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The new system, disaster, is a trouble. In previous versions, Oni King can die fairly hard. I will think about it. The second, as all Oni is only interested in fighting, they only respect the strong. They can do but they are not do. So, when the Oni King became more strong, and use this power to guide whole tribe. All Oni will gradually develop capacity.
Leader: Oni King
After founding your first city get a free unit: The Oni King.
Race: Oni
As you promote the Oni King some bonuses will be provided to your civilization.
Oni King Upgrades:
Battle Line
Inadvertent Strength: +5 bonus during combat.
Taking Fighting Seriously: +10 bonus during combat.
Going All Out: +15 bonus during combat. +1 Movement
Bonus Line
Tribal Wisdom: +1 Amenity +2 Housing.
Oni King’s Order: Military units gain +5 combat power and do full damage to walls.
Champion Leader: +1 Military Policy Slot. Cities get +30% production towards military units.
Final
Oni God Musou: +30 bonus during battle. +1 Movement. +1 additional attack and can move after attacking. +1 Production per citizen in each city.
Question. Why are the bonuses to the Oni King not just power instead of battle advantage? If the unit actually grew in power then your cities would become stronger as the unit grew stronger.
First, of course. This translation is translated by google, and I don't have enough ability to improve. So, I really hope to get help. The second, if you pay special attention to let the Oni King upgrade, In the middle of the game, the Oni King will rise to full level. Probably 20-30 more powerful than other soldiers in the same period. And provide the same level of competence as other countries. In addition, if you give priority to improving combat effectiveness, the Oni King will have the fighting power of leading the era. I think it is a huge advantage. So, the Oni King is only one to balance.
In addition, the above paragraph also relies on Google Translate. So, if there are some unclear semantics, I am very sorry.
这个您得问原作作者。
解决了就好,可能是和某个mod冲突了,按照您的描述,是UImod的可能性会很高。
不会呢...不过按照之前测试的,当您失去首都的时候会得到一个额外的鬼王作为补偿,重复刷鬼王的效果其实是良性bug呢,不过个人感觉这样也好。
请问您还有开其他mod吗?
需要迭起和波斯两个dlc。
刚才成功让敌人攻下了了2次首都 现在有3个鬼王了 而且我搞错了 首都交易不了 只能被攻陷
首都卖不掉吧。并没有尝试过,您可以试一下。
那么首都卖掉也可以得到新鬼王咯?这种方式能无限刷鬼王吗?
先声明,我是打算让鬼王唯一的,也就是就没打算让她能变多(王只有一个),不过理论上还是可能的,比如伟人。另外当您的首都改变(被攻占)时,还会再出现一个鬼王(你不行,我来领导),不过有复数的鬼王绝对比把她们变成军团合算,因为她们的升级有的有全局效果。
顺便问下 后期的军团和军队鬼王除了烧大将军外就没办法了吗
emmmm...罪袋族?
明年...明年...
作者大大还有更新计划啊,太棒了!敲碗等着
好吧,应该是因为失去了首都,额外送了一个。挺不错的,当成特性吧。
什...怎么会,不可能的啊...请问是什么情况下出现的?
对了...还有这些呢...我都给忘了...明年看看吧...
风险与机遇并存。
您升级真快...毕竟AI傻,要是PVP,就很困难了。看见鬼族,马上找到鬼王点掉,鬼就成白板了。
If it is, Could you be not heartbroken when the oni king died? At least I can't. So...
Great work nonetheless
Excuse me. Could you describe the trouble? This mod is normal in the test and there are only mods of this series.