Divinity: Original Sin 2

Divinity: Original Sin 2

Resting Restores Source - DE
48 Comments
bilibili 梅发怒Meifanu 4 Apr @ 7:47am 
休息时恢复秘源点
Adahevcan 22 Oct, 2024 @ 11:23am 
But you know that's already possible with the gift bags built into the game.
JJOtterBear 15 Nov, 2023 @ 1:15pm 
resting isn't restoring source when this mod is active
goeun1020 24 Aug, 2023 @ 11:00am 
Thank you!!!!!!!
Ausar 15 Jul, 2023 @ 10:45am 
I am lost, I have like 20 mods and most of those are for Odin's spells, I do not understand what I am doing wrong as I cannot get it to work. Can someone maybe give three or so ideas as what I have to do to make this mod work?
Elder 19 Jun, 2022 @ 10:33am 
There already this option in game.
You can activate it if you want.
Zaph Khiel 9 May, 2022 @ 2:28am 
Thanks :)
TumblerPiston 2 Mar, 2022 @ 10:13pm 
Hey there! Don't know if you're still active, but is there any chance you could make this available in GM mode? I'd like to add a layer of immersion to players that I think this mod would really help with.
Snipe 26 Aug, 2021 @ 9:16am 
Thank you.
Snipe 26 Aug, 2021 @ 9:16am 
It worked for me. Now I don't have to look for source.
Liyons 15 Aug, 2021 @ 5:18am 
it works
Sladus 13 Jul, 2021 @ 6:28pm 
Is it fixed?
Röhrio 30 Jun, 2021 @ 8:51am 
Doesnt work.
studyssr 19 Jun, 2020 @ 7:47pm 
구독하기가 안되네
Spazz 19 Mar, 2020 @ 12:12am 
It doesn't restore source for summons, any way to fix that?
medhathobo 23 Jan, 2020 @ 11:03am 
grats on being officially supported
Strahd 17 Jan, 2020 @ 11:38am 
for some reason when i download this mod, it does not appear in my mod directory. any help on this would be appreciated.
Syzzle 20 Dec, 2019 @ 12:15am 
@Heart
There is no danger factor in the game, you can literally finish the whole game on Tactician without using a single Source Spell (unless you have to use to progress) besides Bless.

The story keeps telling how Sorcerers are powerful and can destroy everything with source spells and the gameplay you pretty much use one spell and turns into normal person because you have no source anymore unless you refill it stealing from someone else or the fountains. Resting or even have a cooldown to regen charges of the source is the way it should be to begin with.
SimranZenov  [author] 16 Dec, 2019 @ 7:12pm 
@Farandole thats ok with me
Farandole 16 Dec, 2019 @ 9:10am 
Hello there,

I made a compilation mod that include your feature.
I added your script file into my mod, and asking permission to keep it that way.

