Darkest Dungeon®

Darkest Dungeon®

Hard Earned Districts - All-in-One
145 Comments
Mephiros 20 Jun @ 6:34am 
Does the mod creator still have any intention of updating it? There are some districts that simply don't work, even though the mod is in first place on modloader.
FleglvlaT 5 Apr @ 12:59am 
Can i use it without marvin seo and his district mods? If not,which files need to delete? I love merged all in one mods,ty
davidb11 5 Oct, 2024 @ 9:51am 
Weird, because it 100% gives all those to me in the saves I ran with this mod. Maybe something recently in Darkest Dungeon itself messed it up.
I truly get the loot bonus.
Saucy Wizard 5 Oct, 2024 @ 4:35am 
No siv's right the cart camp doesn't work for me either. no crit bonus or scouting bonus and as far as i can tell no loot bonus.
hassingchandler61 3 Sep, 2024 @ 8:23am 
im getting an error that the cursed grounds are missing graphics
Lord Tony 12 Apr, 2023 @ 10:36pm 
the bank and museum together do not increase heirloom stack size
adan_eslavo 1 Apr, 2023 @ 7:19am 
Cursed Grounds, which should support Voivode, Succubus and Darkwraith (and Wretch?) is not showing those classes in the tooltip and has broken text alignment. Wretch is not mentioned in any of the district, so it should have at least 1.

Another thing is you made a support for Omen Seeker (1 District), Slayer (1 District), Cataphract (2 Districts), but there's no for Bogatyr. Also the Kraken Society new District for these classes is not supported (when your mod is loaded it shows only Omen Seeker and Bogatyr, but is rather incompatible, because cost is way too low).
davidb11 19 Apr, 2022 @ 11:05am 
Siv, why are you saying the Cartographer's Camp doesn't work? It 100% works. IT's very obvious it works.
Doesn't make sense for it to be broken.
DrDramatik 15 Feb, 2022 @ 6:57pm 
So for some reason, when I have this mod on, all "treasure" curios heal 5 stress. I only have the Sanguine Vintners built. Anyone else encounter the same issue?
Siv 7 Dec, 2021 @ 9:32am 
Really like some of the districts but some of them work and some of them don't. Here is a list of ones that I have built so far and whether they work or not:

Cartographer's Camp: doesn't work
Puppet Theater: works
Cursed Rites: doesn't work
Protean Potions: doesn't work
Tainted Well: works
Altar of Vitality: works
Praxeum: works
Advanced Rationing: not really sure, hard to tell
Brink: works

Not sure why some of them work and others don't. I have this mod at the top of my load order.
black_Leviathan 4 Oct, 2021 @ 1:02pm 
Cut-out parts because of length:

So please, answer me, dear author, which problem(s) is/are it most likely:

I hope you can answer me, so I may act on this information, like playing like before, but assured with the knowledge that those buffs work just fine. And maybe you could add a line in the mod description like 'boni may not be displayed correctly'.

I was quite careful in selecting mods and the only file which other mods use that this mod uses too is the inventory.

Btw, I would like to follow that Discord link and write you there, but it's expired.
black_Leviathan 4 Oct, 2021 @ 12:58pm 
It's kinda ruining the fun if some boni work and others not, Like with the Cartographer's Camp everything but the crit bonus works, the standard 1 speed bonus is sometimes being applied in the town screen and sometimes not (and never in the dungeon), the Courtyard boni are being applied in the town screen and I wasn't even in the Courtyard nor my recommended quest is in the Courtyard.

which problem(s) is/are it most likely:

1. Boni are just not visible/displayed incorrectly, but work (Hopefully)
2. Districts' description may invite misunderstandings and things like the 3% crit in the Camp isn't shown on the heroes' character sheet, but on the light level. (Still okay, I would like to request a more precise description of buildings' effects.)
3. You aren't sure if those boni really apply (fuck)
black_Leviathan 20 Sep, 2021 @ 6:44am 
Wanted to tell you a localization issue after installing your mod.

