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- Fixed a typo on the grand protector's boardsword name.
- Both weapons are now semi-aimable.
Grand Proector's Broadsword.
Did you plan to merge all your combo mod into one ?
Because to be honest (and before seeing this mod here) the vanilla protectorate sword is pretty bad when you have insane combo with others (i use Blade Dance with RPG growth since a lot of month but only saw that mod today so maybe i missed a lot like that).
- Fixed the recipe for the grand protectorate broadsword (that one was broken for 2 years)
- Added recipe for the corrupted broadsword
- Fixed the bug where the corrupted broadsword's alt fire crashes the game (offsetRange params error that was originally fixed for the grand protectorate broadsword when the bounty hunter update came out, the fix was applied locally but never published for the corrupted broadsword because it wasn't finished).
- I think I added an unseathe animation for both of the swords idk, credits goes to loib
The corrupted broadsword in this state is usable, but I did not keep to the promise of making a unique combo for it. I may never will, this game is dead in my eyes and I'd rather make mods for games that still have continued support. I just don't enjoy making mods for a game that I don't play.
There's a slim chance but don't get your hopes up.
Once that's over i can finally quit starbound yyeeeee
oh god no.. the spaghetti code monster i've created