Sid Meier's Civilization VI

Sid Meier's Civilization VI

Repeat Project
113 Comments
Tristan Fuchs 18 Oct, 2024 @ 10:18am 
you are the man!
Crashdyv 29 Jun, 2024 @ 4:12pm 
please add the festival project from the Historic Speed mod steam id 890528355
dheerajkrkh 1 Jun, 2024 @ 9:48am 
please add the two science victory boosting projects (Lagrange and terrestrial laser station)
Gray Pockets 28 Feb, 2024 @ 12:41am 
I have created an extension mod: Repeat Project - Cooks
* The "Send Aid" emergency project will now repeat
* Projects from DLC will now repeat, including Product creation projects

@yamada feel free to include this in your mod if its to your liking.
潇宇 14 Dec, 2023 @ 10:26pm 
Could the author please continue to provide updates for this mod?
buffylvr777 8 Dec, 2023 @ 7:58pm 
How does this work? It's not repeating projects for me
skyfeelan 24 Nov, 2023 @ 9:50pm 
I like how it's dynamic, I can queue multiple project and it'll do the normal behavior, only if it's the only project then it'll repeat
yamada  [author] 29 Jul, 2023 @ 9:06am 
No compatibility. However, this mod does not replace files, so conflicts should be hard to occur.
Etterra 28 Jul, 2023 @ 11:06pm 
Is this compatible with JNR's modded projects?
Wild_Butter 2 Jun, 2023 @ 9:32am 
Please add Recommission Nuclear Reactor <3
spartan1204 15 Apr, 2023 @ 11:41am 
Does this work for multiplayer?
Scout No.1 22 Mar, 2023 @ 10:38pm 
saves 50% of late game
cat_soup 20 Feb, 2023 @ 10:03pm 
This is so useful in late game where you cant construct anything in one of your cities and dont want to spam projects over and over again. Thank you so much.
Forest Brown 19 Jan, 2023 @ 12:19pm 
THANK GOD THIS EXIST!
☦ Грйсёлдо ☦ 14 Oct, 2022 @ 12:47pm 
Thats what in-game queue is for. but this is also useful
The Big Red Cheese 23 Sep, 2022 @ 5:42pm 
Hi, I've been using this mod since it was released, and it's quite useful, but is there any way to make this work for all units? I find often I need to repeatedly produce whatever I just built.
William Hughes 10 Aug, 2022 @ 12:09am 
this mods doesn't repeat "Send Aid" project. Is this something that can be fixed?
Lokesh Chowdary 14 Feb, 2022 @ 11:07pm 
@wiejelly Don't add more projects to the queue. Just select the project you want Once.
natyjay 9 Jan, 2022 @ 10:29am 
oh thank god. the constant clicking when you get beefed up production was agonizing
Fang 13 Nov, 2021 @ 6:17pm 
Thanks. Using a mod that makes research and age progression longer but leaves production untouched. So needless to say eventually there's a lot of "don't need anything" moments and having to do a project for every city, every 2 turns is... painful. xD
wiejelly 28 Oct, 2021 @ 2:52am 
this mod is not compatible with CQUI.
106.| Eistea312 16 May, 2021 @ 7:51am 
Would be nice when this mod works with producte que mods, just saying^^ Still a nice mod
yamada  [author] 14 May, 2021 @ 9:33am 
I'm sorry. There is no way to stop it at the moment. The easiest way is to put something other than the project in the production queue. You can also stop it by designating a different production for your turn.
magna deus mortem 13 May, 2021 @ 2:58am 
This may be a stupid question but how do i stop the repeat project?
yamada  [author] 27 Apr, 2021 @ 7:47pm 
No operation is required for this mod.It will automatically set the project again on the next turn after the project is finished.If you are using any other mods, please remove all of them before trying this.If possible, check the lua.log. Let me know if there are any errors related to RepeatProject in it.
Juliwood81 27 Apr, 2021 @ 4:29am 
With all of them. I must been doing something wrong... The fact is that when i do any proyect, it finished and i have to activate again the proyect. How does your mod work? What i supoused to do? Thanks for your answer and sorry for my english ;)
yamada  [author] 26 Apr, 2021 @ 9:38am 
I checked it with the latest version and it was working fine.
What project did you choose?
Juliwood81 25 Apr, 2021 @ 9:49am 
It doesnt work for me! I think im doing something wrong, because for example im playing a game with online velocity, a projects takes 2 turns for example, and when they finish, nothing happens... I must do another project. Some one help me please? Thanks a lot :)
Biscoitoso 23 Apr, 2021 @ 12:52am 
Best mod ever!
940490587 27 Mar, 2021 @ 2:28am 
谢谢
RankMayor 8 Feb, 2021 @ 11:45pm 
Think you could make one to remove them completely, haha? The A.I. does nothing but that it seems, makes for a boring game.
Palpie 6 Feb, 2021 @ 9:42am 
I love this!
russalky 12 Jan, 2021 @ 2:42pm 
Huzzah!

