Crusader Kings II

Crusader Kings II

Kurushimi's Extended Cheats
236 Comments
Kapra 27 Feb @ 8:46am 
No option to destroy hospitals pops up when I right-click a capital settlement.
JamieStylez 24 Jul, 2024 @ 9:46pm 
uh hey guys. Whenever I click upgrade all on any castle and then click on the castle, the game crashes. How do I fix that? Thanks.
Kronosfobi 13 May, 2024 @ 3:06am 
This mod works wonderfully. Be sure to read the description or you will miss out some functions (which work perfectly) and dont forget that this mod is made to complement Sketchy's cheat mod (which also still works) not replace it. Im using both simultaneously and there is no clash.

Thank you, great job!
arodvi 31 Aug, 2023 @ 11:12am 
The option for trade post upgrade doesn't seem to do something
Freeasabird🕊 26 Oct, 2021 @ 2:39pm 
Could you perhaps add a cheat that allows me to change a characters first name? you can change there last name, but after spending 20 minutes building an awesome monster court and then noticing that four of your guys all have the same first name.... :/ would be REALLY helpful please.
Deranged potato 15 Jan, 2021 @ 5:17pm 
it does not show up on the character portrait options
Deranged potato 15 Jan, 2021 @ 5:15pm 
i could not find the shatter world option
AOR Minx 28 Nov, 2020 @ 2:24am 
Can't seem to get the AI to declare war anymore.
I set the war target tell them to go to war but it just gives them a CB.
They don't go to war, only get a claim and a CB
Varainger 11 Nov, 2020 @ 11:03am 
A little bug report (in any case) :
The targeted decision "Improve Lifestyle" doesn't add brawny, as it's file name is "robust", while you used the visual trait name of brawny in the decision instead.
Wotan von Edelsburg 22 Aug, 2020 @ 8:50pm 
where can I find the Build/Upgrade Hospital Option?
Kurushimi  [author] 18 Aug, 2020 @ 9:24pm 
@Hikari.ws, it's been a good long while since I've played this game, but if memory serves, once you've got a mind-controlled character ("Submit to Divine Will" sets the same flag as Sketchy's "Mind Control" command does), then you can right-click on a Title (the shield icons for counties, duchies, kingdoms, and empires) and have the character go to war against that war target. If you click on the Change Log links in the description for this mod, I documented the exact steps for executing the various commands.

@Silent Assassin, it's unlikely that I'll be making further changes to this mod. Real life has placed some heavy demands on my time this year! :)
Hikari.ws 16 Aug, 2020 @ 5:18pm 
It'd be easier if it worked as Sketchy's mind control. We enable a char to be divine controlled, then select another char and set it to be the target, then the war starts.
Hikari.ws 16 Aug, 2020 @ 5:17pm 
I have this and Sketchy. I'm trying to make 1 king go to war against another, but can'f find how to make it work. When I select a king I have the Submit to Divine Will command, enabling it I get the Divine Will: Go to War, it's the only change that the previous one causes. But when I enable it, it says he'll purpue a designated war target, and nothing happens.
Silent Assassin 22 Jun, 2020 @ 9:46am 
Could you make a AGOT compatible version, my game crashes whenever I try to upgrade a holding in AGOT with this mod,
10sunbee 20 Jun, 2020 @ 2:11am 
what is the "submit to divine will" effect?
Really Good Lawyer 8 Apr, 2020 @ 11:12pm 
For those with the "Holding Upgrade" problem, who are also without the Holy Fury Expansion. The code includes a check for the Holy Fury expansion. If you edit the text file to remove a few checks, it will work on it. Maybe something to include in later editions.
Vamm 6 Apr, 2020 @ 6:13am 
Yes, I did all of that ,except the 'Propose Holding Upgrades" option is available via my Steward's portrait, the problem is the option to "Finish Wonder Stage" doesn't show up once I right-click on the capital holding of the province.
Kurushimi  [author] 5 Apr, 2020 @ 1:17pm 
@Tarse, with cheats enabled and the "Propose Holding Upgrades" option turned on (available via your Chancellor's portrait), if a stage of a wonder is being worked on, then you can right-click on the capital holding for the province and choose "Finish Wonder Stage". There should also be an option to finish an upgrade, if an upgrade is in progress.

