STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

Effixian's Boba Mandalore
74 kommentarer
KotorHDTVChannel 11. juli 2023 kl. 8:34 
Thanks. I sent a Discord invite.
Effix  [ophavsmand] 10. juli 2023 kl. 3:34 
Discord: effixian
KotorHDTVChannel 9. juli 2023 kl. 13:19 
Hello, Effix. I wanted to ask you something, about a Kotor 1 mod. I apologize for asking you here, but I don't use Deadlystream much anymore and I do not know your Discord. Basically, I wanted to ask you about your Kotor 1 Taris Arena Changes, the mod which gives the duelists new clothing. Bendak also has a white armor. But I wanted to know if it is possible to get his armor somehow? I can only get from the others (except Twitch, who only has the reskin), but it would have been cool to have Bendak's variant. I also use Shem's Ultimate Mandalorian Pack. Thank you in advance!
Q'ira Djarin 8. feb. 2021 kl. 7:30 
Gracias una vez mas, pero desconozco como instalar mods ajenos al workshop, e intentado instalar el movie mandalorians pero sin exito, me entra mucho en conflicto con el workshop y es como no instalar nada, desconozco como solucionarlo, aun asi gracias por tu ayuda :)
Effix  [ophavsmand] 8. feb. 2021 kl. 6:47 
Q'ira Djarin 8. feb. 2021 kl. 4:49 
Que lastima, me encanta el aspecto antiguo que tienen, soy super fan de ellos desde siempre, pero considero que necesitan completarse un poquito mas, espero que algunos de los grandes modificadores de la comunidad piense como yo y haga algo al respecto, mientras tanto tocara esperar, me encanta tu trabajo, un saludo y gracias por tu respuesta...

PD: El traductor funciona en ambos casos XD
Effix  [ophavsmand] 7. feb. 2021 kl. 16:47 
Thanks!
Sorry, I don't do 3D model work, mostly just texture work.
I also don't speak Spanish, but Google Translate kind of works :)
Q'ira Djarin 7. feb. 2021 kl. 16:40 
Gran trabajo tienes muchas modificaciones para mandalorianos, te seria posible añadir ciertas modificaciones visuales ? Como capas ? Jettpacks ? Como para completarlos un poco ? De ser asi seria muy chulo, mola mucho tu trabajo
vanksy 28. dec. 2019 kl. 17:37 
This is the way
Emma Frost Main (Max) 30. juli 2019 kl. 14:40 
Shoulda called the mod "Bobalore"
Darkshn 29. apr. 2019 kl. 20:42 
now if only there was a Jango Fett outfit that I could use with my force powers, the ultimate soldier slightly more Ultimate.
Effix  [ophavsmand] 28. apr. 2019 kl. 14:05 
There's instructions on that page and there's a readme text file included. You pretty much just copy a file to the override folder.
With the Steam version that main override folder will be located at something like:
[drive]:\[steamfolder]\steamapps\common\Knights of the Old Republic II\override