Playing in english: https://imgur.com/68PuYxt

Playing in german: https://imgur.com/qa16NYe

That's all.
Cristão 10 Aug, 2021 @ 6:49pm 
Hello. I builded Cartographer's Camp and the +3% Crit don't appears. Someone had the same problem?
Wrecker013 22 Jul, 2021 @ 3:08pm 
For me, only loading this mod causes a crash with some debug output.
Stomp_Donkey 3 Jun, 2021 @ 10:40pm 
yeah this just crashes my game, cant even load. if i only load the heard earned districts and the hero expansion it'l work fine. if i load othere ones i get the roster bug. if i load this it crashes my game entirely. any ideas?
Ezequiel32 29 May, 2021 @ 1:18am 
My game lags starts lagging when I open the district menu
taywards 3 Apr, 2021 @ 8:52am 
Hello. I was wondering where are the file locations for this district I have come pretty close to beating the game, and I want to just finish up the rest of the districts by making them dummy cheap. Any help would be nice. I am not the best with technology.
Gaist Heidegger 21 Mar, 2021 @ 4:28pm 
Be very very very careful if you decide to use some of these districts on a large roster--the Syndicate of Valour and Ordeo Malleus districts in particular instantly bricked my save, ballooning the size from 4 MB to 26 MB; this is because each of those districts applies in the neighborhood of potentially 120 - 160 buffs apiece to each character in the roster--which for me, meant a roster of 100 took my persist.roster.json to over 750,000 lines.
Lobitzz 13 Feb, 2021 @ 1:37am 
I switched into this mod and unsubscribed to all of the HED mods. Does the museum and bank not working together bug also happen with this mod?
Usolia Kwi'Kwa'Ju 5 Nov, 2020 @ 4:56am 
Hi! I'm a French gamer, and i just want to report a bug i had with this mod.

It's sad to said that, but this mod doesn't really work in the game when we play it in French...

Well, to be more precise, it's work, but a lot of text are remplaced with somes codes between <>. I think the mod don't really like it when we play in french ^^'.

I post it there, just in case if another french gamer had the same problem.
Pietras 10 Oct, 2020 @ 9:37am 
is there any way to farm those memories needed for district other way than farming stupid Sleeper or Thing? God this feels so grindy
The Bean Hunter 18 Jun, 2020 @ 9:49am 
i keep finding blueprints in curios and after battles and im not sure if its a glitch or a feature
Imaginary Enemy 7 Jun, 2020 @ 4:50am 
Is there a way to make this compatible with "The Nightmare" mod? That mod adds 5 new districts (Banners of Glory), and upgrading any of them causes an instant crash. HED has priority in the load order.
Shaddoll 17 May, 2020 @ 2:12pm 
@тремерзость
I can only recommend to check on her "musketeer.info" file and at the very bottom the should be a line that read "generation: .is_generation_enabled false"

Change the "false" into "true"

This was the only way she(and her trinkets) showed up after I got tired of looking for her like at week 60+
if it's already on "true" then I have no idea.... c:
必胜的信心 12 May, 2020 @ 4:24am 

