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@iridar, especially while I'm using RPGO? I'll take your word for it, here goes nothing
I think I have pretty much all the rpgo spec availanle on steam then I'l take a look at how to create mine to incorporate them in rpgo, doesn't look that hard
have a nice weekend and thanks for your time
Generally perk packs do not add RPGO specializations. The purpose of a perk pack is to provide perks for other mods. Like you can have an RPGO specialization mod that will add some perks from a perk pack, but perk packs adding RPGO specializations on their own aren't really a thing.
> approximately how many RPGO specializations are on the steam workshop as far as now ?
I have no idea, haven't played with RPGO for years.
thank you for your answer, but I have alreayd the few ones this search on the workshop can give
I would not have asked you this if the answer was this simple lol
Well, last one then, approximately how many RPGO specializations are on the steam workshop as far as now ? To see if I still have a lot to grab or if Im close to have them all
thanks for your time bro
But how am I supposed to know if I add some "perk packs" from some creators here on steam , if it will add trees / specializations in the menu? What I want is more choice in the rpgo menu, but I ve alreayd subscribed to some "perks packs" wich did not added trees/choices in my rpgo. Even for new recruits 'born' past the installation, or after a console "rebuildthissoldier"
Sorry for my english I'm french
The easiest answer for me from you would be examples/links of perks packs/specializations that would add more choice in rpgo. I only have the ones linked in the rpgo collection (wich is already a good amount of choice) but if you say that there is a lot of others, I definitely would love to grab them !
https://steamhost.cn/steamcommunity_com/workshop/browse/?appid=268500&searchtext=RPG+Overhaul+&childpublishedfileid=0&browsesort=textsearch§ion=readytouseitems&created_date_range_filter_start=0&created_date_range_filter_end=0&updated_date_range_filter_start=0&updated_date_range_filter_end=0
My question was , besides the specializations linked in the rpgo recommanded collection, where can I find new specializations to download wich will make even more choice in the perk tree of my universal soldiers? I looove the fact to be able to choose perks between tons of perk trees.
Would you be willing to give me some steam links to specializations wich are not linked in the rpgo collection?
thank you soo much for your answer, hope you can bring me more specs in your next message haha !
I m using rpogo during a lwotc campaing on legendarey and I honestly having the time of my life even if its a bit difficut at times, so I dont really fear to be too much "OP" using the rpgo.
My question is, how many calsses can we run at total in the rpgo? Im using commanders choice and set up "origins" for abilities
well my concrete question is :
Besides all the classes in the mod collection on the rpgo mod page on the workshop, is there any other perks/deck/skill trees/ abilities that we can incorporate in this (already big ) skill list ?
I see a lot of perks pack on the workshop, but I don't want to break my save or make the game onstable so I don't dare to install theses.
Thanks in advance for your answer
my soldier have 4 abilities from akimbo, but i dont have the option to use 2 pistols
even to use one pistol in primary slot
Nothing this mod can do about it. Perks are governed by RPGO. If you mean you've used Training Center to retrain abilities, it's hard to say how that interacts with RPGO abilities. You can try using one of the console commands added by RPGO to rebuild soldier's ability tree, but it might be too late.
Get the disable any class redux mod and disable the akimbo class.
What are you trying to do? This is a RPGO Specialisation not a class.
I don't see a class, how do I fix it?
Even the dual weapon is invisible.
Overwatch is supposed to be there.
Which character attitudes are you using? Old ones or new ones, from Tactical Legacy Pack? The new ones aren't supported.
and it's in the armory
Where? In Character Pool? In armory? In tactical?
> Only have this issue with modded guns. The base game pistol works fine.
Sounds like the problem is with guns.
the pistols don't show up for my soldier
I try to disabling True Primary Secondaries. Doesn't work
Try disabling regular Primary Secondaries. Works but the Akimbo soldier holds both guns in one hand. Only have this issue with modded guns. The base game pistol works fine.
This mod converts the Akimbo class to rpgo specializations, as the description says.
That's how it's supposed to work.
It would depend on how you spend that action. If on a dash move, then no. If to stand and shoot, then I don't even know.