Sid Meier's Civilization VI

Sid Meier's Civilization VI

Gedemo Purepecha
14 Comments
DTA0808 18 Feb, 2024 @ 11:40am 
plus Michoacán is well known for its carnitas as well as its handicrafts 🤓☝️ so I think it would make canonical sense xD
DTA0808 18 Feb, 2024 @ 11:36am 
It would be cool to unlock a building that is built with the builder and unlocked in the modern age called a "carnitas stand" that replaces a camp and can be put on hills, even if there is no natural resource and so you have to choose between taking advantage of the bonus of mines or upgrading those mines into camps.
Gedemo  [author] 12 Jan, 2023 @ 8:09am 
Update:
-now it should not interfere with units re-scaling mods.
-reduce mod size
Gedemo  [author] 7 Oct, 2020 @ 1:38pm 
vanilla TSL earth is locked for modded civs.
on the other hand it works very well for gedemon's Ynaemp
Raighn 10 Jun, 2020 @ 10:45am 
seems to create errors when true start locations is enabled...
Gedemo  [author] 10 Jan, 2020 @ 6:21am 
the rise and storm expansion is needed to make this mod work
『J1r2000』 10 Jan, 2020 @ 4:06am 
something seems to have broke but i have too many mods to know if it is just the mod it's self or some other mod messing with it
Traveler 2 Sep, 2018 @ 5:11pm 
This guy looks like a money machine!
Gedemo  [author] 2 Sep, 2018 @ 5:57am 
Tarascan Peoples are known for not have been conquered by the Aztec. They were a powerfull rival that masters the metalcasting. The Yacata is a strong building (allowing strong population and a resource of free iron) but the unique unit is late and not very strong. Having iron is cool but not so strong if the other civs have it too. I had quite fun games on tiny map in duel with the Aztec.
Arcadian 2 Sep, 2018 @ 3:48am 
So many obscure Civs, lol.
Roodbaardt 2 Sep, 2018 @ 3:31am 
The Yacata building seems rather OP. Is it only to be built once? In every city would be very OP.
Rootimus 2 Sep, 2018 @ 1:59am 
I thought the mine culture bombs would be over-powered, but having played a game I'm less convinced. An observation, rather than a complaint: it weirdly doesn't seem to trigger when putting a mine on modded resources.
Gedemo  [author] 2 Sep, 2018 @ 1:45am 
The first Age I got with this civ was a Dark Age...shame on me.
SaboteurINT 1 Sep, 2018 @ 11:41pm 
"Mines trigger a culture bomb" - probably the biggest overpower I have seen in this game. However 2nd place is "Get +2 Era Score per District constructed" Welcome Golden age each turn.