Divinity: Original Sin 2

Divinity: Original Sin 2

Infinite Spirit Vision - Definitive Edition
50 Comments
下水道鼠王 25 Apr @ 10:32pm 
永久灵视
Luka 13 Apr, 2023 @ 4:48pm 
A correction from my previous comment (don't know if you can edit one's comments?)
The reason it doesn't work is apparently that the game itself with Definitive Edition, adds some form of this into the base game. Even the Gift Bag doesn't work with coop (exact same as this mod actually). What I did was using LeaderLibs mod config menu, and enable the Spirit Vision Toggle in the game mod option menu that it gives.
These comments are to help future users that might not know how to solve this! Thanks again for the creators of these mods, for making them.
Luka 13 Apr, 2023 @ 4:07pm 
Not sure if Load Order or otherwise, but in my game Coop it doesn't work (many comments confirm this, too, it seems). It does work when not in Coop. I had the memory of it working before so it is strange, but I guess I'll switch to the Gift Bag for the time being. Thanks for the mod though, it did work for us more than a year or two ago!
illusion_fantasy 7 Apr, 2023 @ 1:34am 
sammy 23 Jan, 2023 @ 12:33pm 
@Athena Also having trouble with co-op, unsure why.
Athena 14 Jan, 2023 @ 10:47am 
does this still work? been having issues in coop
Jester 2 Nov, 2021 @ 6:46am 
Very convenient.
Bazalisk 29 Sep, 2020 @ 2:51pm 
hmm i sub'ed to this and it doesn't show up in the mods list, even using the Modmanager too.

anyone else finding this?
Raine 14 Sep, 2020 @ 6:44am 
@sphera: It's in the Gift Bag thing in the game, but you can install from here too. I personally do, since some "gifts" can't be disabled once they're on.
sphera 3 Aug, 2020 @ 2:33pm 
Just started playing DE, do the comments about it making it into the base game mean we don't need to install this mod?
Rockfire  [author] 8 Mar, 2020 @ 8:57am 
Wasn't mine, only recreated one that was on the non-definitive edition of the game. But thanks 😀
WHS_Hitman 8 Mar, 2020 @ 8:36am 
Your mod made it to the base game. congrats
Wilk09 20 Feb, 2020 @ 12:41am 
@rockfire THX!
Rockfire  [author] 19 Feb, 2020 @ 11:12pm 
@Wilk09 Installing any mod will turn off achievements. There's a mod over on Nexus Mods that will re-enable achievements though https://www.nexusmods.com/divinityoriginalsin2/mods/210
Wilk09 19 Feb, 2020 @ 7:34am 
This mod desactivate achievements? Thx :)
medhathobo 23 Jan, 2020 @ 11:04am 
grats on being officially supported
RAD_Russian 10 Dec, 2019 @ 6:20pm 
mode isnt working and i got infinite spirit vision
LHunt 10 Oct, 2019 @ 10:41am 
Hi, is there any way to remove this mod and salvage my save? When I disable it and delete the mod, I cannot load into the save anymore. I get a "Missing dependency" message :( I'm trying to remove so that I can play this save on my switch
Rockfire  [author] 6 Jul, 2019 @ 4:14am 
@bm4706 Progress in the story to unlock it.
bmmb 6 Jul, 2019 @ 2:28am 
i don't have this skill, what happen?
JOSEPH0720 11 Apr, 2019 @ 9:35am 
i missed the spirit vision mission, can i still use it?
JOSEPH0720 11 Apr, 2019 @ 9:35am 
i have installed it but where can i find it and use it in game?
Monocled Gentleturtle 8 Apr, 2019 @ 5:07pm 
and like when the spell wears off if it does u get th epoint back? or can divinity 2 not do that
Monocled Gentleturtle 8 Apr, 2019 @ 5:06pm 
i get that it might waste a point but if it could maybe be an option because it does make it so u dont have to risk using the spell around magisters
Rockfire  [author] 7 Apr, 2019 @ 11:21pm 
@Super Kami Guru: I'd say that, in my opinion, there's no need for balance, because it's a free spell. A free spell that benefits from being on all the time, else you could miss a lot a things.

