Stellaris

Stellaris

The Zenith of Fallen Empires: Classical Ascension
82 Comments
Zeratul Vergil  [author] 21 Dec, 2023 @ 8:02am 
Please check is there any issue, thanks
Zeratul Vergil  [author] 19 Dec, 2023 @ 3:44am 
@CadianCastellan
I'll have a look
CadianCastellan 18 Dec, 2023 @ 12:37am 
any chance it's compatible with ZOFE4.0?
CadianCastellan 18 Dec, 2023 @ 12:37am 
mate, I noticed the mod's last updated in may
Zeratul Vergil  [author] 21 Jun, 2023 @ 10:35am 
@Melkorian
This mod doesn't change any NSC asset
Melkorian 19 Jun, 2023 @ 3:15am 
hi is there any update to the NSC compatability patch or has it been discontinued?
DirtyTrashCan 3 Aug, 2022 @ 12:11pm 
So glad I found this add-on after searching for a way to eliminate the Question of Style problem.

This mod has done wonders even on 3.3.4
I have NSC, Gigastructures, ACOT along with other popular mods. It managed to work miraculously with many of the graphic shipsets I have enabled at the very end of the playset.

Thanks to you, I didn't have to constantly edit the files every playthrough.
Zeratul Vergil  [author] 8 Jan, 2022 @ 4:11pm 
@Starvation
By the way, show me the screenshot. I have no idea what do you mean
Zeratul Vergil  [author] 8 Jan, 2022 @ 3:57pm 
@Starvation
I have updated it, please check.
Starvation 8 Jan, 2022 @ 9:20am 
@Zeratul Vergil =
I have everything. Sublime Empire, 200 years have passed since the beginning of the game, 150 thousand science points per month - I have discovered almost all the technologies in the game. Dark energy and dark matter, nanites, living metal, intelligent metal.
As I said - these three empty cells appear only when you turn on your mod - when you turn it off, they disappear and I can safely edit the fallen titans.
Zeratul Vergil  [author] 8 Jan, 2022 @ 8:34am 
@Starvation
The main reason you cannot add component slots is probably you didn't have dark matter production
Zeratul Vergil  [author] 8 Jan, 2022 @ 5:47am 
@Starvation
Oh? then i'll check it out
Starvation 8 Jan, 2022 @ 4:38am 
Works poorly on the latest version. "Breaks" the icons of the Sublime Empire ships (escort, battlecruiser and fallen titan). He also adds three empty component slots to the battle cruiser blueprint that cannot be filled. Because of this, the drawing cannot be changed - the game refuses to save the drawing due to empty cells.
Emrakul 15 Dec, 2021 @ 6:37am 
thats fair enough
Zeratul Vergil  [author] 15 Dec, 2021 @ 6:31am 
@Emrakul
Well that's the point of this mod
Emrakul 12 Dec, 2021 @ 7:51am 
I did test it quickly, it does seem to work but i think it basicly locks it so you just never get the choice to transform your ships? my testing wasnt thorough XD
Emrakul 3 Dec, 2021 @ 7:35am 
@Zeratul Vergil i dont know. i have not tested it either XD. one thing id love in it, as a minor thing, would be a new name for the NSC battlecruiser. idk how difficult it would be to change the name of the ship type/technology, maybe to heavy cruiser
Zeratul Vergil  [author] 3 Dec, 2021 @ 7:14am 
@Emrakul
It's still working right? I haven't test yet
Emrakul 2 Dec, 2021 @ 7:56pm 
ihope this is still running; id like to get NSC and ZoFE working together again
Ave Imperator 30 Sep, 2021 @ 2:50am 
Never mind.
Zeratul Vergil  [author] 24 Sep, 2021 @ 6:10am 
@IDHGN
Elves of Stellaris, if I'm remember correctly, is not part of the Zenith of the Fallen Empire mod category

But if you meant their own models, I didn't touch on that
Ave Imperator 24 Sep, 2021 @ 1:52am 
What about elves of stellaris?
Emrakul 13 Apr, 2020 @ 5:57am 
awesome, thank you!
Zeratul Vergil  [author] 12 Apr, 2020 @ 6:23pm 
Yes, this mod only modify what happen after ascend to Awakened Empire
Emrakul 12 Apr, 2020 @ 6:03pm 
is it still compatible with the 3.0 version of ZoFE?
Zeratul Vergil  [author] 12 Apr, 2020 @ 6:59am 
It's already 2.6 version
Emrakul 12 Apr, 2020 @ 6:50am 
hey there, is there a chance for this mod to be updated to 2.6/ZoFE 3? it would be cool to be able to run mixed fleets.
Aus1rathia 26 Jan, 2020 @ 4:00am 
It looks like one of your file has outdated code.

https://imgur.com/a/ree6l3o
Lucifer 24 Nov, 2019 @ 9:59pm 
Thank you for this great mod. You really made a difference.
Lucy Liberty ♡ 25 Jun, 2019 @ 11:20am 
Super! I kinda was wondering though if there was a way to make it so the Cybrex/Contingency ships carried over to the ascended empire, like how the Cybrex and Contingency have custom stuffs for the ACOT Override mod.

