Empyrion - Galactic Survival

Empyrion - Galactic Survival

[LEGACY] -Grindstone- Rampart [-Level 10 Heavy Base-]
50 Comments
XCaliber  [author] 29 Apr, 2022 @ 1:24pm 
Anything in my workshop with the word LEGACY in it isn't compatible with the current game vanilla or RE. It's purely here for creative building inspiration
krbjms 29 Apr, 2022 @ 11:38am 
Tried twice to spawn, factory says it spawns a blueprint, but none shows in blueprints to be placed. Is this base compatable with Reforged Eden??
XCaliber  [author] 7 Jul, 2020 @ 3:25pm 
Thanks Bennett :) This may require a CPU block to work as this is an A9 build
R. Bennett 7 Jul, 2020 @ 7:35am 
This looks SOOOOO BADASS!!! Thank you for your awesome job modding and look forward to trying this out!! Your designs are TOP NOTCH!!!
XCaliber  [author] 18 Jun, 2020 @ 2:46pm 
Awesome! Glad this inspired you to make improvements for your gameplay :) I'll be doing new bases for A12 on my Empyrion Build Series

https://discord.gg/bwVN2cT

Togg Bott 18 Jun, 2020 @ 2:11pm 
I play solo survival and this base has always been my favorite. but with the new updates it just didnt work anymore with the CPU requirements.... so i updated it.. it required a Tier 3 CPU so i figured if i was going to invest that much i might as well go whole hog on it.. i upgraded the entire outside to armored concrete and combat steel.. swapped out the 4 roof mini guns for a pair of flack and a pair of rocket turrets.. then beefed up the inside with armored doors T2 fuel/O2 tanks and built an area for a shield generator and a pentax tank.. i would upload but i'm utterly clueless on how to go about it.
magmaforge 1 Oct, 2019 @ 2:28pm 
I'm a big fan of this design! I've struggled with the energy management aspect (constructor and food processor each drain my battery to 0) and also have had the problem with the solar capacitor turning itself off.
I made a version with a few bits removed for a cheaper start and lower energy costs until the player(s) get more energy; https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1878015970
Cheers!
XCaliber  [author] 16 Sep, 2019 @ 3:21pm 
Thanks
Togg Bott 16 Sep, 2019 @ 10:14am 
Made a few modifications.. added in space for shields and pentax tank. still one of the best early bases ever created.
XCaliber  [author] 15 Feb, 2019 @ 2:04pm 
They are advanced sorry doesn’t say in constructor
strange99z 15 Feb, 2019 @ 12:58pm 
are the constructors large? thanks
XCaliber  [author] 26 Jan, 2019 @ 5:52am 
Sabre’s and Shields 🛡 it’s my world of Tanks Clan :)
Cuddlingus 26 Jan, 2019 @ 4:01am 
What does the SAS stand for? I've seen it on a number of your creations. Assume it's weaponry of some sort but not sure specifically what. Love your stuff!
XCaliber  [author] 24 Jan, 2019 @ 6:44pm 
Thanks Chi Town! I will test this myself and see if its an anomoly or a bug. Thanks!
Chi Town 24 Jan, 2019 @ 4:57pm 
Anyone having issues with the Solar Capacitor shutting off right after you turn it on? Generator is fully fueled, all solar panels are facing the sun (built at the equator), tried dismatling both the capacitor and panels and reinstalling but that did not work either.... Any helpful hints would be greatly appreciated. BTW XCalibur Awesome Base! I use a lot of your designs, you are truly talented!
XCaliber  [author] 18 Jan, 2019 @ 5:53pm 
UPDATED TO ALPHA 9
XCaliber  [author] 3 Nov, 2018 @ 8:49am 
Haha awesome Jasmarie thanks!
Jasmarie 3 Nov, 2018 @ 7:50am 
To add... this base rocks!
Jasmarie 3 Nov, 2018 @ 7:49am 
Im a total idiot! I had taken off alien faction by accident when it shot at the trader base nearby and forgot.... i ticked alien and unticked base and all is good... sorry for my idgitness! lol
XCaliber  [author] 2 Nov, 2018 @ 9:02pm 
They are set correctly in the device menu. You have alien faction and stuff set for all?
XCaliber  [author] 26 Sep, 2018 @ 5:14am 
That’s awesome thanks Shadow!
Commander Shadow501st 25 Sep, 2018 @ 10:12pm 
Dang I freaking love your builds! Keep it up my friend.
XCaliber  [author] 22 Sep, 2018 @ 11:07am 
Awesome!
drylokol 22 Sep, 2018 @ 11:00am 
Alright, started Friday Night Game night dropping this base and equipping it out. It's a tight fit for my 4 vechicles, but my CV's now mostly empty safely stashed on the outer edge of orbit. For a Lvl 10 base, this thing's economical, well laid out, and kicking for a single-player FOB on a new planet. Well done!
XCaliber  [author] 19 Sep, 2018 @ 3:43pm 
That awesome Aaron! There is space available in garden area for 2 capacitors in the above space provided
Aaron_IRL 19 Sep, 2018 @ 3:31pm 
I really like this new base. Once I added the deconstructor, furnace, repair bay, repair station, and upgraded the constructors I had to add a basement to add a few capacitors, a T3 fuel tank, and 2 T1 generators. Before that my energy usage was running at around 70% with just one Advanced Constructor running. One T1 Generator would have probably been enough, but who doesn't like a little more power.
XCaliber  [author] 18 Sep, 2018 @ 11:02am 
Thanks :)
ANGEL 18 Sep, 2018 @ 10:56am 
nice start base:steamhappy:
XCaliber  [author] 18 Sep, 2018 @ 6:06am 
THanks Dampback
Dampback 18 Sep, 2018 @ 1:13am 
Your stuff is always useful thanks
XCaliber  [author] 16 Sep, 2018 @ 9:44pm 
Thanks Loco! Upgrade the Concrete to Armored as soon as you can for more prot :)
Loco Porco 16 Sep, 2018 @ 8:27pm 
I havent set a base in a PVP planet yet. but this seems Strong and cheap enough to risk it for the first time. Thank you
XCaliber  [author] 15 Sep, 2018 @ 3:52pm 
Thanks Guys!
icewinddrake 15 Sep, 2018 @ 3:43pm 
Another awesome base :)
jrandall 15 Sep, 2018 @ 3:42pm 
Very nice functional base. Excellent work yet again!
Space Boy 15 Sep, 2018 @ 3:41pm 
Look at this lil Guy! Ha ha
XCaliber  [author] 15 Sep, 2018 @ 3:18pm 
Thanks Randall!

