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there is an xp potion by the statue that brings you up to that. Some people wanted to be below lvl 2 so they could set their companions stats which is why I did it this way.
Yes, anygame that we try to start using this mod causes a crash during Character Creation. However, it has been limited to multiplayer so far.
I have no idea if this would help or not, but you could try clearing the download cache on steam, then resubbing.
steam -> settings -> downloads -> clear download cache
I read about others having that kind of issue. They said they went to "steamapps\workshop\content" and moved the mod from there to "Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods".
I've tried unsubbing/resubbing, and I see that workshop content downloads, but it still doesn't appear when I load up the game.
Any ideas?
I've added two common daggers, and a couple gold cups.
So with that in mind I guess this is fine then.
Oh btw, for completionist sake, could you add 1 Shiv somewhere too? Characters start with 1 Shiv but you find one in the tutorial area then one in the chest after Windego nukes everyone. So you will end up with 2 Daggers after the intro section.
I've added the xp potion. It's sitting right above the recipe poster. Let me know if the 1200 xp is about right. I tried to match what I seen in the video.
I'll add an xp potion on the beach which gives the missing amount so everyone is happy.
Like this is the optimal starting exp https://www.youtube.com/watch?v=Vv1YkqZQbZQ
Shouldn't matter for companions because Fort Joy Respec mod is a thing.
@SimranZenov Thank you for the mod! Works perfectly :)
behind the crates on the beach
Done :)
Sure, I was thinking about adding those recipes also. I'll do both.