I get it if i'm asking a lot, so you don't have to stress yourself.
Zeratul Vergil  [author] 25 Jun, 2019 @ 6:28am 
There's one Grey Tempest shipsets, go search Grey Goo shipsets.
I've made compatibility for Contingency and Cybrex shipsets.
Lucy Liberty ♡ 24 Jun, 2019 @ 4:10pm 
Would also be interesting to see a compatibility patch for the AI Shipsets. Not Networked, but Vanilla. Y'know, Contingency and Cybrex Shipsets.
Lucy Liberty ♡ 19 Apr, 2019 @ 3:17pm 
Is there a shipset at all related to--or at the very least similar in design to--the Gray Tempest ships? Just curios. i understand if not, but that would be cool to have a Nanite-esq Fallen Empire
Zeratul Vergil  [author] 19 Apr, 2019 @ 7:44am 
@Chirumiru ShiRoz
Of course you can
Chirumiru ShiRoz 19 Apr, 2019 @ 1:33am 
@Zeratul Vergil Can I use your method to make custom ships without dealing with turrets in my mod? Credits will be added.
Zeratul Vergil  [author] 24 Feb, 2019 @ 2:46am 
Mod updated. After this nothing major planned, currently focusing on other mods.
Zeratul Vergil  [author] 30 Dec, 2018 @ 8:42pm 
@CMaia
Yes you can
CMaia 30 Dec, 2018 @ 5:18pm 
so with this I can use both ZoFE and NSC2 and ascending to FE without any problem?
Zeratul Vergil  [author] 28 Dec, 2018 @ 6:24pm 
@WERWOLF-SS
Yes you can
WolvesofZiu 28 Dec, 2018 @ 4:04pm 
So I can keep my original Kurogane shipset with this mod even though I ascended?
Zeratul Vergil  [author] 22 Dec, 2018 @ 8:12am 
With the mod updated, yes it is.

Check whether it has any error or not.
Floofqueen Erunas 21 Dec, 2018 @ 3:04pm 
does this work with the 2.2 version of ZOFE?
Estrie 1 Dec, 2018 @ 7:51pm 
Ascension instead of Ascenssion, probably not and sorry if I was rude, just something that would atleast be better for the title.
Zeratul Vergil  [author] 1 Dec, 2018 @ 7:46pm 
So the correction is?

Does it matter? o.O
Estrie 1 Dec, 2018 @ 7:29pm 
Spelling Error
Zeratul Vergil  [author] 1 Dec, 2018 @ 6:58pm 
Why is that?
Estrie 1 Dec, 2018 @ 6:52pm 
Do you want to fix the mod title?
FiddleSticks96 24 Nov, 2018 @ 8:33pm 
@Zeratul So after all this time, after trying to get this mod to work for me since its release, the problem turned out to be Steam itself. It never occured to Valve that I might want to download 100% of the files from a mod instead of about 60% of it, which is apparently about how much of the mod I had. Deleting the file itself and redownloading it fixed the problem. I love this platform but dangit it has some glaring issues.

Now that I can finally use this mod without all fallen empire assets turning into error boxes I can finally give it a thumbs up and a favorite.
FLSoz 17 Nov, 2018 @ 7:31pm 
@Zeratul I made my own private version of a vanilla ascension mod, but couldn't get the turrets to disappear from the pristine fallen empire ship graphics so I ended up piecing together vanilla assets and editing the component sets to have the turrets show up correctly.
Currently I have:

Escort = Destroyer graphics
Battlecruiser = Cruiser graphics
Fallen Titan = Battleship graphics
Goliath = Titan graphics

N.B.: Because idk how scaling works all of them are much (approx 2x) larger than the vanilla original (dd, ca, bb, ttn) counterparts.

LMK if you want to work off of that as a base: I'm going to be modifying it with some of your own graphics (I like the alternative shipset with the extra x's) sometime soon (next week ish)
Zeratul Vergil  [author] 17 Nov, 2018 @ 4:45am 
So the mod updated. In case some aren't read description.. I decided to giving every non-vanilla shipsets their own fallen empire assets colouration, I'll start from Halo shipsets.

Also in future time I'll also adding a variation of this mod that using their own ship sections as fallen empire assets. This might take some time, longer than just simply alter colouriations.