Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Happy 1.0!
I prepared a 1.0 version at once. I hope you will be able to help fun playing.
The " [1.0] DE Surgeries " version 1.0 is here.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1541722340
1.0へアップデートしました:
1.0版の" [1.0] DE Surgeries "はこちらにあります。
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1541722340
どういたしまして! あと3日(アメリカ標準時で2日)後にはついに1.0リリースです。準備はできていますか?B19で様子見をするなら、ベータ参加からBeta 19を選んでおきましょう。
また、毎度のことですが、リリース後の混乱でMod更新が遅れる事も予想されます。お気をつけて!
毎度毎度感謝の念が絶えません。
モニタ前にて五体投地を以て感謝の意を最大限表現させてもらいます。
Hello Mr-Bandit.
Although I consider the correspondence to version 1.0 of this Mod, since detailed information is also unknown about the change point from B19 to 1.0 (the text rule has been changed in 1.0), correspondence is It may take time to complete.
hope there is a V1 ready for game launch ;P
Yes modding is sometimes not that easy XD
It always sounds so easy, but sometimes the developers can bring you to the edge of madness with their modification paths.
But thanks for the great mod! :)
No, please do not mind! I wish it was a wizard that I could make the dll lightly. Unfortunately, I am a barbarian who can only do things like hitting xml with a club. Haha ;D
I flew over the mod, basically a good and helpful mod. But unfortunately a bit too much of the good XD
It borders on cheating, maybe I'm just lucky and someone comes up with the idea of the operation and makes a mod.
Hello Proxyer
Too bad: / I did not think it's so much work with the Traits, I'll take a look at the mod.
It would certainly be an enrichment for your mod, but I do not want that you unnecessarily have more work than you already have with the mod.
Hello ThePionier!
I certainly think ugly and staggeringly ugly are subjects of cosmetic surgery, but in reality Traits does not rely on the body part. So it may be best to use a mod that can directly modify Traits such as " RIMMSqol ". Actually removing and adding Traits is quite a lot of work. X(
RIMMSqol:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1084452457
Would it be feasible that you might insert an operation to remove the Trait Extremely ugly?
I think so. Basically, if you can use it on one side I think both are no problem.
@Daniledman
Of course, I also understand the requirement of hard core mode pursuing reality. Although it is a story of another Mod, that added a material called Artificial Skin, and used it to heal old wounds. However, management of leather resources seems to have been unsuccessful due to very troublesome things. It was deleted at a later date for reasons such as that the skin does not rot.
Currently, at B19, "glitterworld medicine" can be used to regenerate skin (burns) and regenerate lost body parts. If you truly want reality, so play vanilla, I think that it is best to use precious "glitterworld medicine".
I have checked compatibility with RBSE - Hardcore Edition and this DE Surgeries. As a conclusion, it was possible to perform surgery without problems. The only problem is that the RBSE side already contains many similar operations, so the same thing will be duplicated in the surgical menu.
It is possible to prevent the same operation as the RBSE side from overlapping. However, I thought that it was not a function required as "DE Surgeries" but a different "RBSE option Mod".
Therefore, I decided that it is not the role of "DE Surgeries" to add or delete surgery from this mod only for RBSE. Thank you.
Hello AC.Seth.
Is that about "RBSE Hardcore Edition"? It is unconfirmed. I made Addon for the Lite version, so I check the operation.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1522705236
Complete both surgeries
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1522706428
In conclusion, it was possible to do surgery for asthma using "medicine", not "glitterworld medicine" by the pawn of the doctor's role, adding schedule of operation without any problem.
DE Surgeries Demonstration test:
Mod condition:
Core, HugsLib, Reboot Now B19, ModSwitch, Allow Tool, DE Surgeries
Patients with asthma (left and right lungs)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1522698898
Check and add surgical menu.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1522700507
Add schedule of surgery
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1522701554
during surgery
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1522702618
Confirm the success of the operation
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1522703773
OK. I will check it.
In reality, these surgeries have low mortality rates or are recognized as simple surgery, probably because treatment methods are established and they are studied day by day by doctors and various medical instruments I think that it is because it is substantial.
Therefore, I believe that the difficulty level of surgery may remain as it is.
If need components(industrial) as a necessary material, I think that it is the role of "bionic eye".
Regarding the aftereffects after the operation, although it is possible to reproduce, if you do it, you will not know what you did for the operation, I think that after all you will conclude that "healer mech serum" is necessary.
Through these judgments, I would like to maintain the current situation. Thank you.
On the difficulty of Cataract surgery (irl):
The skill level ranges from 0 to 20, and in the case of Easy surgery, the medical skills are more than 5 levels (Significant familiarity). I recognize this as a student or resident.
In the explanation of skill level, professional is Level 8 (Employable professional). I think that this stage is the stage when I became a doctor from a resident doctor. In this Mod, this difficulty level is set to Normal and the required skill level is 8. Next, surgery that is designated as Hard requires 10 levels of medical skills. This is I am aware that it is "Skilled professional" and a skilled doctor. Therefore, it is judged that cataract is this hard surgery by medical difficulty distribution.
To continue further
Thank you for various ideas.
First of all, in vanilla these operations are impossible. Chronic illness is a problem with vanilla that can not be treated. In addition, surgical results that can not obtain a complete treatment effect in consideration of game balance are already installed in "Install artificial parts".
Introduction:
Currently, developers use "healer mech serum" (the same effect as using the development tool "Remove HediffDef" tool), they are designed to cure all problems. They are quest rewards, products of Glitterworld. It is not something that can be obtained abundant. DarknessEyes, who first created this Mod, aimed to give the game a way to heal those injuries and chronic diseases.
Continue
is that true? Ummm
Which type of surgery you are doing to do (body part or scar type)?
If you tell me, I will check it.
Hello. If it fails in the operation of a very important part such as the head, there is a possibility that it is cut at the vanilla originally and it is likely to die immediately.
I think that the 10% mortality rate at the time of hard surgery failure is a balance adjustment to make the surgery intentionally fail and make it impossible to repeat raising the pawn's medical skill (at least the original Mod).
@KaT
Please check which kind of medical items can be used by patients who undergo surgery first. If you are planning to use "glitterworld medicine" at the Health tab (Overview), they will try to "best" medical care. =]
どういたしまして!
You are welcome!
congratulations. Health is the best!
@Tleno
No. Even with glitterworld medicine or medicine, the success rate of surgery does not change. They are applied to the effect of bandage work before surgery.
For extensive rewriting need Assemblies, so it is impossible for me now. I'm sorry.
This is not a character list but an image, but it is a currently active Mod list.
https://i.imgur.com/0JkUXVa.jpg
Since 165 Mods make their own make including private (non publish) mods, even if the list is released, not all of them can be used. There is no tool for listing, so it takes time to list it. I am sorry, please forgive me for your cooperation. X(