Divinity: Original Sin 2

Divinity: Original Sin 2

Astronomer Class - 100% Chance (DE)
6 Comments
Kipi 26 Sep, 2018 @ 1:01pm 
I've got one question about how the moon and sun essence work. So, whenever you cast a moon spell, all characters (enemies and allies) nearby get the essence? Or the target of the spell? Its because whenever i used, with this mod, the lunar cut spell, sometimes, the enemies hitted wouldnt get the moon essence status, or sometimes, whenever i used zenith on an ally near an enemy, the ally would get the sun essence, but not the enemy (even though he got hitted by it). Could you please explain to me how this system work? How can i apply the essences i want on the characters i want? Thank you, and amazing work on the mod!
tmonahan23 22 Sep, 2018 @ 10:35am 
Thanks for the quick response ☺
Heaphaistos  [author] 22 Sep, 2018 @ 2:32am 
If you want to apply moon and sun essence 100% of the time well you want to play with this override, for myself i enjoy the mod alone. you need both mods to be in your game if you want the 100% chance effect.

This override only modify stats that are inside the Astronomer Class, so if you don't have the Astronomer Class the override alone does nothing.

This override is just an option, if you enjoy the mod alone well you don't need this.
tmonahan23 21 Sep, 2018 @ 11:16pm 
Do you use both this mod and the orginal? or simply the override alone? Also how do these addon overrides affect other added classes through mods? should we use addons if we are or stick with the basic main version of your class mods? thanks!
Heaphaistos  [author] 17 Sep, 2018 @ 6:53am 
Yes, let me know if i forgot one something. ^.^,''
Lavie 17 Sep, 2018 @ 6:43am 
Does this mod correctly modify the description now?