Euro Truck Simulator 2

Euro Truck Simulator 2

Kelsa LED Illuminated Nameboards
81 Comments
arcanjo⏧ 16 Oct, 2024 @ 7:13pm 
1.52 please
p.koster500 6 Apr, 2023 @ 12:20am 
nice update thx
bumperlol404 15 Oct, 2022 @ 8:43am 
yes it works for me julsonok even on 1.45
1.44 support?
Driver Kaldie 20 Jul, 2022 @ 2:00pm 
@obelihnio: I don't have experience with Blender, I don't even have it on the pc. Could you make a mod like that ? Or the possibility to create multiple skins for this mod ? I tried to use it in convoy with each of the players from my VTC have another skin in it, but then the convoy mode says we do not have the same file...

Everything was the same, except for the skin in the dds.file but the names where the same and the files inside too.
obelihnio  [author] 20 Jul, 2022 @ 6:58am 
@ Driver Kaldie: Only by editing the model in Blender and adding new variants with new separate textures for each design you want to have and adding new definitions of course.
Driver Kaldie 19 Jul, 2022 @ 1:01pm 
Well Obelhnio, don't worry...I'm not going to ask how I need to skin this mod and make my own lightbox :steamhappy:

I'm gonna ask something different. Is it somehow possible to have four different 1250 lightbox with each one having their own skin ? I know I can make four different skins, one on each one, but I never use the small ones. So is it possible to have four 1250 lightboxes (by changing to code somehow) so I can only use those ?

Thanks and keep up the good work :steamthumbsup:
piotruśekCASE.GIFTSKINS 29 Dec, 2021 @ 8:27am 
nice
appelch 9 Dec, 2021 @ 7:27am 
Thank you for keeping it updated, obelihnio
Osiris 8 Dec, 2021 @ 10:46pm 
I love this mod, would you please update it to 1.43?
Trucker Robert 8 Dec, 2021 @ 5:40am 
1.43 Please
toshisanyo777 24 Oct, 2021 @ 4:25am 
Thank you 1.42
dark_one1337 22 May, 2021 @ 4:12am 
nice board looks great, but the body colored ones don't work they are still silver.
pumuky2012 21 Apr, 2021 @ 2:10am 
thank you very must from spain
SpiriTR 15 Apr, 2021 @ 4:47am 
Thank you :steamthumbsup:
Darkcaptain™ 14 Apr, 2021 @ 5:29pm 
Thanks you master!
RayRayNg 14 Apr, 2021 @ 11:16am 
Thank you!
obelihnio  [author] 14 Apr, 2021 @ 8:34am 
MOD UPDATE:
Support for patch 1.40
Rebuilt housing on all variants to closer resemble IRL models.
Updated materials for patch 1.40

Templates are slightly changed for body_colour.
RayRayNg 1 Apr, 2021 @ 9:55pm 
Kindly update please, thanks!
chris 21 Nov, 2020 @ 2:17am 
Can you write your own name in there now.
Midnight_Hauler1 16 Oct, 2020 @ 10:50am 
Hello.

You desperately *NEED* to UPDATE ALL of your Mods on here.

I have quite a bit of your work attached to my Tractor-Cabs and Trailers...

but...

they are now UNUSABLE, because they are no-longer compatible with the game !!

We are now in Game Model 1.39,
... and every one of your things/Mods is showing Red, as they are no longer compatible, and will no longer work with the current game.
sneek Friesland 7 Jun, 2020 @ 4:50am 
ats plzz
fastfood9000 1 Dec, 2019 @ 7:52pm 
is the kelsa logo included in the ZIP file? I cannot find it in there and if i use the mod without a custom log it is just rainbow
daniele dn 14 Aug, 2019 @ 2:05am 
a me escono verniciate solo ad arcobaleno e un problema che succede solo a me oppure anche ad altri?
*The*Volvo*Driver*™ 23 Mar, 2019 @ 5:03pm 
LIGHTBOX WITH KRONE TYPE AN SYMBOL VOR DAF XF106 PLEASE
Espetinho de tatuzinho Coró 4 Dec, 2018 @ 7:05am 
Somebody know if exists a mod for roof and also slot dot to Scania, Volvo, MAN that fits with truck trailers skins by hounddog?

https://imgur.com/rRfaqbB
https://imgur.com/kw8SV9j
Espetinho de tatuzinho Coró 4 Dec, 2018 @ 6:35am 
really pretty beautiful +1
AxelKing 23 Nov, 2018 @ 6:21am 
can you make a BARONZ skin for my sorry my english:steamhappy:
obelihnio  [author] 18 Nov, 2018 @ 12:58am 
Mod updated to v1.1
NEW 650mm side rectangular model added
Small tweaks to existing models to make them closer is size to real parts
Updated templates.
Marcel 12 Nov, 2018 @ 8:14am 
1.32 ?
KAZ 10 Nov, 2018 @ 3:05pm 
problem with 1.32 : le ralentisseur sur echappement devient inutilisable
Stuntmann3 26 Oct, 2018 @ 11:08am 
nice super
KW 20 Oct, 2018 @ 8:06am 
1:32???
(i think yes)
NeXtU 14 Oct, 2018 @ 2:27am 
Nice
josematthew445 25 Sep, 2018 @ 4:49am 
nice
obelihnio  [author] 23 Sep, 2018 @ 11:49am 
✪ Edward: You have to edit the alpha channel. That controls the backlight. IDK what are you using to create the lightbox, so type your program name + alpha channel if you are unsure how to work on it.
edkode ✔ 23 Sep, 2018 @ 8:30am 
I don't know if I did something wrong or anything, but there's the 'Kelsa' logo over my custom logo when I turn on the lightbox: https://i.imgur.com/05W3ajz.png