First of all, thank you very much, but i don`t know why my localization have a missing_files.txt , it lose some of builds` chinese.
Bloodya 11 May, 2020 @ 3:03pm 
a little question, how do i get more BPs,, and halfway in the game and just got this DLC but i see waaaaaay to many buildings so i wanted to know if there are ways to get more BPs that im not aware?
agony 10 May, 2020 @ 4:02am 
Hi VultureTim, i have an issue with the musketeer: she and all of her trinkets disappeared. I started the game with only HED - Discount ver, Cursed ground, Memorial grounds and amphitheater, (and without them its ok), so its definately them. Unique Musketeer dont help also. Is there any chance to fix this?
bonanomidiego 18 Apr, 2020 @ 4:06pm 
Thanks Judge, I hope the creatore can give a check at these asap, cause this could be a very cool mod if correctly working, but at the current state I'm forced to keep it deactivated
JudgeDevil 18 Apr, 2020 @ 12:23pm 
Regarding one of the bugs that I believe it was mentioned earlier. The one were after we exit the game (either main menu or desktop) the roster resets to the state it was at a certain time before. After a bit of trial and error I managed to pinpoint it to the Grandfathers' Blessing and Mercy buildings. As soon as you have these 2 buildings the roster freezes to the state that it was after you built the second building. You can keep playing and progress as normal but as soon as you exit the game the roster resets. This can also cause a duplication bug with trinkets if you unequip trinkets from your heroes before you exit they will still be on them when you come back but they will also be in your trinket inventory. I don't know if this is the same bug as the one metioned before but it sounds similar. Hope this helps.
Devil_Cloud38 7 Apr, 2020 @ 10:44am 
will this be updated for the voivode's updated The Nest district?
CardB23 (Harvester) 3 Apr, 2020 @ 11:53am 
Happy Mod Appreciation Day! Thank you so much for all the hard work you do for the community <3
Remnant 12 Mar, 2020 @ 2:46am 
dose this mod need Cursed Ground District to use ?
if i dont haw it on my game crashes .,.
WarBringer 1 Mar, 2020 @ 9:54am 
Can you add loc files for another languages please? Just for fix blue strigns.
KIRA_RAITTO 27 Feb, 2020 @ 1:50pm 
So is this mod have sequence of other mods?Maybe i get something wrong with it??I just put it one the top.
Walloping Websnappers  [author] 25 Feb, 2020 @ 3:50pm 
I don't know what's causing it
KIRA_RAITTO 25 Feb, 2020 @ 12:59pm 
Hi there,i am sry for bother you again and again.But as i said,at most 3 people have some question about :after closing the game an restarting we lose all the advancement of our previous play...I even cancel other mods to see which may cause the problem.And i can tell this mod have some issue.If you have times,could you help us??
KIRA_RAITTO 12 Feb, 2020 @ 1:16pm 
Dude.When i remove this mod,everything just going fine.And seemed not only me have this question too.I know it may cost your much time to check.But hope you can fix it.:winter2019happyyul:
Walloping Websnappers  [author] 11 Feb, 2020 @ 5:30pm 
No, I don't, sorry.
I've never heard of this issue or if it's even possible.
KIRA_RAITTO 11 Feb, 2020 @ 3:08pm 
Hi Man, using this mod is giving me issues: when I use it, after closing the game an restarting I lose all the advancement of my previous play...do you know what can be causin this and how can I solve this issue?
NBB 3 Feb, 2020 @ 1:17pm 
And don't defriended me pls,maybe I will localization your other mods in future.
NBB 3 Feb, 2020 @ 1:15pm 
I renovated expired Chinese localization: https://github.com/54NBBB/Chinese
bonanomidiego 1 Feb, 2020 @ 10:36am 
Hi Man, using this mod is giving me issues: when I use it, after closing the game an restarting I lose all the advancement of my previous play...do you know what can be causin this and how can I solve this issue?
Alphonse 10 Jan, 2020 @ 8:29pm 
I love this,but it crashed my game every time.:steamsad:
FNQIAWE 8 Jan, 2020 @ 1:48pm 
Trying to upgrade Syndicate of Valour crashes my game. Every other district works.
Alphonse 3 Jan, 2020 @ 6:29pm 
So is it being restored now?
FNQIAWE 3 Jan, 2020 @ 4:16am 
Sorry, I missed it the first time
Walloping Websnappers  [author] 2 Jan, 2020 @ 11:43pm 
Check the spreadsheet
FNQIAWE 2 Jan, 2020 @ 10:44pm 
What does syndicate of valour do exactly?
Toadski 31 Dec, 2019 @ 7:41pm 
Tried this and it crashed my game every time. Tried it with other mods, as the only mod, as the only mod with the districts listed as required... every time it crashed when trying to start a new campaign. Used all the other mods with this one unselected and the campaign started fine.