RimWorld
Lost Joy Objects - Books
20 Komentar
Zaljerem 18 Nov 2021 @ 7:27am 
Trigger 23 Sep 2021 @ 7:47pm 
I am trying to do a Librarian themed play through. I need books
龙襄 7 Mei 2021 @ 9:16am 
Please update. I need this very much
Kitty 24 Mar 2020 @ 9:08pm 
This totally needs to be updated.
BoxingBud 16 Des 2018 @ 5:10pm 
AND as soon as I comment, I find it! Literally how it goes most of the time.
BoxingBud 16 Des 2018 @ 5:09pm 
I'm enjoying the mod, my only challenge is I can't find the zoning for blank books, until then they get piled around the writing table. I can stock pile written books, and piles of books, but not blank books.
Shar Le Tan 8 Des 2018 @ 10:36am 
@dracoix
Is there a versoin 1.0 Update then? :S
Omega13 25 Okt 2018 @ 4:09am 
@soul.storm The problem with that is I still would like to have other colonists able to access the room to clean it. Dubs Bad Hygiene, for example, uses the bed-assignment system for toilets and bathtubs and the like and that seems to work fairly well. Anyway it was just a thought.
dracoix 🐉  [pembuat] 22 Okt 2018 @ 12:00am 
real life busy, if it doesn't work when forcing the mod in your modlist, then I'll do an emergency update.
Gurdel 18 Okt 2018 @ 10:21pm 
Hi, Love your mod. Plans for 1.0?
CCC_Caesin 11 Okt 2018 @ 6:21am 
how can i make paper, plz?
Hazardous 24 Sep 2018 @ 6:59pm 
My writer has written five books in a row about someone from the 21st century playing Rimworld, is this happening to anyone else?
soul.storm.fire 20 Sep 2018 @ 3:29pm 
@Omega13

There's a few lock mods that should do the job though.
Omega13 18 Sep 2018 @ 3:33pm 
So while I love these items (and am glad to see them split off from the arcades, which I never particularly enjoyed), there two things I've always wanted to see here that maybe you might be able to address now that you've taken over:

1) Bookcases are really not worth making unless you intend to use them. They entail a HUGE loss in value of the creation of the actual books, which makes no sense unless you intend to use the bookcase yourself.

2) It might be nice to be able to set a bookcase for a specific colonist the way you set a bed, that way you can put these items in colonist's rooms without worrying about weirdos wandering in to read because they're bored. Anyway, glad to see this mod is still alive!
ambi 13 Sep 2018 @ 7:40am 
Nice! Now I can build my colony's library
Kittamaru 11 Sep 2018 @ 4:28am 
Huh, weird. I'm on 0.19.2009 64 bit

Probably a conflict with another mod - just odd that it didn't happen when I initially added it a few days ago. Weird.
dracoix 🐉  [pembuat] 10 Sep 2018 @ 5:44pm 
I can't reproduce it via 0.18, current, or the 1.0 test branch, so something is forcing defaults thingClass to have something specified (which you technically don't need to as they are loaded anyway.)
dracoix 🐉  [pembuat] 10 Sep 2018 @ 5:30pm 
Are you running with 1.0 dev or 0.19.2009?
Kittamaru 10 Sep 2018 @ 5:23pm 
Not sure if it's a conflict or what, but I am getting this today:

Config error in LJO_Bookcase: has components but it's thingClass is not a ThingWithComps
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
Unfriendly Joe 9 Sep 2018 @ 6:54am 
I like how you're doing this. Instead of smushing them all into one mod, you're giving us the option of what parts we want. Kudos.