The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[Ab+ Only] Monsters Eternal Edition+
104 Comments
CoolLegoEnjoyer69 10 Mar, 2024 @ 5:40am 
ooooohhh and the cum monsters
Guilherme  [author] 28 May, 2021 @ 8:35am 
wait a few more days for that
NHB 28 May, 2021 @ 3:29am 
Rep?
Guilherme  [author] 23 Aug, 2020 @ 1:07pm 
you can use bosses + monsters eternal or complete eternal, if you use complete eternal + monsters eternal bugs will happen.
unsubscribe and subscribe again to the mod, this will probably fix invisible enemies, maybe steam don't downloaded the entire mod
Psykatomique 23 Aug, 2020 @ 11:49am 
well i dono if it's your fault or no, but 2 mods have problems.
this one (i have not complete eternal) puts some invisible ennemies and switch patterns/dupliacate themselves ect
and an other one just bug totally mobs (don't mooving, shooting)

i don't changed nothing between now and the past month that i played so i believe that it comes with an update of my mods...
and there is 3 updated since so i dono which one bug everything xd
Guilherme  [author] 20 Aug, 2020 @ 4:18pm 
I think that the mod don't downloaded well, unsubscribe and subscribe again.
and if you are using complete eternal edition, use only this eternal mod, using more than one can make some bugs happen
Psykatomique 20 Aug, 2020 @ 6:34am 
I have some problems with mobs, some of them are invisible and have some very aggressive attack patterns... i don't know why, everythings was fine before :/
ShockinglySane 15 Aug, 2020 @ 2:28am 
I actually have the same problem as bobslej. I thought it was intended to get him to blast a door open to escape lol. So somehow he is broken for me as well.
Guilherme  [author] 2 Jan, 2020 @ 7:50am 
and don't subscribe to all mods, just use monsters and bosses eternal, or just one of your choose
Guilherme  [author] 2 Jan, 2020 @ 7:49am 
when you exit the room and return to that room, he can be normal because I don't put a code to make the room "memorize" which enemies has transformed into eternal.
and you can't exit the room because an enemy don't die or you can't bomb the door?
bobslej 2 Jan, 2020 @ 5:14am 
Always a problem, I have Complete Eternal Edition if that matters. Sometimes I can bomb the door and while getting back he is not a white champion anymore but there are cases where I can't escape the room (like greed mode, last floor). Should I sub to mods one by one instead of complete eternal edition?
Guilherme  [author] 1 Jan, 2020 @ 12:03pm 
bobslej this was a problem for my mod a time ago, but since I reworked the mod this don't happened to me anymore, I don't know what can be, he is always immortal or just sometimes?
bobslej 1 Jan, 2020 @ 10:26am 
I have problem with one of the monsters - green zombie-like mob from caves that vomits exploding tears. Eternal version seems bugged and is.. immortal.
Autistic Fish 14 Sep, 2019 @ 2:15pm 
the easiest way to kill them is if they dont see you when you go in the room they are in. simply walk to them and they will pop up for a few seconds to shoot you.
Autistic Fish 8 Sep, 2019 @ 9:42am 
hosts are annoying even without the mod. they never pop up 90% of the time.
Psykatomique 15 Apr, 2019 @ 10:19am 
cool =)
Guilherme  [author] 15 Apr, 2019 @ 10:02am 
well, I was thinking few days ago into remove his health regeneration, later I will do that
Psykatomique 15 Apr, 2019 @ 9:34am 
i mean, he's really looks like a boss actually XD
Psykatomique 15 Apr, 2019 @ 9:30am 
that's the point, the time of the tear goes at him, he's already go back on the invulnerable, and if you try to prevent it, you can't really know when he will spawn his neck or not... i really think that he need to be a little more vulnerable, not like the other hosts but enough to taking shots when he shoot.
Guilherme  [author] 15 Apr, 2019 @ 9:26am 
you have to be good at timing to kill him without trouble, but if you have a high shot speed... well, you can die to him
Psykatomique 15 Apr, 2019 @ 9:18am 
yeah, speaking about hosts, but they are a lot harder than the rest of the eternal monster, it took a lot of time to kill them, between the last time when he is vulnerable + reflect shoots + amazing lifebar

I had him on little room with the lost on the first floor, or with pencil + soi milk and it's just impossible to kill him and dodging all the reflecting shots XD

Guilherme  [author] 15 Apr, 2019 @ 9:12am 
you are talking about hosts? well, they are a real pain to kill in the original eternal edition, I just made him exactly like the otiginal eternal edition
Psykatomique 15 Apr, 2019 @ 6:00am 
still no nerfing about this f****g skeletton eternal that deflect tears, and invulenrable 90% of the time + big HP bar? clearly more powerful than bosses themselves xd
Psykatomique 5 Apr, 2019 @ 1:10am 
wow, that skeletton mob is a trash. i just had it on a small room with the lost on first floor and another champions... 0 ways to win this fight, shoot and come back so quickly on his head that it was impossible to beat...

