Arma 3

Arma 3

Caribbean Islands - Smaragd Archipelago
Počet komentářů: 40
Kuru_fluffbunny 11. čvn. 2024 v 20.22 
idk if i miss textures or anything but every single tree is white and not normal colors, what am i missing to make this look better?
Mallekip 5. čvn. 2024 v 15.28 
Fun terrain!
The large amount of jungle is a little blank - mostly randomly placed trees. Not much reason for the player to get lost in. But you can obviously add your own compositions and things. It's large enough to have vehicles, and you can just as well have a modern or WW2 themed mission. As far as I can tell it inherits all the surfaces, lighting, and colors from Tanoa, so don't expect a new look.

I actually just have one "criticism": the fort on the southeast island uses modern metal walkway stairs. So maybe avoid that part if you have the Nassau 1715 mod loaded.

But seriously, if you want a Pacific or Caribbean mission location with multiple small islands and native villages, without extra mod dependencies, I recommend this.
meandallfour 23. bře. 2024 v 8.57 
I thought I heard the old man say- "Leave her johnny, leave her!"
knivesseveren 15. čvc. 2023 v 10.10 
дизлайк за лживые скриншоты!
tchelabinsk 11. čvn. 2023 v 5.32 
I can't find it huh
Luca  [autor] 9. čvn. 2023 v 13.15 
@J-Money
Shouldnt be.
J-Money 9. čvn. 2023 v 11.53 
is APEX required?
Magadon93 12. pro. 2022 v 12.11 
Hey ARES what are you using in order to make a survival campaign I would love to use this as well. Maybe with vicious tribals all around as a stranded conquistador.
Bruce Vega 26. říj. 2022 v 13.05 
Hey Luca! Thank you for this precious archipelago - we are having a harsh but nice survival campain on it. Thank you for you work!
fcb 30. bře. 2022 v 21.40 
plz make more mmaps for tje 1715 Mod
fcb 24. čvn. 2021 v 12.18 
ah ok
Luca  [autor] 4. čvn. 2021 v 12.00 
@fcb
Not planned for the time being.
fcb 4. čvn. 2021 v 8.49 
Like make another Caribbean islands but the map is bigger, more Forts and the Forts get Gates, Larger islands, more villages, and so on.
fcb 3. čvn. 2021 v 21.19 
Well u plz make another 1715 map plz
Luca  [autor] 27. kvě. 2021 v 12.39 
@Ye Ol' Choppa
Just Arma things...thanks for letting me know :)
Ye Ol' Choppa 27. kvě. 2021 v 11.58 
@Luca Problem solved, I don't know what happened but it has been solved by itself xD
Luca  [autor] 26. kvě. 2021 v 11.15 
@Bepop
How would you go about changing names in the first place? As long as its all done within the missionfile you can go ahead and do what you want, no need to ask.
However if you edit the actual files of my map and reupload it with changes files that is not allowed.
Bepop 26. kvě. 2021 v 10.48 
I will of course credit you when releasing the project
Bepop 26. kvě. 2021 v 10.46 
Hello! Im working on a mission in on your map and i would like to know if you allow me to change the name of some locations? thank you for this map btw it's really nice!!
Luca  [autor] 24. kvě. 2021 v 12.16 
@Ye Ol' Choppa
Read the logs, usually helps. Other than that make sure there are no errors in the mission, no other missing dependencies and make sure non of the files got damaged/corrupted when uploading them.
Ye Ol' Choppa 24. kvě. 2021 v 12.08 
@Luca ok wtf ! any idea on my problem then ?
Luca  [autor] 24. kvě. 2021 v 12.06 
@Ye Ol' Choppa
It is, i have it running on my own and it works fine for me.
Ye Ol' Choppa 24. kvě. 2021 v 12.00 
Is it possible to put the map on a dedicated server ? because I tried and the server shut down everytime he comes to "reading mission..."
Thanks :)
Luca  [autor] 13. kvě. 2021 v 9.04 
@PHANTOM
Oh damn sorry, i totally forgot you made a mission on this. Had i remembered i would have cosulted you about it. My bad.
I do not have the old version of the map around anymore so i cant upload it i'm afraid. Should you still have it feel free to put it up as long credit is given properly.
PHANTOM 13. kvě. 2021 v 7.54 
Dam, I had to remove my Predator mission completely. Two major objectives, and the ending cutscene got destroyed due to the map updates xD

