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Yes, every citizen gets 0.25 less faith, and of all the resources, belief is the least likely to balance this effect. So fairies are basically out of the pantheon.
OK~ Thank you~
Leader: Cirno
No government: no additional policy slots are available.
⑨: All cities -20% Science and Culture, +4 Amenities, +6 Housing.
Race: Fairy
Racial correction: Every citizen gives +1 food.
Military correction: Units ignore terrain movement penalties. All units get -5 combat power.
Racial characteristics: Fairy game: Double Population growth but each citizen reduces all resources except for food by 0.25.
Unique buildings:
Fairy ingredients: Replaces food market. Initially unlocked, cheap, gives +4 food. Cannot be built if a Fairy Residence has already been built in one of this city's districts.
Fairy Residence: Replaces Shopping Mall. Initially unlocked, cheap, offers +2 Housing. Cannot be built if Fairy Ingredients has already been built in one of this city's districts.
Unique District:
Fairy community: Replaces Neighborhood. Initially unlocked, cheap. Always gives +6 housing.
thank you
All are done.
https://drive.google.com/open?id=1X0bid02K5UsHj5uxTIONVGU3nbUoqMDW
jobs done
ok. thank to my request
and
[TouHou mod]Zombies GS 20190214
[TouHou mod]bamboo_rabbit GS 20190214
[TouHou mod]moon rabbit GS 20190214
I will re-translate these three modes again.
Please wait a moment.
OK~All of them have been updated. But I am not fix their effect. All of my mod is designed according to plot, so there are difference in strength. And the balance of strength only existence in this series. So~
[TouHou mod]Zombies GS 20190214
[TouHou mod]bamboo_rabbit GS 20190214
[TouHou mod]moon rabbit GS 20190214
but, There is a lot of difference between the original and the original, and I have translated this difference.
Most of the dialogue also made it closer to creation.
I'll put the link once.
If I changed the mode to evin in a different direction than the direction you want, talk to me.
Then I will translate from the beginning according to it.
[TouHou mod]Zombies GS 20190214
https://drive.google.com/open?id=1GVC3B5vX7nOz0wVYCQyXSkvhCUEj3jJd
[TouHou mod]bamboo_rabbit GS 20190214
https://drive.google.com/open?id=1Xs4vPM8-XVG5kyJNWjNNIkkRQgxf8Wwk
[TouHou mod]moon rabbit GS 20190214
https://drive.google.com/open?id=1_fZg4eah3Y0d0udZnZ6JO8k_u46P3pUU
https://drive.google.com/open?id=1-36VvWXscKrZruNZM-LysGwqpYZvy0u1
korean Translation file link.
Ai ver nothing change, only Translation
but Player ver changed balance
Food Bonus 100% -> 50%
Science and culture in all cities -30% (calculated for all production bonuses + 10% except food for happiness)
UD, UB now requires guild civic. Like mbanza....
请确认一下是否下载了。个别时候,在创意工坊里订阅的mod不会马上下载下来,原因不明。您可以试试看重新订阅。另外这些mod都是只支持迭起兴衰的,不支持原版。
做的时候就一直处于智力-⑨的状态。
有道理,虽然最开始是让她当竹林反抗军(帝秘密支持)领袖的(幻想乡的世界观,本系列未出场),看来可以考虑一下,不过个人还是希望人族是信仰系的,妹红的话别的不论,领袖特性个人感觉会是偏战斗系的。其实也并不一定得是人类,要求应该是人类们能够信任并追随的人,加上设定上人类与妖怪的隔阂很大(虽然表面上可能看不出来),妖怪作为领袖不能打心底里信任。您要是还有什么好建议,不光是人族,其他种族也行,或者这里没想到或漏掉的种族也行,非常欢迎,会好好考虑的。
之前是人类的。
看来的确是负面的太过了,现在每人口减益已经调整为0.5了,应该会好不少。
您懂小弟,就是这个意思(笑)。
兵多不干事,人多瞎捣乱。对于这个mod人口多反而不是好事。