It doesn't look like it would conflict with the Steam version of TSLRCM. I didn't try things out, but that's what I can tell from looking at the files.
Sashoth 28. apr. 2019 kl. 12:34 
Thanks for the link, that looks vury nice. If I download this, will it go right into my game or do I have to do something else in addition with the download?
Effix  [ophavsmand] 28. apr. 2019 kl. 5:25 
I don't know either.
You can try something like:
https://deadlystream.com/files/file/874-k1-and-tsl-difficulty-options/
Sashoth 27. apr. 2019 kl. 21:49 
very awesome mod, do you know if it would be possible to make an extra difficulty scale? I noticed that the game isn't that difficult, even on the highest setting. Not sure what would go into it but would be pretty cool
Effix  [ophavsmand] 18. nov. 2018 kl. 9:14 
Cool, nice job! Thanks for letting me know.
My Yoda disguise has Jedi Master Robe as the base item, but maybe that only works with full body models.
Church 17. nov. 2018 kl. 21:10 
SUCCESS!!
I set the item's base type as Disguise in the KOTOR Tool and it works now!!
Church 17. nov. 2018 kl. 20:53 
Hm. Through further experimentation, I've learned that the crash only occurs when the disguise is applied and I attempt to put on armor/clothing. As I test I attached the disguise property to an armband and a rebreather mask, both of those work fine (though the rebreather mask variant will have the disguise on andthe breath mask over it so it looks weird.) so long as I do not equip armor. I can even have both of them equipped at the same time. Weapons and other things work fine as well. My working theory now is that, I believe the crash occurs because when I attempt to put on the armor with a disguise property the game is attempting to load both the disguise model and the base player model at the same time, and basically cant figure out what to do so it strokes out.
I figure you're probably not trying to actively help with this anymore and thats fine but I would appreciate it if you could atleaast tell me your thoughts and if that sounds plausible.
Church 14. nov. 2018 kl. 21:37 
Well like I said I tried that, but setting it as my model in KSE just makes the game crash if I try to equip armor. At this point I'm editing .2da files, but havent had any luck yet
Effix  [ophavsmand] 14. nov. 2018 kl. 3:22 
Perhaps disguises can only use full body models. Player models are made up of a head and a body, most aliens and droids have one model. I guess changing your appearance with KSE would be the best way to do it.
Church 13. nov. 2018 kl. 19:25 
Apaologies for the tons of messages, but I've used KSE/Hak Pad to set the disguise for my character manually, and it works fine but crashes when I hover over any armor pieces in my inventory. To be clear, if I set the disguise without any clothes on it works okay.
Church 13. nov. 2018 kl. 18:25 
From DeadylStream
"Your item is a master robe but the appearance you're using has no entry for that (modeln/texn) in appearance.2da. " Does that sound right to you?
Church 13. nov. 2018 kl. 16:47 
Hm. Could it be that there is somethign wrong with that specific model? the Dark_Jedi_Hi_Male_03 I mean?
Effix  [ophavsmand] 13. nov. 2018 kl. 14:25 
Ok, I don't know. My Yoda & Revan disguise mods use a similar approach and they don't crash.
I reused the Yoda one and only changed the appearance and that crashed too.
Church 13. nov. 2018 kl. 14:14 
IIRC people were also having this problem with Katamachi's Epic Armors on the workshop, specifically with the Sith Assassin Armor, and Ubese Environmental Suit
Effix  [ophavsmand] 13. nov. 2018 kl. 14:08 
I've recreated the problem, I don't have a solution yet. You can try asking on deadlystream.com , there's people there with more knowledge than me.
Church 13. nov. 2018 kl. 14:06 
TemplateResRef and tag also use a_robe_sith
Church 13. nov. 2018 kl. 13:36 
I used the Dark Jedi Master robe as a base and named the itme a_robe_Sith
Effix  [ophavsmand] 13. nov. 2018 kl. 13:13 
That mod shouldn't matter if you've given the item a new and unique filename, TemplateResRef and Tag. Which item did you use as a base? What filename, TemplateResRef and Tag did you use?
Church 13. nov. 2018 kl. 11:47 
Hm. Its crashing my game everytime I click on it in the inventory, any idea why this might be happening? I'm using the TSLRCM+M4-78 mod
Church 13. nov. 2018 kl. 11:44 
Thanks! Just finished making the item and I'm going to test it now
Effix  [ophavsmand] 13. nov. 2018 kl. 9:09 
That appearance should be "Dark_Jedi_Hi_Male_03".
Effix  [ophavsmand] 12. nov. 2018 kl. 6:42 
Do you mean the Mandalorians?
Export the blueprint of any equipable item with KotOR Tool, make the filename, TemplateResRef and Tag unique if you don't want to replace the original item. Now add a disguise property to the item, pick Alien_Mandalorian_01, Alien_Mandalorian_02 or Alien_Mandalorian_03.
Test with cheatcode giveitem yourfilename.
Church 11. nov. 2018 kl. 14:06 
I dont know if you'll know how to do this, but how can I go about creating an armor/disguise for the main character that changes my model to the Sith Masters/Warriors from Dxun?
Effix  [ophavsmand] 4. nov. 2018 kl. 8:07 
Definitely. I don't know the number of the workshop folder for that one, but the path should be fairly similar. If you have trouble finding it you could unsub to it and then resub and then look at the "modified at" date of the folders.
Captain Kitten 3. nov. 2018 kl. 19:24 
I was using the (TSLRCM & M478M) combined mod used here in steam. Could that be the source of the problem?
Effix  [ophavsmand] 3. nov. 2018 kl. 4:50 
No, sorry, they are not here because of the limitations of Steam mods.

If you use Steam's TSLRCM then you need to point the patcher to TSLRCM's workshop folder:
[drive]:\[steamfolder]\SteamLibrary\steamapps\workshop\content\208580\485537937
Captain Kitten 2. nov. 2018 kl. 14:02 
Sorry to ask, but can you consider uploading your Twi'lek PC pack and Mission Vao deluxe mods to steam. I tried multiple times using the deadly stream versions and couldn't get them to work.
Effix  [ophavsmand] 21. okt. 2018 kl. 12:30 
A Jango Fett variation is on my list, Anakin.. no, sorry.
Rasputin_On_The_Ritz 21. okt. 2018 kl. 12:23 
Could you make a Anakin face or a jango fett texture?
Evelyn 23. sep. 2018 kl. 19:44 
love it
Zendiagram 19. sep. 2018 kl. 7:24 
Thanks for the reply Effix, can't wait to see what you're coming up with!
Dovahkiin or Starborn 18. sep. 2018 kl. 22:15 
now this...
This is epic
Mandalore 18. sep. 2018 kl. 12:27 
Thanks, I dont have legacy mode on.
Effix  [ophavsmand] 18. sep. 2018 kl. 8:39 
Game library -> right click SWKotOR II -> Properties -> Betas tab
Mandalore 17. sep. 2018 kl. 15:47 
Yeah, I dont think I have legacy mode on, but is there any way to check?
Effix  [ophavsmand] 17. sep. 2018 kl. 15:18 
I can't add a cape, sorry. I can do a golden Cassus inspired version though, if that's something you'd like.
Bonfire 17. sep. 2018 kl. 14:39 
Cassus Fett Mandalore? It would be a little awkward but add the cape too? Thought it would be fun to try out