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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3163052151
Excellent job on the modding, again!
They are the size they are because thats how big the cavas is. Most of the vanilla bugs are 3x3 pixels.
If you folks know how to do that I'll gladly patch this mod.
Again the mod's fantastic work, but if there's a chance of a patch or version where they're back to their normal size that'd be awesome!
Thanks for all your incredible work on all your mods!
... especially screaming naked...
The location does not appear at the Teleport Shop for me.
I use the following steps to enable access to the Essential Variety Shop:
- Step 0 = /admin
- Step 1 = /warp InstanceWorld:essential_varietyshop
- Step 3 = /settileprotection 65524 false
- Step 3 = /settileprotection 0 false
- Step 4 = Remove Teleporter
- Step 5 = Place a flat Teleporter on the place where the old one was located
- Step 6 = Name Teleporter "3 Essential Variety Shop"
- Step 7 = /settileprotection 0 true
- Step 8 = /settileprotection 65524 true
- Step 9 = /admin
The song that plays at the shop place sounds familiar... Did it come from somewhere else or did you make it yourself?
Eh. Maybe I'll get used to it.
BEES BEES BEES
Not sure what you mean by support. I don't use FU so I can strictly track changes I make to vanilla content, but I am aware of their bees. Can you be more specific?
This mod just reskins the existing insects with new sprites, adds a custom dungeon which you can access via the 2Stop Teleshop teleporter and 2 new objects for the sole purpose of spawning insects. Hope this answers your question in part (' ' ,)
Oveeride locations? This mod patches the outpostteleporter.config and only ADDS a destination for the player to warp to, so it shouldn't in any way conflict with mods at all that do this. Its standard modding practice to patch files, not do dirty edits. If you can provide me with an example of how this works I'll try and rectify the problem.