RimWorld

RimWorld

Warmer Power Armour - Old
49 Comments
MrBlazzar™  [author] 10 Feb, 2021 @ 5:24pm 
Got a issue were I couldn't update the mod. Had to upload a new version. Includes compatibility with Vanilla Armour Expanded for their two new Power Armor types.
MrBlazzar™  [author] 10 Feb, 2021 @ 5:08pm 
I'll look into getting that setup.
Medic Olkie 10 Feb, 2021 @ 11:18am 
A compatibility patch with the power armors from Vanilla Armours Expanded would be neat!
NotTildaSwinton 26 Jan, 2021 @ 7:06am 
lol, thanks
MrBlazzar™  [author] 26 Jan, 2021 @ 6:43am 
Updated to include the Armors from Royalty and Recon armor
MrBlazzar™  [author] 24 Jan, 2021 @ 5:47pm 
He knows my secret. I'll update it sometime soon.
NotTildaSwinton 24 Jan, 2021 @ 5:46pm 
And they were never heard from again...
MrBlazzar™  [author] 25 Nov, 2020 @ 8:19am 
I forgot those exist. I should be able to find some time either this week or during the weekends to apply the same tweaks.
Mr.Kekovsky 23 Nov, 2020 @ 12:15pm 
Hello, MrBlazzar, great tweak mod, really helps with my sea ice colony.

I was just wondering, will you also edit cataphract, phoneix and locust armor in an appropriate way ?
MrBlazzar™  [author] 28 Oct, 2020 @ 2:30pm 
Looking at the values you probably don't need this one. Also that applies to more armors as this currently only applies to power armor were as theirs applies to the other armors as well.
MrBlazzar™  [author] 28 Oct, 2020 @ 2:14pm 
I have no real idea as I'm not sure what that mod even is.
I blame Earthshaker 28 Oct, 2020 @ 10:54am 
Does this conflict/is compatible with the Vanilla Armor for SOS mod? Basically does the same thing but also adds EVA tags. Mostly just wondering if the SOS mod makes this mod redundant (otherwise I would use both).
Skelsh 11 Sep, 2020 @ 12:06pm 
<3 my -80 degree map made using power armour hard. Especially since all I get are mech raids
Ashleymatrix 26 Aug, 2020 @ 10:40pm 
cool ty
MrBlazzar™  [author] 22 Aug, 2020 @ 12:46pm 
should work with 1.2 now.
Ashleymatrix 22 Aug, 2020 @ 12:33pm 
cant wait for this to be updated for 1.2
MrBlazzar™  [author] 5 Mar, 2020 @ 4:44pm 
Depends on how they edit the values. In 1.1 rimworld changed Power Armor to not have any stats for itself and to use a parent armor piece but if they edit the power armor block directly there is a chance it breaks this.

If that mod just edits the parent armor piece then in theory it should work fine.
Oh God Spiders No 5 Mar, 2020 @ 4:27pm 
Xpatching means that this won't interfere with other mods that also tweak power armor values, right?
Halt Bizqit 28 Feb, 2020 @ 12:44am 
Thank you!
MrBlazzar™  [author] 27 Feb, 2020 @ 12:36pm 
Alright should work with both now?
MrBlazzar™  [author] 27 Feb, 2020 @ 12:32pm 
Are they separate things? Didn't know that.
The Hat 27 Feb, 2020 @ 12:13pm 
No 1.0 compatibility?
MrBlazzar™  [author] 27 Feb, 2020 @ 10:19am 
Should be updated to 1.1. Don't have rime to look at if the spartan foundry armor still works. Let me know and I'll look into it by the weekend if it doesn't work.
MrBlazzar™  [author] 25 Feb, 2020 @ 7:04pm 
I'll look into it when I get some time. Should be updated at the latest by this weekend.
Halt Bizqit 25 Feb, 2020 @ 2:14pm 
would appriciate an update to 1.1
Mr. Anonymous 25 Nov, 2019 @ 4:26pm 
On Masterwork grade the helm gives 40 degree F protection and the armor 80 degree F with those values.
Mr. Anonymous 25 Nov, 2019 @ 4:24pm 
Changed the helmet to 15 heat 15 cold and the armor to 30/30 and it's now balanced and perfect for my tastes. Thanks again.
Mr. Anonymous 25 Nov, 2019 @ 7:59am 
Wow awesome! Thank you!
MrBlazzar™  [author] 24 Nov, 2019 @ 3:53pm 
You can edit the value yourself but you'll need to do it directly in the config files at Steam\steamapps\workshop\content\294100\1512534049\Patches on the drive you have Rimworld installed on.

Open WarmerPowerArmorPatch.xml and edit the insulation values.
Mr. Anonymous 24 Nov, 2019 @ 1:40pm 
This is much needed. A good quality helmet and armor give -325 degree resist which seems a bit high for my chilly tundra. Is it easy to nerf that a bit?
Thetaprime 24 May, 2019 @ 2:36pm 
Awesome. Quick work. Thanks!
MrBlazzar™  [author] 24 May, 2019 @ 1:22pm 
Alright should increase that mods insulation values as well @thetaprime I didn't increase any of the values if they were already above what I increased the vanilla armors but all their cold insulation went up.
Thetaprime 23 May, 2019 @ 9:58am 
Thanks!
MrBlazzar™  [author] 23 May, 2019 @ 7:45am 
Alright I'll look into it when I get some time. Should be able to just add compatibility into the mod itself without need for other versions.
MrBlazzar™  [author] 23 May, 2019 @ 3:51am 
@thetaprime can you link the mod so I can know what mod you mean exactly? and I'll look into it probably over the weekend if I get time.
Thetaprime 23 May, 2019 @ 12:16am 
Any chance there could be a patch for Spartan Foundries power armor?
ogrijack 21 Oct, 2018 @ 2:31am 
Thanks :steamhappy:
MrBlazzar™  [author] 20 Oct, 2018 @ 9:13am 
Should be updated to 1.0 now. Let me know if things seem off.
MrBlazzar™  [author] 20 Oct, 2018 @ 9:08am 
Forgot about this will get it updated here soon.
ogrijack 20 Oct, 2018 @ 8:43am 
1.0 Update please :)
Riddley 28 Sep, 2018 @ 11:25am 
Nice!
MrBlazzar™  [author] 15 Sep, 2018 @ 2:23pm 
There should be up and working correctly now.
MrBlazzar™  [author] 15 Sep, 2018 @ 2:15pm 
I get what you mean. I assumed it worked like before were it was a negative value. Will get that fixed here soon.
LeKopic 15 Sep, 2018 @ 1:40pm 
I'm pretty sure, that it is incorrect, as armor gives negative protection from cold, and it should be positive. So yeah, minimal comfortable temperature being +110 celcius is not great.
Harry_Robinson1 14 Sep, 2018 @ 3:24pm 
@MrBlazzarTM You're welcome.
MrBlazzar™  [author] 14 Sep, 2018 @ 3:24pm 
Thanks man.
Harry_Robinson1 14 Sep, 2018 @ 3:21pm 
Good job mate!