Divinity: Original Sin 2

Divinity: Original Sin 2

Good Chemistry - Definitive Edition
16 Comments
疯狂小雪人(·w·)つ 26 Jan, 2022 @ 11:09pm 
展示食物、饮料、配料和药水的效果,而无需先食用它们
violetaz 3 Dec, 2021 @ 6:13am 
Great mod! Now I'm not binge-eating new things like a maniac lol. I've only run into one issue - Whisperwood shows nothing for the description.
DrownProofed 12 Mar, 2021 @ 2:34pm 
Elemental Weapons mod, and mimicry conflict with this mod.
DrownProofed 12 Mar, 2021 @ 2:24pm 
Not sure why, but just stopped working in the middle of my playthough. It's stupid there's not an option built in for this, who the hell wants to remember what hundreds of items do?
The Rain King 31 Aug, 2020 @ 9:52am 
I'm have the same "foods are used up instantly and have no duration" issue.
churtanov 30 May, 2020 @ 11:50pm 
Any chance we could get a GM version? :winter2019happybulb:
Imaxium 15 Jan, 2020 @ 8:16pm 
Having the same issue with some other mods as well. some foods are used up instantly and have no duration.
OneofakindKnight 27 Dec, 2019 @ 1:27pm 
For some items like Potato Porridge that don't show up stats-wise, when used they also are instantly used up, and don't last their normal duration. Even after learning their effects.
Tusken Gaper 21 Sep, 2019 @ 10:55pm 
I don't see this in Silencer's mod list??
S I L E N C E R 14 Oct, 2018 @ 3:52am 
Hi, Fire! I have RATED UP & Added this mod (and others) to both:

1. " The Multi-Player Definitive D:OS2 Mod List (2018) " :steamhappy:

2. " The Definitive D:OS2 Mod List (2018) " :2017meatball:

Congrats & Thanks for your awesome mods!
Fenrii 17 Sep, 2018 @ 9:27am 
Try moving the mod around in the load order... I had that issue once and that was what fixed it for me.
Uniique TwiisT 17 Sep, 2018 @ 2:35am 
Some items such as Apple Pie have unknown effects, I'm assuming this isn't scripted?
fireundubh  [author] 16 Sep, 2018 @ 6:07pm 
I looked at the stats CO changes; I don't see any issues. You must have another mod that changes, for some reason, the base categories for food, drinks, ingredients, and potions. That said, as the description states, consumables with scripted effects remain unaffected.
Uniique TwiisT 16 Sep, 2018 @ 2:40pm 
I'm finding a lot of items still having unknown effects, does Crafting Overhaul conflict with this at all?
louderup 8 Sep, 2018 @ 10:20pm 
Wonderful quality of life mod.
Fenrii 8 Sep, 2018 @ 10:51am 
Thank you for the port to DE... a must have mod!