Darkest Dungeon®

Darkest Dungeon®

Garphyield's Purchasable Firewood mod
28 Comments
cars4456 10 Aug, 2024 @ 1:56pm 
can you make an patch for inventory expansion?
秦捱德 25 Sep, 2023 @ 8:07am 
有没有想过为什么你不能为你的任务购买额外的木柴?那么,这个模组是给你的,以 800 金币的合理价格,你可以从可怜的看守人那里买到两根柴火中的一根。卖出成本,如果不使用,它只是50金币的回报。
marshmallow justice 14 Mar, 2023 @ 11:20am 
Should just be able to remove the line or file maybe in between something like Stacking Inventory & this mod. In my case, making SI's file have the costs applied here, then deleting the base.supply.inventory.... file folder in this mods folder. Then it shouldn't overrite. Maybe...
dmikewilcox 6 Aug, 2022 @ 9:05am 
neat
breguys 31 Jul, 2022 @ 5:47pm 
if it was just a firewood mod it would work with other supply mods :steamsad:
Janek  [author] 17 Jul, 2020 @ 11:45pm 
@keador
Well it interacts only with provisions, so gold/gem other stacking is left untouched, only the provisions like Shovels, Holy Water etc.
keador 17 Jul, 2020 @ 8:11pm 
Does this fuck with other stacking mods at all?
Janek  [author] 23 Jun, 2020 @ 8:16pm 
@Boba Fettish I just tried to replicate the bug, but was unsuccesful. First of all, unsubscribe, and subscribe again. And If that still doesn't work please provide me with screenshot.

I tried it for myself, and it works for me on a fresh save: https://imgur.com/a/rV2gXCC
FootFetish 23 Jun, 2020 @ 7:31pm 
Tried it as a solo mod and does not work still, how sad.
Janek  [author] 6 Jan, 2020 @ 8:27am 
@Scitronaunt You haven't read the mod description didn't you? Using any mod that alters provision screen causes this bug. Either move my mod to the top of the list or stop spreading fake bug reports. It's an incompatibility with other mods you have installed.
Scitronaut 5 Jan, 2020 @ 9:55pm 
bug report:fire wood don't cost any gold it's free both of them
Janek  [author] 7 Jun, 2019 @ 2:58pm 
@Sword Of Damocles+5 No there isn't in fact the firewood was at 2000 gold at one point, and progressing more in the game made it's price became obsolete thanks to bank and LVL 5 missions. So that's why it will stay at 800
Meet the Zombie Soldier 24 Nov, 2018 @ 12:15pm 
"-Increased affliction chance for mod creator by 15% based on various feedbacks."
*Stressful Incantation Intensifies*

In all seriousness, good job on the mod. It really helps to get certain camping encounters out of the way early by being able to buy the firewood on apprentice trips. Also makes a good alternative to bringing torches.
「Des」 14 Nov, 2018 @ 5:23am 
thanks mate gonna help the stress levels of my heroes
Janek  [author] 10 Nov, 2018 @ 4:43am 
@Straight Fish I myself use Stack It or Go Home alongside with my mod and it works for gold stacks, gems etc. The only thing that has base stacks are provisions like antivenom, food, shovels etc.
Straight Fish 9 Nov, 2018 @ 5:27pm 
So this mod is incompatible with infinite stack mod? I'm not too savvy on file names so I'm gonna ask just to make sure.
Janek  [author] 29 Aug, 2018 @ 10:39pm 
@Ash as mentioned above, any mod that alters base.supply.inventory.items.darkest and provision.json is incompatible. Depending on what mods you have two things can happen. The wood will be in provision screen, but for free (Something alters the pricing and stacking of supply items like antivenoms, bandages, firewood and food) or it doesn't spawn at all if you have something that enhances the amount of items on provision screen.
IndiePoppinOff 29 Aug, 2018 @ 5:59pm 
So does this mod work with curio/treasures stack mods?
Janek  [author] 28 Aug, 2018 @ 10:17pm 
Thanks @SirQuestinghood I knew that later in the game money is not a problem, that's why I decided to change stacking of firewood back to only two, so the longest journeys would take away at least inventory slots, because with money like this Ancestor could sponsor another Crimson Court debauchery. And again, thanks for the feedback and I'm glad you liked it.
SirQuestinghood 28 Aug, 2018 @ 4:49pm 
I like this mod and the extra stacks on food. I'm fine with the price but I'm also in year 2 with 30+ mil. in the bank... so go figure. The price of the wood is not that bad at all.

