Space Engineers

Space Engineers

Automatic 5x3 Ramp_IR
68 Comments
Star Jack 5 Mar @ 2:35am 
doesn't work anymore
DoctorJ 20 Jul, 2024 @ 4:28pm 
I use this mod as a shuttle bay door in my larger ships. Would like to have a 5x2 and 3x2 variant so I don't have to use the gate or hangar doors. Thanks.
The Erubian Warlord 15 Jul, 2024 @ 5:53am 
does Iron still work on these mods?
Hotaro 29 May, 2024 @ 1:36pm 
MOD_CRITICAL_ERROR: Automatic 5x3 Ramp_IR, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
titanius anglesmith 27 May, 2024 @ 7:51am 
latest update has broken this mod. can you fix/update plz ?
riddER 2 Feb, 2024 @ 8:03am 
Works just as advertised. Great! If anything, I'd like more versions and possibly the ability to put them further up my ship (longer ramp). Great stuff :)
DoctorJ 24 Jan, 2024 @ 7:56pm 
Installed and no problems. Would like to see a 5x2 version to use instead of the vanilla Gate door.
Zousug 9 Jan, 2024 @ 8:25pm 
anyway to make it stay open? O.o
Verod392 24 Oct, 2023 @ 8:29pm 
@Gunslinger - No. No errors at all. Its as if the mod doesnt exist
Ironhospital  [author] 24 Oct, 2023 @ 9:48am 
:-)
Fvracer_x 22 Oct, 2023 @ 10:43am 
Very nice work! :steamhappy:
Gunslinger 12 Aug, 2023 @ 7:56pm 
@verod392, does it give you an critical error when you load into the game at the start? Ive tried the smaller version and it does the same thing. Was about to try this one, but I guess not.
Verod392 12 Aug, 2021 @ 7:11pm 
Doesnt show up in the build menu
Grog 17 Feb, 2021 @ 2:36pm 
Working fine on my side :)
ExCaedibus 9 Feb, 2021 @ 11:54pm 
Yeah, this and the smaller ramp simply disappeared from grids and menu on my server after the last major update. Had to remove it.
Iceystreeeeet 9 Feb, 2021 @ 3:24pm 
no longer working

18:19:23.5724 [ERROR] Keen: System.NullReferenceException: Object reference not set to an instance of an object.
at Patched_Sandbox.Game.Entities.MyCubeGridBuildBlocksAreaRequest_0(Object builderEntityId, MyBlockBuildArea instantBuild, Int64 ownerId, Boolean placingPlayer, Int64 , UInt64 )
at Sandbox.Game.Entities.MyCubeGrid.BuildBlocksAreaRequest<>Sandbox_Game_Entities_MyCubeGrid<>MyBlockBuildArea#System_Int64#System_Boolean#System_Int64#System_UInt64.Invoke(MyCubeGrid& this, MyBlockBuildArea& area, Int64& builderEntityId, Boolean& instantBuild, Int64& ownerId, UInt64& placingPlayer, DBNull& arg6)
at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate)
at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate)


Grog 18 Jun, 2020 @ 1:50pm 
Love it! Best hangar door ! :steamhappy:
Does it exist in a larger version ? 6x3 ; 8x3 ....
SnowyRay 10 May, 2020 @ 4:24am 
You'll find it via search bar. Seems to be a bug as of recent.
CaveDweller 14 Mar, 2020 @ 9:03pm 
I can't seem to find this in the g menu nor am I finding it in the list of mod authors/available block catagories on the left despite the mod being added to the world. What am I missing?
AngelMarc 8 Dec, 2019 @ 12:31pm 
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: Automatic 5x3 Ramp_IR, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Revan111295 9 Jun, 2019 @ 7:21am 
I only wish the ramp was bit longer like two block longer but expect for that awsome mod! :
TwitchingPsycho 12 May, 2019 @ 1:30pm 
The animation could be adjusted just a little bit. Seems like the extending/retracting part is way to fast. The hinge part is perfect.
Chris 15 Apr, 2019 @ 9:32am 
fantastic, just what I've been after.
Could you create a version of this that is at 45 degrees when closed?
JDaremo Fireheart 20 Mar, 2019 @ 8:22pm 
the slickness is because of Keen Updates.
@Ironhospital, temp fix would be to adjust the collision box. VCZ I believe did it for some of his door frames for his Elevator mod.