And I really have no clue why. I looked up everywhere into that mod haven't found any Kelsa text or logo image. When the lightbox is turned off, the lightbox looks how it should: https://i.imgur.com/tOWZp1j.png

What's the cause?
BlackFox 14 Sep, 2018 @ 12:40pm 
@helmut.urack... Es gibt eine PSD-Datei, die Sie verwenden können, um die 3 Größen zu erstellen und speichern Sie Ihre Datei als "mod \ Kelsa LED-Box benutzerdefinierte logo.zip \ obel \ kelsa \ led_board_logo \ led _ #. Dds" wobei # ist entweder 900, 1050, 1250. Der Mod hat keine Texturen und verwendet die Standard-Regenbogenfarbe aus der Workshop-Mod. Sie benötigen die Vorlagendatei über den Dropbox-Link, um den Standard zu erstellen und zu überschreiben.
helmut.urack 14 Sep, 2018 @ 10:26am 
Damit kann ich leider garnichts anfangen! Entspricht nicht meinen Erwartungen! Ich dachte ja, ich kann da einen eigenen Text verarbeiten kann. Im Augeblick habe ich nur ein regenbogenfarbiges Schild.
翔翔翔 14 Sep, 2018 @ 8:39am 
嗨!伙计!你做的这个玩意真的太棒了!!我用Google翻译(不会英语)再加上自己理解的竟然做成功了!!(我上传了图片在steam里面)
非常期待下一个mod!不过。。。。灯箱是不是矮了点?我不知道现实中这玩意是多大的。
能做个挡风玻璃上的自定义LED那就非常棒啦!
再次感谢分享这么好的mod!!
BlackFox 13 Sep, 2018 @ 8:08am 
Great addition to our fleet. Thank you for the time on this. Very easy to customize.
MrTree 5 Sep, 2018 @ 5:56am 
Is there any tutorial how to create a costume one?
CHN-MO 3 Sep, 2018 @ 11:01pm 
Great
Der_Spritvernichter 1 Sep, 2018 @ 8:54am 
very nice :steammocking:
obelihnio  [author] 1 Sep, 2018 @ 7:25am 
@Mouldy Nano Bot : most of those "basic" question stem from people not even trying to learn anything themselves.
Sorry but if someone can't make a texture despite having part of the work already prepared that's on them. I even got a PM asking how to download the zip from Dropbox.
Something that can be figured out if that person looked at the site for more than 3 seconds?

And this is the stuff regarding the template.
In the downloaded zip you can find : mod descritpors for the game mod manager, one folder tree for where to put the texture adn the template.

This line was in the temaplte from the start:

save the files in: obel\kelsa\led_board_logo\led_#.dds # = width, look at layer name

And yes the layer names are the exact as the filename to save. Is that really so hard to figure out?

Shauny55uk 1 Sep, 2018 @ 6:41am 
Seems spot on to this old-timer, his (Mod maker) directions are well put and clear with more directions for even more info when becoming lost lost, as to put it.
It's a shame more modders don't or cannot be more helpful.
ByNight 1 Sep, 2018 @ 6:18am 
The modification looks good, but unfortunately reading the comments the author seems to be quite unfriendly and rude. Even if players are asking 'basic' questions, the attitude of the author seems unnecessary. I'll skip this one.
obelihnio  [author] 31 Aug, 2018 @ 11:29pm 
OK so since SOME people have issues with reading comprehension I added mored info in the template file.
Here's how you do it (basic knowlege of PS/Gimp/Paint.net or similar):

1. Select which one of the bars you want to work on (LAYER NAME)
2. Hide other layers
3. Make your logo/design whatever else over the MARKED AREA
4. Hide the template layer
5.(optional) To edit backlight strength or areas to be lit edit the alpha channel (how alpha channel works? GOOGLE IT!)
5.SAVE the file as a dds file (DXT5 or 32bit ARGB) with the NAME OF THE LAYER.
6. Place the file in the ALREADY prepared folder inside the zip archive.
7. Enable and place above the main mod in the manager (if you don't know where the non-steam mod folder is, GOOGLE IT!)
CROz 31 Aug, 2018 @ 2:56pm 
Güzel bi mod ellerinize sağlık
davut msi 31 Aug, 2018 @ 1:06pm 
davut msi