sgt.bean 2 Dec, 2022 @ 4:18pm 
still work?
Марсель Тихонов 21 Nov, 2022 @ 3:23am 
update
Марсель Тихонов 12 Nov, 2022 @ 9:58am 
когда обнова?
The Defender 1 Nov, 2022 @ 4:09pm 
This does not add the ability to learn Nanite Transmutation without having gone to the L-cluster, or having a planet that has nanite resource deposit. It is rather frustrating to be gated behind the L-cluster for the nanite tech, since it's one that other mods I use, require.

Thanks for the mod, though.
Марсель Тихонов 16 Aug, 2022 @ 12:10pm 
update
Марсель Тихонов 11 Jul, 2022 @ 11:03am 
update
udkudk 30 Jun, 2022 @ 3:22pm 
Also lyou can get Psionic Theory tech and Latent Psionic leaders as Materialist or Machine / Hive.
udkudk 30 Jun, 2022 @ 3:19pm 
It works in 3.4.4

If there's special tech that added from 3.0 to 3.4, it will not add them. But all other special techs works.

Whatever an empire researches new tech, an background event checks if you have special techs. If you don't have them but have good techs related to that (like Lv5 shield for Psionic Shield), it adds research option permanently to research selection tab. Just like when you get permanent research option when you clear debris from space creatures.


An creative solution. This way it doesn't edits tech files. And mod continues to work as long as PDX doesn't change tech names.

You are an Genius!
LogicMage3 12 May, 2022 @ 7:23pm 
Will there be an update for 3.4?
RAMPID GRIFFON 3 Mar, 2022 @ 1:09pm 
The game launcher is saying that this mod had a major error. That it doesn't have a descriptor and that is causing some error. Also the 2.2 version also seems to have appeared and I'm not really sure how.
tmgrin 22 Dec, 2021 @ 9:59pm 
Are these researchable by AI as well?
LogicMage3 24 Nov, 2021 @ 8:30pm 
Has this mod been updated to be 3.2.x compatible?
ilya-rysenkov 19 Nov, 2021 @ 9:23am 
Будь добр, было бы здорово!
Rance Club  [author] 19 Nov, 2021 @ 8:37am 
@TPNBC
Нет
@ilya-rysenkov
Добавлю это в следующем обновлении
ilya-rysenkov 18 Nov, 2021 @ 7:57am 
Один вопрос: могу ли я изучить компоненты оружия для колоссов, которые моя раса не может использовать?

One question: can I research weapon components for colossi which my race can't use by default?
[Sold the library] -1 13 Nov, 2021 @ 9:47pm 
Технологии Преторианского роя только для органиков?
Burch 19 Oct, 2021 @ 7:12pm 
yes
Deviant 19 Oct, 2021 @ 5:46pm 
Version 3.1 - Mod work.
LogicMage3 14 Sep, 2021 @ 7:10pm 
Updated for 3.1.1?
Rance Club  [author] 2 Jul, 2021 @ 8:50am 
@Vanilla-chan
Да
Vanilla-chan 2 Jul, 2021 @ 7:25am 
У ботов эти технологии тоже выпадают?
Vhodnoylogin 21 Apr, 2021 @ 8:45am 
Насколько мод имбалансный?
Rance Club  [author] 17 Apr, 2021 @ 1:16pm 
well I just checked if it is working with 3.0 and it supposed to do. Updated mod supported version to 3.0 (but in case anyone want to stay on patch 2.* the mod right now would work fine)
hsenna 16 Apr, 2021 @ 11:45am 
Is it working with 3.01?
LachoTalko 30 Mar, 2021 @ 12:35pm 
ah cool
Rance Club  [author] 27 Mar, 2021 @ 6:37am 
@bambambeans
The tech you get in my mode is vanilla tech from basic game, and if any other mod have this vanilla tech as requirment - yes, my mod should work with it
LachoTalko 26 Mar, 2021 @ 9:26pm 
Yo so does this work with ACOT? like could I use this to get the phanon corps tech???? or the Aternum Tech?
Deviant 24 Feb, 2021 @ 3:09am 
У меня одного проблемы с выпадением брони дракона? Все остальное работает отлично...
Troll 21 Dec, 2020 @ 6:23pm 
@Rance 01 thanks for the quick response oh and one more thing, is this mod compatible with zofe and acot?
Rance Club  [author] 21 Dec, 2020 @ 3:43pm 
@troll
Some of these are hardcoded and are not directly accessible via research tab because they are event outcome but I may try to add them
Troll 21 Dec, 2020 @ 2:54pm 
Does this mod allow you to research all hidden tech ie numistic data modeling, neural tissue engineering, orbital trash disposal and gargantuan evolution?
Scaredy Nat 7 Nov, 2020 @ 12:09pm 
it was working fine before the update too :p
thanks though, one less red triangle haha
Rance Club  [author] 7 Nov, 2020 @ 10:50am 
Updated
Should be working fine
omnidragon001 6 Nov, 2020 @ 4:36pm 
plz update