Cities: Skylines

Cities: Skylines

SushiShop
20 kommentarer
ASOM30 21. feb. 2022 kl. 15:52 
Game loads without having DLC need for it.
TechiCat 10. mar. 2021 kl. 21:17 
@Axelanius It says at the top below the asset image "Building, Commercial, Commercial Leisure"

This indicates it's growable as leisure.
axelanius 17. jan. 2021 kl. 5:45 
hello? is this growable?
axelanius 2. jan. 2021 kl. 5:38 
is this growable?
Frog 18. juli 2019 kl. 16:47 
thanks for not putting any props out the front, that means i can put it on an elevated walkway without blocking the path with glitched props
Gruny  [ophavsmand] 26. sep. 2018 kl. 7:51 
@CanardFessée I planned to harmonize all these shops as normal commercials instead of leisure. I already need to correct some luminosity issues on my shops ;) the classification change will occur at this time. Specific leisure assets will be done in the future.
Gato 26. sep. 2018 kl. 5:23 
can you make a version that does not need the dlc? (normal commercial low density)
Gruny  [ophavsmand] 16. sep. 2018 kl. 1:44 
@matthiaspowerbomb I take not
matthiaspowerbomb 15. sep. 2018 kl. 19:30 
I don't like specializations as I can't place them next to normal commercial.
YODarken 15. sep. 2018 kl. 8:18 
@LordGruny Ok now i can found all of them by Find it

Thank you so much
Gruny  [ophavsmand] 15. sep. 2018 kl. 1:09 
@Editfish @wolfgames SushiShop has been redefined has a commercial with leisure specialization to match with its restaurant typology (still in test, I'm waiting for more feedbacks about the specialization or not).
So, in the vanilla game, you need to define a leisure area to make it pop.
Otherwise, you can use some mods like Find it to find it more easily, Move it to place it correctly and Plop the growables to avoid any zone restriction/despawn and lock its evolution.
Plapypuss 15. sep. 2018 kl. 0:14 
I'm so sorry but how do you place these???
Editfish 14. sep. 2018 kl. 23:11 
I'm having trouble finding these in the menu?

I can, however, find them via search, but they despawn after placement? What am I doing wrong?
Gruny  [ophavsmand] 14. sep. 2018 kl. 13:51 
The first update has been deployed with lighter textures (file reduced by half).
New color variations for bricks.
New illumination map, the building lights up properly at night.
The entrance to the restaurant has been correctly placed.
It seemed right to define SushiShop as a restaurant, so it was specified in leisure. (it will attract tourists)
Let me know if you have any trouble.
Gruny  [ophavsmand] 13. sep. 2018 kl. 10:02 
@ligne7 Merci ! Ça devrait bien continuer ;) J'ai pas mal d'idées en tête déjà avec en ce moment des props en finalisation, quelques idées de boutiques, des bâtiments en N+1/N+2 pour accueillir les assets et pas mal de fixes à apporter (cims qui se prennent les murs, color map pour changer la couleur des murs, optimisation du poids). On prend vite goût au fait de pouvoir créer ses ressources :)
Ligne 7 13. sep. 2018 kl. 8:09 
Super boulot ! on peut enfin faire des batiments avec des fonctions commerciales et residentielles, continue comme ça !
Gruny  [ophavsmand] 12. sep. 2018 kl. 15:12 
@baronjutter Thank you ;) I took pleasure making the fictive Mancini pizzeria and I think create more generic assets with fictive brandings. I think more dual works based on a similar model like SushiShop (real) and Mancini (fictive retexturing on the same model) could be a good compromise.
baronjutter 12. sep. 2018 kl. 11:38 
I absolutely love the concept of these. but if I can beg/request anything it's to maybe make a line of more generic fantasy shops rather than particular regional chains. Make up names, what ever works, but have them generic so they could be used in any city anywhere and could represent all sorts of one-off local businesses rather than chains.
albertofuji 9. sep. 2018 kl. 6:49 
Great set of assets, these shops. Very useful. Thank you
Lascivia 9. sep. 2018 kl. 4:26 
Very very good. Keep goin on