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Happy Space Engineering folks!
I think it can be done as I've seen it on other scripts in the past but those are a little too outdated but thank you for answering my question it's great when the creator of something actually gets back to people on questions.
Personally I often use both types of shielding in my games, sometimes both on the same craft, Dark stars as primary shields and cythons as 'structural integrity'.
Making a script to display both as one script and or seperate lcds is entirely possible i believe.
Id be happy to hear your opinions on this as im trying to develop a good collection of display scripts for cockpits/bridge consoles.
Energy Shields mod by Cython.
Fixes:
1. order of algorithm changed from XY to X+Y where x is shields count and Y is lcd count.
2. Script no longer needs to be recompiled/run manually on start.
3. Script now accounts for shields being added and removed correctly including connecting/disconnecting grids.