Is that ok with you ?
度洛西汀 29 Oct, 2019 @ 8:58pm 
这个mod影响成就吗
Heart of the Sea 24 Oct, 2019 @ 10:30am 
really liked it but it's kind of broken. It kind of strips away a danger factor in the game
C$D Cloud 17 Sep, 2019 @ 11:03pm 
fuck anyone who thinks this game can't be played without mods, this shit is lame without em lmaooooooooooooooooooo :steamsalty:
Sarril 14 Aug, 2019 @ 11:23am 
In my opinion, it should be that way to begin with...
When you're a sorcerer(Or a Godwoken), source is part of your energy, your vigor.. bit like in a certain book series that Trudi Cannavan wrote.
Since it's your energy, using it should make you tired(using most of it at least should do so, but our characters with their.. potential unlocked fully are able to use only 3 source 'portions', so we can say that it's just the limit they are putting on themselves with using the source-powers, since if used any more of it, they wouldn't be able to continue fighting properly), and if you rest/sleep, it should regenerate in you, you should rest, regenerate, and be able to use it again... and not just stay 'drained' of it forever! You're a freaking sorcerer/Godwoken, you should be able to keep on using your powers, at least with enough apropriate amount of rest!
Solus 17 Jun, 2019 @ 11:59am 
Just like some others for DOS2, the mod isn't appearing in my mod menu. Not quite sure what to do to fix it.
武士道 黒 16 Jun, 2019 @ 1:11pm 
Does the mod only work on new games?
Favmir 3 Apr, 2019 @ 6:35am 
From what I've heard apparently this mod makes it so that "First Aid", which gives you rested bonus, would give you source during combat. Can you look into it?
General Profit 31 Jan, 2019 @ 6:31am 
@lost_soul i just tried out the mod, works perfectly (i rested outside of combat on the ship towards fort joy as fane, got a source point then reloaded prior to having the source point and revealed myself as undead to provoke magisters to start combat, tried rest in the combat no source points gained) you might have a mod conflict, putting it up in mod priority might help
lost_soul 27 Jan, 2019 @ 6:56pm 
I notic this gave me source in combat, which is to OP, can be be amended to remove that. or is there another mod that grants source ONLY outside of combat?
Gayralt of Rivia 26 Jan, 2019 @ 6:29am 
请问我订阅后游戏内无效怎么解决,其他的创意工坊mod也是这样
Silence 11 Jan, 2019 @ 6:33pm 
很棒棒了!
Christin Claymore 11 Dec, 2018 @ 12:18am 
@Lem0 Some Chinese are too lazy. But most of us are willing to translate this words to understand.(Even using translation app)
So I hope you will not be biased against us.
And finally……I found 原来你不是老外啊:steamhappy:
LOL
Lem0 2 Nov, 2018 @ 7:46pm 
+STAY来了 English is an international language. When you communicate with others online it is OK to speak our own language, but it's a little funny when you ask them all to do the same. Everyone in the world KNOWS how to use a translation app. 最后如果你想知道这个MOD是干什么的,它能够让你在休息的时候回复源力点。
STAY来了 15 Oct, 2018 @ 2:40am 
说中文了可以不??
che4 13 Sep, 2018 @ 6:03pm 
This is a great mod. Save all those times travel back to the source fountain
SimranZenov  [author] 11 Sep, 2018 @ 4:06am 
@One Succ Man
Larian's tool does the uploading automatically from the mod itself. It's not possible to mix them up that I know of.
One Succ Man 11 Sep, 2018 @ 2:14am 
For some reason this mod is being recognized as your 'no source cost' mod.

This is odd because I have never downloaded the no source mod. Perhaps somewhere along the line you mixed up the files and uploaded the incorrect files to wrong mod page.
kiba 8 Sep, 2018 @ 7:33pm 
@jill I did check the classic edition folder just in case but there's nothing new in there.
Corey_ 8 Sep, 2018 @ 10:42am 
@kiba It seems to be a bug with Definitive Edition mods like to save to > steamapps > workshop > 435150 when the .pak files should be in > documents > Larian Studios > Divinity Original Sin 2 Definitive Edition > Mods
SimranZenov  [author] 8 Sep, 2018 @ 10:27am 
I'm not really sure what would cause it not to download. I've never had any issues (at least not yet)
kiba 8 Sep, 2018 @ 9:57am 
imo they should put a link to the file, I doubt i'm the only one with this issue as i've had it with multiple games, and every gaming rig i've had since skyrim in 2011.
kiba 8 Sep, 2018 @ 9:53am 
cool, btw do you know why workshop mods seem not to download? This happens to me all the time, I only wanted this and the other bedroll mod really
SimranZenov  [author] 8 Sep, 2018 @ 9:48am 
@kiba
I was told there was something already like this available on Nexus. See if this one works:
https://www.nexusmods.com/divinityoriginalsin2definitiveedition/mods/35
kiba 8 Sep, 2018 @ 9:32am 
can you put it on the nexus please? this and the other bedroll one aren't downloading for me
Oraistesu 8 Sep, 2018 @ 7:24am 
Works beautifully. Thanks much for this; I was very pleased to see that First Aid wasn't restoring source.
Derpy Moa 8 Sep, 2018 @ 6:30am 
Thanks for the quick reply.
SimranZenov  [author] 8 Sep, 2018 @ 6:26am 
@MagicalPubes
Nope. It's a script that watches for when 'rest' is used and then separately restores all the players source points.
Derpy Moa 8 Sep, 2018 @ 6:24am 
Does this modify the "Rested" buff?