Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
With the stats rn its more something for an martial arts soldier r something.
I have some mods installed that add other crossbows and while I enjoy having a quiver most of the time I end up having the quiver and a backpack where I store all of my extra bolts and it can get quite tedious at first to stop mid combat to change the quiver to my backpack, take the bolts out and then change to the quiver again, especially when you have 10 or so guys with crossbows on your base...
thanks for trying though.
@2PercentNate You can use my mod's assets for other kenshi workshop projects as long as you credit me :) I give you consent.
Is this intended??
Is there a way to have the quiver be "auto hauled" to the crossbow bin once it has been made? Without that, it blocks production of the queue.
Thanks!
@Lord Archadeas Please go ahead and use this mod assets for yours. Just make sure to credit me there ;)
Just putting it out there in case anyone else runs into this issue.
Could the "Crossbows expanded" mod cause a conflict?
I would ofc credit you and, if you have a Nexus Mods account, I could transfer ownership of the mod page over to you. Let me know either way.
Thanks!