(The reason I chose to activate those via council member dialogue is so that I could toggle on/off various options, instead of always having everything in menus all the time.)
Vamm 5 Apr, 2020 @ 9:05am 
The option for wonder doesnt show up for me, I've enabled cheats and the holding upgrade but still the option won't show up. Any ideas to solve this?
wyopaisley 1 Apr, 2020 @ 8:52am 
GamerFromGondor - one thing to possibly check is if that is your primary title. Destroying empire titles is difficult in that you have to have 2 empire titles. Only emperors can destroy empire titles, but you cannot destroy a title if it is your primary. CK defaults to the highest title you hold as your primary.

If that doesn't apply to your game - can you give more details?
GamerFromGondor 31 Mar, 2020 @ 7:07pm 
Why cant I abolish the Title of the Umayyads, even though it says I can abolish empire titles
SkyCam 26 Mar, 2020 @ 11:19am 
just get sketchys cheats so you dont have to do play dirty or nice both mods work well together its just easier to right click your character and hit enable cheats instead of assigning a spymaster and scrolling to select play dirty
Memmo 26 Mar, 2020 @ 8:16am 
After enabling the cheats once through "Play Dirty" option and then subsequently disabling them with "Play Nice", the option to re-enable cheats with "Play Dirty" is no longer available. Game version IIVC (3.3.2)
SkyCam 25 Mar, 2020 @ 6:53pm 
@yeibu123 there is a cheat mod derived from sketchy's cheat mod which this mod is an extension to for AGOT is it working i couldnt tell you that AGOT mod is buggy and glitchy as fuck i stopped trying to play it
Kurushimi  [author] 25 Mar, 2020 @ 3:15pm 
@yeibu123 It works with Ramin Djawadi's excellent Game of Thrones soundtracks playing in the background, but it probably won't work with the Game of Thrones mod. I've not played CK2 in quite a while and never got around to installing AGOT, but if it has different council positions and different buildings and different Casus Belli, then there's probably not too much in my mod that would work with it.
yeibu123 25 Mar, 2020 @ 12:57pm 
Does This work with Game of Thrones?
Kurushimi  [author] 20 Mar, 2020 @ 2:00pm 
@ecco, I've read that there's a 50-mod limit in CK2, so you might check to make sure you haven't bumped up against that. Other than that, not sure what would be causing the mod to not show up.

@(noname) Mar 10... Unfortunately, it might be a good long while before I do any more updates. Real life is keeping me exceedingly busy. However, creating the mod itself was quite a lot of fun, and if there are features you'd like to see added, I highly recommend doing a web search for "CK2 modding" and digging into some of the interesting documentation posted on how to write scripts like these! :) In the meantime, happy gaming, one and all!
mdma-resistant racism 20 Mar, 2020 @ 12:31pm 
doesn't seem to even be showing up in my mod menu anymore.
Senore 10 Mar, 2020 @ 12:12pm 
UPDATE!!!111!!111!!
SkyCam 8 Mar, 2020 @ 7:41pm 
ofc this mod wont affect wonder mods as the creator doesnt know what those mods are coded with unlike the base wonders they would have to specifically add those specific wonders to this mod for it to work
Legacy 8 Mar, 2020 @ 12:24pm 
Yes, That's exactly what i did, well not exactly since i have sketchys mods, i don't do the spymaster thingy, but i also did try that, and it didn't work, I don't really understand why it's not working but it's just not. Wait, does this mod finish Modded wonders? if it doesn't then maybe thats the problem, I have a lot of Wonder mods, so I don't exactly remember what the base game wonders where, If this is the issue could some one test this for me, I am too busy as of now lately, so can't verify if this is the problem.
Kurushimi  [author] 8 Mar, 2020 @ 10:25am 
@Apostle, I haven't played CK2 in a good long while, so I'm going from memory. But:
1) activate cheats (via your Spymaster's "Play Dirty" option);
2) activate the building upgrade advice (via your Chancellor's "Propose Holding Upgrades" option);
3) right-click the same icon you'd click to upgrade your County Capital castle/temple/city (not the Wonder itself, and none of the extra holdings, but the Capital holding).

