Space Engineers

Space Engineers

spAce Combat : NPC Airplane Dogfighting
12 Comments
epflederer  [author] 14 Mar, 2019 @ 6:36am 
Posting this comment so anyone subscribed to this thread will notice the change to the description.
Eleanoire 25 Feb, 2019 @ 9:03pm 
The lore for this amazing, maybe make a mig-15 like ship with working plane parts?
MekaDovah 23 Dec, 2018 @ 7:28pm 
These look pretty good!
Tsubasa 23 Dec, 2018 @ 7:23pm 
How the hell is this not top in workshop?
epflederer  [author] 3 Sep, 2018 @ 10:20am 
I'm going to, right now my computer is down, pending on new charging cord coming, then I will be adding more planes over time
L3g3nd4ry Chick3n 3 Sep, 2018 @ 9:15am 
Great mod, you should probably add a few more planes though.
epflederer  [author] 31 Aug, 2018 @ 8:31am 
I use it all the time, and it was the perfect script for the jamming mechanic, as well as for guidance on one of my missile types, meant to simulate a semi-active radar missile.
Alb 30 Aug, 2018 @ 3:20pm 
Someone's using my FARTs script. Awesome!
~(WoE)~ Field Marshall ShVAK 28 Aug, 2018 @ 1:37pm 
its super pretty. i sure with i could play the game.
epflederer  [author] 27 Aug, 2018 @ 8:57am 
the drone is supposed to spawn 10 km away so it is like you intercept the plane on a mission, but i will doublecheck the position just to be sure. and thye speed is so some planes are faster than others, just like real life. it isnt necessary though. it was mainly for immersion. perhaps i can add a custom speed into the mod. I know how to do that. I'll check it out, and thanks for the feedback. I really appreciate it.
Takeshi 27 Aug, 2018 @ 8:35am 
have to use two comment because the limitations to 1000signs.
I recommend to remove the speedmod, or are you controlling the speed of the drone? The collision avoidance of the Plane Pilot will not work properly with high speed.
Takeshi 27 Aug, 2018 @ 8:32am 
;-) thank you for using my mods, a good chance to check what other does with that stuff.
I am working too on some similar things, but havent finished it yet.

2 important points, that i know from my last antenna drone mod and see you missed them:

1. open your prefab files and clear the storage with the origin position
<Storage>{X:50790.0573899372 Y:-69041.3641494564 Z:-3254.46390808908}</Storage> --> <Storage></Storage>
Otherwise the homeposition is far away and the player is not in fightingrange
(be carefull, not the storage from the planepilot)
2. set orientation to 0, also in Prefabs
<Orientation>
<X>-0.727765262</X>
<Y>0.334678531</Y>
<Z>-0.09829486</Z>
<W>0.5904965</W>
</Orientation>
if i use the prefab on the other side from the planet, the plane spawns heads down and crashed