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@mago20078 You can already do that by editing the scenario.
@123nick Could be.
File name : B19_ExpandedIncidents_JP.zip
File size : 4.91 KB (5,026 bytes)
SHA256: 916f104671bc084aa65486b89f4cfa60859e35a5e7a0e722907151ba0c4fa0af
CRC32 : DF2BF152
DropBox DowmloadLink :
https://www.dropbox.com/s/ymlq4t1fav8b3up/B19_ExpandedIncidents_JP.zip?dl=0
This is a very good Mod. So now, I am working on translation, but there is one problem. That is because the HomesickDesc specified in / Keyed / Alerts.xml is not applied to the game even though it is specified.
To see the cause, I saw the sauce. Perhaps the cause is line 14 in "Source\ExpandedIncidents\Incidents\Alert_Homesick.cs" is "this.explanationKey =" HomesickDesc";"
I guessed that this part is "this.explanationKey =" HomesickDesc ".Translate ();".
If this guess seems to be correct, please Fix. Thank you.