You should see the option to Finish the Wonder or the Wonder Upgrade if it's in progress. (If it hasn't been started then the options won't show up.) Unlike upgrading a holding, the Finish Wonder Upgrade option will only complete whatever upgrade is currently in progress, instead of adding all available upgrades. I hope this helps... otherwise, please comment here with what steps you're taking and how far you get.
Legacy 7 Mar, 2020 @ 12:13pm 
I did, but for some reason it doesn’t work, I have done what the instructions imply and yet it doesn’t work. If someone could tell me why, I would greatly appreciate it.
Kurushimi  [author] 7 Mar, 2020 @ 7:16am 
@thecrazy13, as I mentioned in reply to your comment in the "Bugs" thread, the "Fully Upgrade" option is part of Sketchy's mod, and it will add buildings that aren't part of the culture. I like his mod, but that issue was one of the main things that led me to learn how to create this mod to begin with. My mod adds an "Upgrade Holding" option that only adds buildings for the culture of the current owner..
thecrazy13 6 Mar, 2020 @ 8:11am 
Upgrade holding appears to be ignoring culture, it will add structures that belong to other cultures alongside your own.
Frank-2, Martial of Frankoslavia 23 Feb, 2020 @ 10:41pm 
@Apostle of Time Right-Click on the County Capital of the Wonder
Legacy 22 Feb, 2020 @ 1:51pm 
Question, How do you force upgrade great works/wonders? Cause for the life of me I can't figure it out.
Legacy 20 Feb, 2020 @ 8:23pm 
Been looking for something like this, didn't like how sketchy's cheat mod didn't fully build all of the buildings, so this helps me from manually clicking the upgrade button over and over and over again.
SkyCam 17 Feb, 2020 @ 2:19pm 
oh dont rush it its not a big deal the rest of the mod works fine its just that one feature and maybe its not even your mod idk this has happened before and eventually fixed either by you or something else i was just letting you know
Kurushimi  [author] 17 Feb, 2020 @ 11:03am 
@zachdavis, glad it worked.

@SkyCam, thanks for helping out! Also, I'll put the issue you mentioned on the list of things I look at next time I fire up CK2, but I don't expect I'll be able to make improvements for the foreseeable future. Life is keeping me pretty busy lately.
SkyCam 17 Feb, 2020 @ 12:56am 
yw
zachdavis3115 16 Feb, 2020 @ 11:10pm 
that worked thank you
SkyCam 16 Feb, 2020 @ 8:46pm 
ok
1. build a wonder
2. wait for wonder to finish
3. when wonder finish right click the holding in the city with the wonder the holding on the very top of the city tab not any of the 0-6 holdings on the bottom and there will be an option to add wonder upgrade slot

ask me to elaborate again and you can wait for author to help you out
zachdavis3115 16 Feb, 2020 @ 3:44pm 
I'm sorry but I still do not understand, can you elaborate?
SkyCam 16 Feb, 2020 @ 5:42am 
you have to have a built wonder then right click on the capital building in the city where that wonder is built
zachdavis3115 16 Feb, 2020 @ 12:29am 
how do you add upgrade slots to wonders ?
SkyCam 14 Feb, 2020 @ 10:21pm 
can now confirm that it is broken in both normal shattered and random worlds
SkyCam 14 Feb, 2020 @ 9:27pm 
ok so the upgrade holding button is broken when i click it sometimes it works but after atleast 1-5 upgrades the whole game freezes and im unable to exit the game through any means other than shutting my whole pc down

also this might just be on shattered/random worlds since it worked perfectly fine until i felt risky and tried shattered again (note shattered and random were broken from some mod idk what but i just stopped playing them) and it worked but i also dont know when updates come so an update couldve happened as soon as i decided to try shattered idk

but 100% upgrade holding feature is broken on shattered/random worlds
masternetra 30 Jan, 2020 @ 7:42pm 
Yea Apparently there are others as well. Probably will have to go over what culture buildings there are. It leaves out Practice Range and Hall of War for the Pictish culture, seeing similar situations with the tribal holdings for many cultures. Tribal Hold needs a lot more TLC apparently.
Kurushimi  [author] 30 Jan, 2020 @ 3:47pm 
@LeafyGrove, thanks for letting me know. I haven't played CK2 for quite some time, so it might be a while before I get around to adding those in. But if/when I post another update to this mod, I'll make sure to include them in the buildings that get upgraded.

@Dreden, I have't played the HIP mod, so I'm not sure if it uses the standard Add Settlement function or not.