Space Engineers

Space Engineers

RFP 'Vampire'
3 Comments
rottielover 9 Jun, 2019 @ 8:21am 
For lurkers, it's easy enough to slap a landing gear onto the bottom gun and works fine there for use, just remember to turn off the gyro and thrusters or your ship will fight the inputs you make from the captured ship once you are controlling it. I also play on a server with the Defense Shields mod, the 4 light armor blocks under the cockpit make a great location for the shield controller and emitter blocks ;)
Hesterry  [author] 9 Jun, 2019 @ 2:15am 
@rottielover
Thank you! I'm glad you've found these ships useful! Good catch on the gear... Personally, I use the Phantom for turret sniping, but you're right... This should have a better placed gear for tugging ships. I'll see what I can do to fix that sometime :)
rottielover 8 Jun, 2019 @ 5:33pm 
Great collection. I started using these on a server just recently. Overall I love this and the design. I did have to add a landing gear, as this ship is an excellent turret sniper for cargo and pirate ships. However once you disable the turrets it's time to capture your prize and fly her back to home base. It's much easier to latch the Vampire on and turn off her gyros and thrusters and fly the prize back in one go. Thank you for publishing!