This mob clearly need a nerf XD
Enzo1403 13 Feb, 2019 @ 4:07pm 
"Recommended to play with ... Complete Eternal Edition"
"Incompatible With: Complete Eternal Edition"
Pentazer 10 Feb, 2019 @ 9:07pm 
If the host bug is fixed, that'd be great! I can go back to using this, 'cause otherwise it's a fantastic mod!
Pentazer 10 Feb, 2019 @ 9:06pm 
The host. It was a white, "eternal host." It was quite large and has that odd feature that some eternal monsters have of being slippery/sliding over the ground. The problem was it is was permanently in the "down state." Since it never popped up to attack, I couldn't damage it.

https://bindingofisaacrebirth.gamepedia.com/Host
Guilherme  [author] 10 Feb, 2019 @ 8:22pm 
Pentazer if you are talking about host, well, earlier I was making changes on the mod, and I forgot to put a function on the mod, and without that function, some monsters break, like the hosts, but some minutes ago I updated the mod with the missing function, now you will not found more bug with hosts
Guilherme  [author] 10 Feb, 2019 @ 8:18pm 
Pentazer wait... you are talking about husk or host?
Pentazer 10 Feb, 2019 @ 8:10pm 
I ran into an eternal husk that was invincible. It remained down, sliding around the room as though on ice and never came to a stop, ever opened up and never shot anything. It made completing the room impossible. I had to bomb my way out. Coming back and trying again yielded the same result. I think I'm going to have to disable this unfortunately, the odds of getting my game locked up because of an unkillable husk is not fun.
Kris Dreamurr 9 Dec, 2018 @ 4:43am 
wait a sec is this like the eternal edition from the flash verson cool!..... Oh god the pain is comeing back AHHHHHHHHHHHH
Guilherme  [author] 4 Dec, 2018 @ 10:59pm 
solamon77 no, I'm not much good at programming
solamon77 4 Dec, 2018 @ 10:27pm 
Here's a question. Would it be possible to add something in the options menu to graduate how often these enemies spawn?
Guilherme  [author] 30 Nov, 2018 @ 10:15pm 
solamon77 I don't know, I don't tested the mod with revelations, but I think that is compatible
solamon77 30 Nov, 2018 @ 8:04pm 
Is this compatable with Revelations?
Guilherme  [author] 19 Nov, 2018 @ 8:14am 
Klineex no, it's probably a incompatibility with another mod
уркаган 19 Nov, 2018 @ 6:19am 
I've got an unkillable gaper. Is that okay?
Yeah, It's Katie 2 Nov, 2018 @ 4:33pm 
Nice job dudes!
LiL'Choco 21 Oct, 2018 @ 11:49am 
Gotta love these Para-Byte. This is turning into a meme in this mod.
Guilherme  [author] 21 Oct, 2018 @ 10:34am 
[Cobra] well, I don't know how to solve this, because I used the same code of para-byte to make every enemy eternal, it's a conflict with a mod
Guilherme  [author] 21 Oct, 2018 @ 9:56am 
lol you use all of then?
[Cobra] 21 Oct, 2018 @ 9:51am 
Guilherme  [author] 21 Oct, 2018 @ 9:37am 
[Cobra] you are using another mods? if yes, say the name of then
[Cobra] 21 Oct, 2018 @ 7:05am 
It looks like that the eternal version of the "Para-Byte" doesn't die. I'm in a run right now and i can't kill it.
Guilherme  [author] 18 Oct, 2018 @ 8:55am 
the spawnrate is exactly like the flash version, and I think that the rewards are okay
CuddlyE 18 Oct, 2018 @ 5:20am 
I like the idea, but I think the Eternal monsters should be a little less common. I thought they'd be a rarity. But on my first run I met three of them on the first floor. Which brings me to my second point. The thing about champion monsters is that, yes, they are harder, but you get rewarded for that extra difficulty with them having a chance to drop items. Challenge for the sake of challenge is fun for some people, but I persoanally would prefer if you get some extra reward from beating these eternal monsters that pop up from time to time. So instead of thinking 'Oh no, now I'm gonna have to spend longer time beating this room, which is gonna slow me down in getting to mom fight within 20min so I can take bossrush, that's annoying' whenever I see an Eternal monster, I'll think 'oooo, an extra challenge, I might get a reward for this which could help make up for the extra time and effort I will take killing it' instead. I could have put it better, but I think you get my point
Guilherme  [author] 7 Oct, 2018 @ 6:47pm 
it's probably a conflict with another mod, I tested everything here and it's working perfectly
LiL'Choco 7 Oct, 2018 @ 2:42pm 
Oh! So i was not the only one here experiencing this bug sometimes!
Ciberbago 7 Oct, 2018 @ 2:40pm 
I think there is a bug, when sometimes there are enemies that can't be killed. Is the only enemy in the room and even with all the dmg I had could not kill him
Guilherme  [author] 5 Oct, 2018 @ 10:41pm 
Mr. Headcrab some of these monsters can appear in stages with different floors, that's why the ground is white