https://steamuserimages-a.akamaihd.net/ugc/965348083800071971/FC807B2536F2143A43D52349F0ED6F4905953D6C/

I don't think I'll use this mod much except for a couple of very long modded dungeons where an extra stack of wood would be greatly appreciated :)

Great first mod :steamhappy:
Janek  [author] 28 Aug, 2018 @ 10:08am 
@Gelonvia That's why the speech of community is so valuable for me. The main issue is that's my first mod to DD what so ever. And I greatly appreciate any kind of suggestion. However now I have two various voices. One is to make it harder like vanilla game (base stacks and same price)
And the others to soften a bit, decrease price etc. I guess I'll be publishing a major patch in next minutes and I sure do hope so It won't divide community.
Μεσημερινή παχιά 28 Aug, 2018 @ 12:33am 
Good to know, its actually at the top for me, and sofar I have found use for either one, I actually attempted exploiting that at first but the cose for the amount required just drop the stress reduces your income into the negatives at level 3 enemies. Ended up with having to carry 24 rations if it wasn't certain area's that I could herb a corpse to get more rations, and then the extra cost from torches, keys, shovels just becomes ridiculous. Your calculations might be a tad off, the only times I could net a positive income were on Darkest mode and like usual Darkest is just too easy.
Janek  [author] 27 Aug, 2018 @ 10:55pm 
@Catastrofy and @PandoruMish We will see later today if I decrease the stacking of firewood and food, but I doubt it would be to vanilla game extent
@Gelonvia If the price would drop from 1900 to 200-400 stress healing in town would be a useless feature, since going on medium quest with 2 additional campfires would yield around 30 base stress reduced and with additional skills I guess you could wind it up above 50 for each character or even more. And by saying "if there was a cost for firewood" I guess you didn't have the mod on top, and something overrides file with prices for it, and that is something mentioned above in description :sad_creep:
Μεσημερινή παχιά 27 Aug, 2018 @ 2:15pm 
Honestly, I don't think there is any issues with the free extra logs, it helps for long runs in higher levels simply due to stress, and still requires more investments and planning. if there was a cost for firewood if anything it should be like 200 gold, or possibly 400 gold. I'm really okay with it being free however since each Log requires extra money just for more food and supplies for a longer run depending on your route and yada yada, TACTICS OF RNGEEZUS. Maybe 3 logs available would be nice for the hardest difficulty on the hardest level missions.
Janek  [author] 26 Aug, 2018 @ 10:25pm 
@Darkstar113 If the firewood is completely for free that means the mod is lower than another mod that alters base.supply.inventory.items.darkest. Putting in on top, should fix the problem, however as I don't play with Exaelus's Enigma I can't tell if it will work. If it adds anything else to be bought from Caretaker, this would collide. So you can either chose to have campfire with a price or no modded supplies sadly there is no workaround for that I currently know.
Darkstar113 26 Aug, 2018 @ 3:14pm 
So mods that add provision items like Muscarine's Tusker or Exaelus's Enigma would be incompatible? The reason I ask is that I see the firewood to purchase in the provision screen but it is offering it to me completely free of charge.
Μεσημερινή παχιά 26 Aug, 2018 @ 2:51pm 
Immediately downloading, love the idea.
Munchlaxsgaming 26 Aug, 2018 @ 2:38pm 
I am gonna try this out:steamhappy: