Stonehearth

Stonehearth

MBS Training
54 Comments
JawBreaker [SP] 14 Feb, 2023 @ 12:39pm 
still work?
soulskulptor 28 Aug, 2021 @ 6:14pm 
@Hice there's a discord for the ACE community and such, I can look into messaging you an invite if you want
Nox 28 Mar, 2021 @ 1:14pm 
Does anyone know if this mod works with 'Clan Amberstone' and/or the Goblin tribe from the 'Swamp + Goblin' mod?
El Bastardo 25 Mar, 2020 @ 6:33pm 
sadly this mod is breaking in an odd way when I try to use it right now n.n;
Hice  [author] 5 Dec, 2019 @ 4:11pm 
The assets should not break anything from other mods.

the code behind the leveling system can easily break other mod.
I was quite new at this when i coded this mod.

I'm thinking of getting back into modding this game, but I'm not sure where the modding scene is at nowadays with ACE and all.
Mimzie 30 Nov, 2019 @ 7:14pm 
Also, wanted to comment to ask if this is something that has the potential of causing errors in-game. I havn't thought of any way it could screw anything up but just thought I'd ask to be safe. (p.s sorry for the extra comment not being in the same place as the other one. Its late and I have grown lazy..)
Mimzie 30 Nov, 2019 @ 7:12pm 
I think thats fair. Credit should be given where it is due.
Skyphiler  [author] 28 Nov, 2019 @ 6:30am 
@Thahat for my stance on it i'm not against it I simply ask that my name as the one that worked on them is clearly mention
Thahat 27 Nov, 2019 @ 12:30pm 
@skyphiller, what is your stance on other modders/mods using assets from this one?
Ridesdragons 22 Nov, 2019 @ 8:48pm 
was just about to post that myself lol. thanks again, bruno
BrunoSupremo 22 Nov, 2019 @ 7:56pm 
At https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1846248864 there is a fix to the recipes crashing when used with ace mod
Ridesdragons 10 Nov, 2019 @ 9:31pm 
so... have negotiations with mod repairer fallen through or?
Skyphiler  [author] 24 Sep, 2019 @ 7:51pm 
Hi DragonOmnus we personnaly stop supporting this mod but I checked around and we may have a fix comming up by the mod Repairer I just need to confirm with the autor. when I have confirmation I will update the description.
DragonOmnus 24 Sep, 2019 @ 7:06am 
Considering both Hice & Skyphiler are showing no last online date & both their Steam levels are 0, I'm wondering if their accounts were deleted/lost/banned/etc. Only Dvoid is showing a last online date, and it is more than 1 year ago... Bummer if so, because this mod seems almost necessary to the game. I don't like the SuperX mods because they seem more cheaty, allowing every citizen to start with great/ridiculous stats without any in-game effort to achieve them. On the other hand, the base game allows some citizens to start with ridiculously terrible stats (I got some people with 1/1/1 -_-), so there really needs to be some method of improving their stats. Anybody know what happened to the mod authors?
Ridesdragons 24 Jul, 2019 @ 1:12am 
late reply, but this mod has an issue with ACE and smart crafting caused by auto-crafting dependencies (there's a crafting loop in this mod). turning off auto-crafting of dependencies should fix it, though it'll mean that you have to actually tell your workers to make the dependencies for other things (which isn't really a problem, personally lol)

that said, this mod was reported to crash the game last december, and mid-january one of the mod-devs said they'd remind their programmer to update this mod... it's now late july, and still no update. does this mod even work anymore? if it does, great, I've had it in my sub list since february, waiting for it to be updated, it'd be nice to use it since there aren't any other mods like this (I just found one other similar mod that is also old, and works differently, need to see if that mod still works or not)
rhino350wynn 6 Mar, 2019 @ 6:24pm 
It seems to have a conflict with smart crafting mod when i click craft i get an error log and nothing crafts.
LordAndSaviorOzyrys 9 Feb, 2019 @ 8:12am 
Okay i just found the file with a code line "xp_rewards" is this possibly the thing i am looking for? if not can i ask for a code file in which i should look for it?
LordAndSaviorOzyrys 9 Feb, 2019 @ 7:38am 
just wanted to ask, is there a possibility to change the amount of xp you get from any type of activity this mod adds? Like from game file level? The amount i get is much too little and it would cost too much resources (in my opinion). For example, a scholar needs, if i calculate correctly based on how much i used so far, around 60 in vials or more, and it really hurts my resources and time. So
Skyphiler  [author] 17 Jan, 2019 @ 3:29pm 
it all depend on the motivation of Hice (he's the programer) but i'll try to remind it to him.
Vicks 13 Jan, 2019 @ 4:44pm 
Any chance this will be updated?
Drakellion 23 Dec, 2018 @ 9:37am 
It crashes in .964
Razkil 18 Nov, 2018 @ 6:20am 
I am having a problem where the game wont allow me to queue the Ink and Candle at all.. The Berry Juice causes a error to pop up after a few seconds.

I am using a few mods, but i doubt they would interfere with it.
eMYNOCK 5 Nov, 2018 @ 4:50am 
just for my record.. this mod is meant to train my potential low intelligence, high spirit [insert_job_here] into a Genious that will learn fast, can take a punch and can craft excellent Items after Training?

thats awesome.
Wheeezy 20 Oct, 2018 @ 1:27am 
how long does it take for them to level up??
It seems to take a little long (4 ingame-days)
crafter004 14 Oct, 2018 @ 10:57am 
this is SO cool! completely mindblowing, but it makes total sense!
Erazil 12 Oct, 2018 @ 7:17pm 
Hi all, at the time I write this post this mod is NOT fully compatible with the Smart Craft mod.
Bug only if you try use maintain craft function with “berry juice”, “Candle Holder” or “Ink phial” (herbalist craft), the "direct" craft order works.

(repport made to Smart Craft topic on Stonehearth forum)
Kodi4444 25 Sep, 2018 @ 3:40pm 
i made a mod to complement your mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1522888801
it sets the MBS of all the hearthlings to 1
then with this mod you can level them up
|YT| TheRedBear 24 Sep, 2018 @ 1:24am 
hey, i wanted to say that for some reason i can´t make any order with the disciple, the trainee works fine, haven´t tried the scholar yet, it gives me a problem with the smart crafting mod
Hice  [author] 11 Sep, 2018 @ 2:53pm 
ok ill look into it
NastyStevie 11 Sep, 2018 @ 10:43am 
was abit longer but couldnt fit it in here
NastyStevie 11 Sep, 2018 @ 10:42am 
release-893 (x64)[M]
...nehearth/services/server/catalog/catalog_service.lua:71: stack overflow
stack traceback:
[C]: in function 'rawget'
...nehearth/services/server/catalog/catalog_service.lua:71: in function 'get_catalog_data'
smart_crafter/smart_craft_order_list.lua:225: in function '_sc_get_least_valued_entity'
smart_crafter/smart_craft_order_list.lua:211: in function '_sc_get_recipe_cost'
smart_crafter/smart_craft_order_list.lua:186: in function '_sc_get_recipe_info_from_ingredient'
smart_crafter/smart_craft_order_list.lua:67: in function 'add_order'
smart_crafter/smart_craft_order_list.lua:84: in function 'add_order'
smart_crafter/smart_craft_order_list.lua:84: in function 'add_order'
smart_crafter/smart_craft_order_list.lua:84: in function 'add_order'
stonehearth/components/workshop/craft_order_list.lua:108: in function <stonehearth/components/workshop/craft_order_list.lua:102>
The Lovely Smile 10 Sep, 2018 @ 3:21am 
a very creative module.very interesting.
The Lovely Smile 10 Sep, 2018 @ 3:20am 
wow非常に創造的なモジュール,とても興味深い,I like it.
Hice  [author] 9 Sep, 2018 @ 9:28am 
@NastyStevie You cant craft anything ? could you explain what is the exact compotement and give us a list of your mods. When we are using MBS Training with Fortify we don't have any issue on our side. If you want you can add me. I would like more information.
NastyStevie 9 Sep, 2018 @ 8:42am 
Got comflicting mods(dont know with which one might be fortify), can't make stuff from this mod.
findersword 7 Sep, 2018 @ 3:39pm 
Its probably best to level up Mind first, as that affects your xp gained rate in all jobs I think?
Hice  [author] 7 Sep, 2018 @ 1:04pm 
@ENVY do you have an empty ink phial made by the blacksmith and coal ? Also your herbalist need to be level 2.
ENVY 7 Sep, 2018 @ 12:03pm 
It seems that I have a bug preventing my herbalist from crafting ink :cry:
Not sure if a mod conflict or...?
Skyphiler  [author] 7 Sep, 2018 @ 6:49am 
@tanus11 I personnaly have both instal and I got no problem so far.
Hice  [author] 7 Sep, 2018 @ 3:59am 
@tanus11 No it should not. The only thing is that you have two class name scholar in your game
Tanus11 6 Sep, 2018 @ 10:55pm 
Hey could this mod intervere with the Fortify v0.6 Mod? because there's a scholar in that mod too.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1431142256
Hice  [author] 6 Sep, 2018 @ 3:31pm 
@maxxident If you mean 1 class to train main/body/spirit in the same class then the short answer is no.
Now the why... We have a something planned with this mod and merging them into one class will negate our possibilities in the future.

But i would like to know why would you prefer it in one class and if its only one class how would you like to attribute point to m/b/s
Maxxident 6 Sep, 2018 @ 1:51pm 
can you see about making a multi class?
Maxxident 6 Sep, 2018 @ 1:50pm 
i have a suggestion
Hice  [author] 6 Sep, 2018 @ 6:45am 
@Gyger Thank you for the information! I looked into the code and you are right. I'll put that in the todo list.
Skyphiler  [author] 6 Sep, 2018 @ 5:26am 
@Gyger hmm didn't knew about this mecanic so for the moment the interaction is the same as as other class. thank for binging that up we will check to change that!
Gyger 6 Sep, 2018 @ 4:41am 
How does this interact with the standard leveling mechanic? Each level you gain normally increases the experience needed for the next level, regardless of profession. This effectively prevents hearthlings from becoming a master in multiple professions.
Monkey Butter 5 Sep, 2018 @ 5:49pm 
Solves the biggest issue I took with this game in a creative way. Haven't run into a problem yet. Love it, great job.
Banto 5 Sep, 2018 @ 7:57am 
Nice might have to take a look at this someday soon!