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on "normal" the dog in the ship does -/+ 8 damage. with this mod he does 10+ ... is it just me?
This MOD is broken orz.
Also removed the extra dodge and accuracy bonuses of Tactician enemies.
I also have the problem with the enemies not being full health at the beginning of the fight in my existing playthrough
Tactician,and work the same on Classic (if i feel the game is too easy and want little higher difficulty )and Tactician (if i feel the game is too hard but i am already in act 2,game suddenly become very hard around lvl 10,and i want to lower the difficulty,but i cant,shoud i start over?)
shoud be a easy job,just change a few numbers,but will help a lot of people
I also agree with the big buff to boss HP if that's possible.
While I love your other mod, it seems to take away a part of the challenge (namely the difficulty spikes from running into overleveled enemies)
Thanks a lot for this mod, hope it will be sufficient to get a decent difficulty in tactical mod.