In response to Quinloe, I've definitely had games where cities had nothing to build in previous Civ's. Some cities would simply run out of space or useful upgrades, or occupied cities were built in crappy locations with no good production and building a wall for 167 turns is pointless (but you can't just raze the city or some civ just sends another settler there).
Probably not default in 6 because they coupled the project's per turn benefits with GP points on finish.
Quineloe 27 Dec, 2020 @ 3:02am 
the problem is that this is even needed. I don't recall in previous civ games sitting on my ass and having nothing to build.
Snukunu 29 Nov, 2020 @ 12:27pm 
thank u so much! :) should have looked for this so much sooner instead of killing myself by repeating it manually
[MK]SSaen Nom 23 Nov, 2020 @ 7:17pm 
you saved my life!
月见桜 13 Nov, 2020 @ 4:31am 
Excellent:SisterRam:
Dogtor W. 20 Oct, 2020 @ 6:32pm 
Brilliant idea, I've been looking for it for a long time.
Better than building everything automatically...
Gusturfe 7 Oct, 2020 @ 11:00am 
This mod is a lifesaver!
Del 3 Oct, 2020 @ 8:48pm 
I ended up not using this mod and instead modifying the AutoQueue one to automatically build projects
Del 1 Oct, 2020 @ 5:20pm 
Yes, it's not repeating after the game has been loaded. However, I *am* using this mod too 'Auto Queue': https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1890593017 .. I wonder if that could be interferring?

I have tried it in cities with AutoQueue On and Off and they still don't repeat. Pity if I have to choose between those two mods though. Yours would be great for late game, but Auto Queue is great for cities you just want to 'get on with it'
yamada  [author] 30 Sep, 2020 @ 11:28pm 
This mod is independent of save data and works with both new and loaded games.
First check to see if the project is running at the end of your turn and repeat if you haven't done anything at the start of the next turn.
Immediately after loading the game, you can't check it right after you load the game because the first turn hasn't finished yet.
This means that if you load a game, it cannot be repeated on the first turn.
If you can't repeat the game not only on the first turn you load the game, but also afterwards, please let me know again.
Del 30 Sep, 2020 @ 7:54pm 
Does this mod only work on new games that start with this mod? tried it on a save game but it's not working.. doesn't repeat the projects
Adriaman 28 Jul, 2020 @ 3:34am 
+1 for "Send Aid"
Colt 16 Jan, 2020 @ 10:30am 
Must have for anybody who actually builds more than a few cities.
Wild_Butter 9 May, 2019 @ 3:25am 
@yamada <3 if its possible please add Recommission Nuclear Reactor
citen8 3 May, 2019 @ 4:03pm 
이건 레알 갓 모드
Iron Giant 9 Apr, 2019 @ 6:29am 
Now i stopped hating having 50 cities. Thanks man, good mod.
ChrisMartin 23 Mar, 2019 @ 3:20pm 
Thank you! That worked!
yamada  [author] 22 Mar, 2019 @ 7:35pm 
@ChrisMartin I responded to your request.