Awesome Seven...still waiting on that mod
Seven 15 Sep, 2018 @ 2:52pm 
Perfect outpost for a mining planet for me. I tried to build something similar to this previously but this is much better done.
XCaliber  [author] 15 Sep, 2018 @ 12:28pm 
Thanks bdc :)

semi! Let me know how it performs. Will be good to get some in game feedback. And yeah I'll take some time to play. Want to continue my Ironman Series as a Lets Play :)
Icewolf 15 Sep, 2018 @ 12:27pm 
Just getting ready to start a new SP game and see this awesome new base on the workshop. Bam! Downloaded. Thanks for all the awesome things you build and share with the community…just don’t forget to take some time to relax and play as well!
BDC 15 Sep, 2018 @ 12:18pm 
Really good work as usual, X. Ignore the haters. They're jealous that you actually have a modicum of talent and creativity and they don't.
XCaliber  [author] 15 Sep, 2018 @ 11:57am 
lol I really got to put my multi tool down sometimes and play the damn game haha
JetsetUK 15 Sep, 2018 @ 11:50am 
Well,, been making over 100 Rations in my base since 8.0 by just harvesting the plants and dumping them in the Food Processor and hitting 8 Rations up... ;o) unless it's a 8.6 specific issue... O.o
XCaliber  [author] 15 Sep, 2018 @ 11:44am 
thanks drylokol! Let me know how it performs :)
drylokol 15 Sep, 2018 @ 11:34am 
Sweet! I will spawn this in! At Lvl 10, getting the mats is a piece of cake. And you protected the stairs/ramps with retractable sentries! Well done. Combat art, man.
XCaliber  [author] 15 Sep, 2018 @ 11:29am 
Ohh wow really they fixed that???
JetsetUK 15 Sep, 2018 @ 11:28am 
Not bad at all! ;o) One thing though... you missed the Armour Lockers off the included equipment list in the description, but you can see them on the wall at the back on the first photo! :o) Another thing, you just need to pile the ingredients in the Food Processor and dial up 2 Rations... the processor will queue up the relevant sub-items and make them for each one you make... ;o)
XCaliber  [author] 15 Sep, 2018 @ 11:24am 
Thanks allot Fract!

Thanks Tact :)
The Tactician 15 Sep, 2018 @ 11:23am 
very nice my man
Fractalite 15 Sep, 2018 @ 11:20am 
There is a real art to bringing both aesthetics and functionality to combat design. You nailed both here! Nicely done.