"Vicizlat [author] 12 Mar @ 2:55pm
no, I just raised the collision a bit so the character doesn't get stuck. Until the bug is fixed every mod author will have to find their own fix for their particular problem. If it's even possible to apply a temp fix like this."
Dave 19 Mar, 2019 @ 7:15pm 
The ramp is very slick, some vehicles have trouble getting up it when heavy with cargo load. Any chance the ramp portion could me made to stick out further so as to lower the angle?
Technetium [GER] 1 Mar, 2019 @ 7:29am 
need a update
odysseymwm 1 Jan, 2019 @ 5:55am 
I second Kochean's request, can you make the ramp drop one more block?
Kochean 1 Dec, 2018 @ 11:08am 
Any thoughts of making a 4x3 or 6x3 camp for the monsters that want to make even number wide craft?
Additionally is there any way to convince you to make a version that the ramp goes down one more block?
Spyro the Dragon 28 Sep, 2018 @ 4:42pm 
Suggestion for a new ramp: a underside ramp for vehicles, like a 3x5 ramp that goes downward like your automatic ramp for people
AegiusX3 23 Sep, 2018 @ 8:29am 
Is there a link to the ship used in the picture?
Freely 3 Sep, 2018 @ 8:42am 
Is it possible to make a version without the sides so that one could make it as wide as they like?
i hate periods 31 Aug, 2018 @ 10:38am 
thank you kanye very cool
SpawnOfZap 30 Aug, 2018 @ 10:51am 
yes the animation may be trash and along with it being WAY TOO FAST it is still pretty useful.
jimbo1676 30 Aug, 2018 @ 8:48am 
finally. a boarding ramp where other grids just don't fall through the ramp. I alwasy thought ramp mods were useless if only characters could walk on them. thank you!
The Field Marshal 29 Aug, 2018 @ 9:48pm 
nice pickup wat is it?
TheAppleIsALie 29 Aug, 2018 @ 5:57pm 
its called the MCM door ramp btw
TheAppleIsALie 29 Aug, 2018 @ 5:57pm 
if you guys are looking for bigger doors there is a mod that is this but bigger
Bonhomme7h 29 Aug, 2018 @ 4:08pm 
Thank you kindly. Looks good. I was just trying to build something like this in vanila but I was unsuccessful in making it look good.
TigersFangs 28 Aug, 2018 @ 12:23pm 
Dude, this is totally sweet!!! Thank for making it! :D
Rammboss 28 Aug, 2018 @ 7:34am 
realy cool, thanks!!
please make some bigger ones
TheWARLORDnv 27 Aug, 2018 @ 8:32pm 
hey, this is great. but can you make a 150X50 version of it to fit those Star Wars clonetrooper carrier ships we see in SW attack of the clones ?
Harada.Taro 27 Aug, 2018 @ 1:49pm 
or course the last two are more to let stuff go free in space and then land on other way than using a boarding ramp because due to the drag trouble generated by rotor based ramp... I never went more into building large ramp but if i had ramp doors like yours for 12X8 and up to 20x15... I would do way bigger landing barge capable of carrying stuff like this...
https://steamuserimages-a.akamaihd.net/ugc/945081714929561760/4F17998E0DD97F52B8CD9CEFCA083444931DD131/

Its 14 big block wide and 13 high... it it requiere very big door and ramp... and using rotor based ramp is just a pain in the ass with the drag it generate in atmorsphere making your ship pitch and never stay static even with rotor locked...
Harada.Taro 27 Aug, 2018 @ 1:49pm 
It's very nice but i would like to see way bigger door... that 5X3 with its edge barely leave a 4x2.5 door and thats... way too small.... I would like to see 7X5 and such well a lot more size. The concept is very interesting as it doesnt call for rotor whic induce drag in planet flight and make your ship go up or down and never stand still. But that size is way too small. Here is a landing ship i made and you can see door is way bigger...
https://steamuserimages-a.akamaihd.net/ugc/945081714929510406/A468F502332D6C63CB6E4BB12BAD73346049C482/
https://steamuserimages-a.akamaihd.net/ugc/945081714929510617/AF89D7C03A2A265A0C2EBCFC71507D55769125A1/
https://steamuserimages-a.akamaihd.net/ugc/945081714929510826/4D9615CE7FF7C1892A653C6ACC8A44D641F44343/

It uses 5X4 and 7x4 doors, the wthe one ship you see on third pick uses an 8x5 landing door... And I have another one who has 12x8 doors...
The Alien Hunter 27 Aug, 2018 @ 12:19pm 
this is almost perfect! is there any possible way you can add another version of the ramp that can go 1 block lower?
Alzumi 27 Aug, 2018 @ 9:53am 
perfect.
Matthew 26 Aug, 2018 @ 8:03pm 
I been looking for a ramp like this one for a long time, are you thinking of making a 1x1 ramp for door ways or also 2x2 ramp
Ambitious Dreamsickle 26 Aug, 2018 @ 11:26am 
well kinda V
Ambitious Dreamsickle 26 Aug, 2018 @ 11:25am 
that ship looks a little like the jupiter from lost in space
Jackster830 26 Aug, 2018 @ 8:25am 
can you add the ship on the picture please?
XEN 26 Aug, 2018 @ 2:22am 
IronHospital MegaMod plx