It's all good I guess, because it wasn't a super popular project. However, it would have been nice to have the original version of your map because I thought it was perfect the way it was.
Luca  [autor] 10. bře. 2021 v 2.09 
@Smokkerino
Yeah on toresk i have it too (as on livonia so i think it may partly be the objects there) but not on this one. Then again it also depends on hardware and drivers etc., so maybe i just got lucky.
In any case it shouldnt make anything unplayable, and if it does its likely related to hardware, missionside scripts and possibly even the amount of mods one may have loaded at once.
Smokkerino 10. bře. 2021 v 1.18 
Yeah actually Luca, this map as Toresk do have a little impact on frames i have noticed that too. Nothing too bad but yeah it's there.
Luca  [autor] 9. bře. 2021 v 14.27 
@Shy
Sorry for the late reply.
The map shouldnt have a heavy impact on performance, or at least it doesnt for me nor my friends. While there isnt as many objects as on other maps the density is quite high in some areas, so lowering render distance and tinkering with graphics settings generally may help. Apart from that performance also depends a lot on whatever mission you may play.
Shy 7. bře. 2021 v 10.36 
I like the map the only problem i've had is that it tanks frames, still a pretty decent tropical island though :steamhappy:
Luca  [autor] 28. úno. 2021 v 2.47 
@Smokkerino
Thanks, there may be more to come. At least i have some more ideas.
Smokkerino 28. úno. 2021 v 0.10 
The new update is amazing.
madmax 1. zář. 2020 v 7.59 
@Luca
Really exited for that triple masted ship!!!
Luca  [autor] 17. srp. 2020 v 1.19 
@Adeptus
All from Nassau 1715. But not all of what you can see there is in the public-build yet, we are however working hard to release it as soon as possible.
Luca  [autor] 10. srp. 2019 v 15.11 
@dame2010
You can link it anywhere as you see fit. As long as you do not reupload my work anywhere nor use any of my files as staed above I'm fine with anything. No need to ask permission, though I still appreciate it. So go right ahead :)
dame2010 10. srp. 2019 v 14.53 
Hey mate i really like your map as its very hard to find a map with out lots of building.
I just want to ask your permission to add a link on my new arma 3 mod page to this map.
My new mod is a cannibal /tribal mod and your map fits it very well. I would do a link with credits thanks
~y~PAAT 20. čvn. 2019 v 12.28 
Hi im an administrator of Revo Dev Team, we wont to develope the first 1700 rp server with nassau on your map, can i ask you some things?
Luca  [autor] 23. dub. 2019 v 11.44 
@Smokkerino
More like the stereotype immersion :D
Noted, I may add some small islands as well as more shipwrecks, no caves though as caves pretty much suck in arma. Thanks for your feedback.
Smokkerino 23. dub. 2019 v 9.47 
Played and tested this with Black Powder mod, in my opinion some little islands around will be good to see (Maybe you can inspire yourself by Sea of Thieves, or Black Flag your choice) add maybe a ship graveyard, some caves even underground, ship wrecks at ocean bottom.
Btw those are only some advices the map is pretty good, but in my opinion will increase the Carribean immersion!
Luca  [autor] 23. dub. 2019 v 3.45 
@Smokkerino
We are making good progress on it, so hopefully you'll get to play it very soon.
Smokkerino 23. dub. 2019 v 3.02 
Good work, waiting for Nassau now!