Adding a source point cost is definitely possible, but given that the game likes to sometimes erase the spell for no reason... Yeah, it's going to waste points.
Monocled Gentleturtle 7 Apr, 2019 @ 6:26pm 
have you thought of a way to balance this mod you could make it when u activate spirit vision and its permanant you could taake a source point till you turn it off?
Rockfire  [author] 5 Feb, 2019 @ 10:03am 
@ghork: Did you enable it in the mods menu ?
ghork 4 Feb, 2019 @ 10:49pm 
I can't seem to get it to work, the spell still ends after 10 turns?
S I L E N C E R 29 Sep, 2018 @ 2:49pm 
Hi, Rockfire! I have RATED UP & Added this mod (and others) to:

" The Definitive D:OS2 Mod List (2018) " :steamhappy:

Congrats & Thanks for your awesome mods!
Khaddy42 26 Sep, 2018 @ 9:41pm 
Great mod thanks, works even fine in coop!
Rockfire  [author] 19 Sep, 2018 @ 4:23pm 
Yes it can. The mod can be enabled and disabled at will, no matter how far along you are.
tmonahan23 19 Sep, 2018 @ 2:59pm 
Can this be used in a saved game, ex im in arx.
Derpy Moa 17 Sep, 2018 @ 5:02pm 
Thank you!
Rockfire  [author] 17 Sep, 2018 @ 5:00pm 
@MagicalPubes The bug has been fixed !
Derpy Moa 15 Sep, 2018 @ 5:20pm 
Once i swap preset it is gone. Can swap to previous preset after and its gone there as well. Happens only once I enter character screen.
Rockfire  [author] 15 Sep, 2018 @ 5:04pm 
@MagicalPubes That is not intended and very unexpected. I'll check what's wrong as soon as I'm home, I may have screwed something up while I was testing it.

As a workaround, you can disable the mod just for the character creation, and then re-enable it later. It shouldn't mess with anything that way.
Derpy Moa 15 Sep, 2018 @ 1:01pm 
Appears on character creation. Idk if intended: https://i.imgur.com/YiNKkf1.jpg
DmgOvrTym 14 Sep, 2018 @ 8:41pm 
Thanks dad.
Rockfire  [author] 14 Sep, 2018 @ 12:24pm 
@DmgOvrTym Once you have the spell (in Act 2), just use it. The buff will stay on your character indefinitely, instead of disappearing after a few turns.
DmgOvrTym 14 Sep, 2018 @ 11:26am 
Bit confused. First time using this. Is there an icon or is it just on our characters at all times? How do I know it is downloaded correctly?
Stone IV 12 Sep, 2018 @ 10:58pm 
"I SEE DEAD PEOPLE"
horrid creature 9 Sep, 2018 @ 7:32am 
Being able to toggle it would be nice. I remember a few encounters using the classic version of this mod where I needed it off for them to work properly.
Otter in a scarf 8 Sep, 2018 @ 3:00pm 
Was waiting for the DE version to start playing. Thank you!
HorridElk 8 Sep, 2018 @ 10:28am 
I was just curious.
Rockfire  [author] 8 Sep, 2018 @ 10:27am 
You can't turn it off. Is that needed ?
HorridElk 8 Sep, 2018 @ 10:24am 
I assume you cast it again to "turn it off"?
T-rav 8 Sep, 2018 @ 8:39am 
I love this mod
BasherPT 8 Sep, 2018 @ 4:44am 
Thank you.
Haku 7 Sep, 2018 @ 9:33pm 
Legit waiting for this awesome quality of life mod, Thank you!
Scary 7 Sep, 2018 @ 4:01pm 
I WAS LITERALLY THINKING ABOUT THIS MOD LAST NIGHT THANK YOU SO MUCH